Player Matchup

Chiron
Chiron
 
Chiron
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
TaTaBubbles
Aphrodite
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,430 Elo+
Solo
Sobek
Sobek
TheRiverStryx
Sobek
Level 69
God Stats
2W - 1L
1,486 SR
Queue Stats
451W - 453L
1,386 Elo+
Solo
Nemesis
Nemesis
WhisperFox76
Nemesis
Level 127
God Stats
1W - 1L
1,278 SR
Queue Stats
90W - 101L
1,321 Elo+
Solo
Kali
Kali
jeanettbourlasc
Kali
Level 68
God Stats
1W - 2L
1,113 SR
Queue Stats
59W - 79L
1,365 Elo+
Solo
Team Averages
Level 84
1,376 SR
1,401 Elo+

VS

Team Averages
Level 88
1,540 SR
1,362 Elo+
Hel
Hel
Felippe-Salazar
Hel
Level 83
God Stats
1W - 2L
1,492 SR
Queue Stats
93W - 99L
1,338 Elo+
Solo
Tyr
Tyr
Marduck_kurios
Tyr
Level 100
God Stats
1W - 3L
1,766 SR
Queue Stats
290W - 278L
1,418 Elo+
Solo
Osiris
Osiris
OscinoDollaz
Osiris
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
1,298 Elo+
Party 1
Hades
Hades
Xexeko
Hades
Level 85
God Stats
1W - 2L
1,480 SR
Queue Stats
212W - 229L
1,390 Elo+
Solo
Chernobog
Chernobog
athenafairy
Chernobog
Level 154
God Stats
5W - 5L
1,463 SR
Queue Stats
307W - 322L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
16 / 2 / 15
15,799
832
48,220
26,630
17,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
TaTaBubbles
Aphrodite
20
2 / 3 / 22
13,017
685
28,879
34,347
24,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
2 / 4 / 21
12,772
672
13,648
46,956
60,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
WhisperFox76
Nemesis
19
4 / 6 / 18
11,955
629
16,309
25,254
20,344
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
11 / 4 / 18
14,492
763
24,322
33,552
20,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 10
11,721
617
29,906
25,950
21,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 10 / 5
10,552
555
16,086
35,707
44,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
19
2 / 4 / 13
11,928
628
15,140
30,242
45,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Xexeko
Hades
17
2 / 9 / 9
10,543
555
22,464
26,632
23,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
athenafairy
Chernobog
20
8 / 6 / 8
13,269
698
50,592
27,171
16,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
64
35
Kills
19
19
Deaths
35
94
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
16
2
15
11.75
L
5
6
10
1.67
L
2
10
5
0.45
L
Osiris
2
4
13
2.13
W
Aphrodite
TaTaBubbles
Aphrodite
2
3
22
4.33
W
2
4
21
3.13
W
Nemesis
WhisperFox76
Nemesis
4
6
18
2.17
L
Hades
Xexeko
Hades
2
9
9
0.72
L
Chernobog
athenafairy
Chernobog
8
6
8
2
W
11
4
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,378
Damage
134,188
166,739
Taken
145,702
144,298
Mitigated
151,171
109,081
Healing
48,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
48,220
25,795
9,400
13,008
26,630
17,819
1,598
10,402
16,228
0
85,796
L
29,906
4,904
11,192
8,041
25,950
21,150
297
8,704
17,246
41,842
0
L
16,086
3,762
1,571
2,769
35,707
44,371
53
10,150
25,557
0
22,897
L
Osiris
15,140
2,858
4,151
4,906
30,242
45,589
80
8,930
21,312
0
20,166
W
Aphrodite
TaTaBubbles
Aphrodite
28,879
5,054
18,026
22,572
34,347
24,852
1,443
8,884
25,463
51,151
0
W
13,648
915
1,907
18,707
46,956
60,709
0
14,114
32,336
25,080
0
W
Nemesis
WhisperFox76
Nemesis
16,309
6,092
2,457
4,675
25,254
20,344
1,748
8,310
16,944
0
31,992
L
Hades
Xexeko
Hades
22,464
2,569
2,263
5,055
26,632
23,275
0
5,347
21,285
38,748
0
L
Chernobog
athenafairy
Chernobog
50,592
25,239
2,432
6,530
27,171
16,786
580
9,396
17,775
0
93,708
W
24,322
11,191
4,167
14,162
33,552
20,574
4,351
10,660
22,892
0
40,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,035
Gold Earned
58,013
209
Minions Killed
185
0
Camps Cleared
0
1,717,504
Distance Traveled
1,419,487
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,799
832
94
5
0
332,994
5
L
Hel
11,721
617
24
1
0
310,716
0
L
Tyr
10,552
555
8
0
0
317,715
0
L
Osiris
11,928
628
11
1
0
325,292
0
W
Aphrodite
13,017
685
53
3
0
309,268
0
W
Sobek
12,772
672
9
0
0
362,354
2
W
Nemesis
11,955
629
28
1
0
361,919
1
L
Hades
10,543
555
39
2
0
196,796
0
L
Chernobog
13,269
698
103
5
0
268,968
1
W
Kali
14,492
763
25
1
0
350,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role