Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Kawhi x
Ah Muzen Cab
Level 127
God Stats
2W - 1L
1,634 SR
Queue Stats
16W - 12L
1,459 Elo+
Party 2
Chaac
Chaac
Majinnwakoff
Chaac
Level 83
God Stats
1W - 0L
1,737 SR
Queue Stats
29W - 26L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
Sasquatch503
Cthulhu
Level 68
God Stats
1W - 3L
1,316 SR
Queue Stats
50W - 59L
1,421 Elo+
Party 2
Team Averages
Level 93
1,562 SR
1,449 Elo+

VS

Team Averages
Level 100
1,661 SR
1,455 Elo+
Danzaburou
Danzaburou
EAZYRAHH
Danzaburou
Level 123
God Stats
35W - 27L
1,559 SR
Queue Stats
312W - 337L
1,446 Elo+
Solo
Anubis
Anubis
JuanchoDuk3
Anubis
Level 107
God Stats
4W - 3L
1,788 SR
Queue Stats
74W - 71L
1,506 Elo+
Party 1
Bacchus
Bacchus
Killerhdop2215
Bacchus
Level 69
God Stats
3W - 1L
1,637 SR
Queue Stats
211W - 290L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kawhi x
Ah Muzen Cab
18
8 / 3 / 4
13,455
708
26,343
21,882
8,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 5 / 10
13,215
696
15,222
29,659
25,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
Sasquatch503
Cthulhu
17
3 / 2 / 9
12,006
632
15,498
19,835
18,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EAZYRAHH
Danzaburou
16
2 / 6 / 7
11,913
627
17,727
21,408
10,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
17
4 / 3 / 6
12,836
676
20,679
17,431
9,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 6 / 4
11,733
618
15,029
28,336
32,450
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
15
Kills
10
10
Deaths
15
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
EAZYRAHH
Danzaburou
2
6
7
0.92
L
Anubis
4
3
6
2.33
W
Ah Muzen Cab
Kawhi x
Ah Muzen Cab
8
3
4
3.33
L
4
6
4
1
W
4
5
10
1.8
W
Cthulhu
Sasquatch503
Cthulhu
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,063
Damage
53,435
71,376
Taken
67,175
53,112
Mitigated
52,514
16,465
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
EAZYRAHH
Danzaburou
17,727
6,049
0
2,934
21,408
10,453
563
5,600
15,268
0
56,855
L
Anubis
20,679
1,061
0
6,507
17,431
9,611
489
3,718
13,331
54,833
0
W
Ah Muzen Cab
Kawhi x
Ah Muzen Cab
26,343
9,223
0
4,565
21,882
8,795
2,428
14,535
7,347
0
78,650
L
15,029
1,906
0
250
28,336
32,450
58
4,688
22,968
27,669
0
W
15,222
2,948
0
8,119
29,659
25,999
505
10,979
18,680
0
44,037
W
Cthulhu
Sasquatch503
Cthulhu
15,498
644
2,097
1,684
19,835
18,318
96
10,829
9,006
31,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,676
Gold Earned
36,482
210
Minions Killed
211
8
Camps Cleared
5
982,923
Distance Traveled
923,822
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,913
627
97
5
2
308,765
4
L
Anubis
12,836
676
92
5
3
295,974
2
W
Ah Muzen Cab
13,455
708
96
5
4
291,552
0
L
Bacchus
11,733
618
22
1
0
319,083
0
W
Chaac
13,215
696
68
4
2
343,227
0
W
Cthulhu
12,006
632
46
2
2
348,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role