Player Matchup

Achilles
Achilles
 
Achilles
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AlejoMW023
Danzaburou
Level 125
God Stats
1W - 0L
1,541 SR
Queue Stats
93W - 79L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
AllHitmarker
Cthulhu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 81L
1,391 Elo+
Solo
Eset
Eset
pipelonr77
Eset
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 136L
1,426 Elo+
Party 1
Mulan
Mulan
xCherpo_o
Mulan
Level 24
God Stats
14W - 4L
1,608 SR
Queue Stats
36W - 27L
1,467 Elo+
Party 1
Team Averages
Level 73
1,530 SR
1,468 Elo+

VS

Team Averages
Level 43
1,683 SR
1,519 Elo+
Mercury
Mercury
DunkLineZero
Mercury
Level 60
God Stats
2W - 1L
1,844 SR
Queue Stats
59W - 54L
1,603 Elo+
Party 2
Ymir
Ymir
LeafyKillz210
Ymir
Level 37
God Stats
0W - 2L
1,323 SR
Queue Stats
2W - 5L
1,230 Elo+
Solo
Bellona
Bellona
Ramonchay07
Bellona
Level 49
God Stats
34W - 22L
1,672 SR
Queue Stats
44W - 33L
1,618 Elo+
Party 2
Chernobog
Chernobog
VenialHunter64
Chernobog
Level 29
God Stats
1W - 1L
1,867 SR
Queue Stats
72W - 62L
1,598 Elo+
Party 2
Zeus
Zeus
temp-912525
Zeus
Level 38
God Stats
1W - 2L
1,710 SR
Queue Stats
29W - 30L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 6 / 5
10,384
547
10,090
17,852
9,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
AlejoMW023
Danzaburou
16
9 / 4 / 2
11,617
611
14,539
14,243
6,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
AllHitmarker
Cthulhu
12
1 / 3 / 8
9,107
479
5,051
10,636
12,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 3 / 8
11,020
580
11,405
14,536
6,152
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
xCherpo_o
Mulan
15
2 / 3 / 2
9,267
488
8,390
18,196
12,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DunkLineZero
Mercury
16
7 / 3 / 4
10,061
530
13,107
14,601
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
0 / 5 / 6
8,325
438
2,564
15,659
11,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Ramonchay07
Bellona
14
2 / 3 / 2
9,163
482
9,176
19,841
19,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
VenialHunter64
Chernobog
15
6 / 2 / 7
9,838
518
12,755
14,219
5,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 9 / 5
8,413
443
5,092
15,126
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
22
Kills
18
19
Deaths
22
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
6
5
1.25
W
Danzaburou
AlejoMW023
Danzaburou
9
4
2
2.5
W
Cthulhu
AllHitmarker
Cthulhu
1
3
8
1.67
L
Mercury
DunkLineZero
Mercury
7
3
4
3
L
0
5
6
0.6
L
Bellona
Ramonchay07
Bellona
2
3
2
1
L
Chernobog
VenialHunter64
Chernobog
6
2
7
4.75
W
5
3
8
3
L
3
9
5
0.61
W
Mulan
xCherpo_o
Mulan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,475
Damage
42,694
75,463
Taken
79,446
46,326
Mitigated
48,401
17,164
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,090
2,762
0
3,371
17,852
9,215
220
1,969
15,883
0
74,245
W
Danzaburou
AlejoMW023
Danzaburou
14,539
6,281
0
5,143
14,243
6,237
4,104
1,419
12,824
0
90,568
W
Cthulhu
AllHitmarker
Cthulhu
5,051
648
0
1,339
10,636
12,234
370
2,803
7,833
18,121
0
L
Mercury
DunkLineZero
Mercury
13,107
7,613
0
661
14,601
6,546
153
3,725
10,876
0
90,034
L
2,564
745
1,985
3,032
15,659
11,844
408
3,987
11,672
23,827
0
L
Bellona
Ramonchay07
Bellona
9,176
2,805
0
3,732
19,841
19,278
114
600
19,241
0
67,131
L
Chernobog
VenialHunter64
Chernobog
12,755
7,763
0
3,156
14,219
5,586
394
4,406
9,813
0
59,346
W
11,405
430
0
3,077
14,536
6,152
0
3,564
10,972
80,909
0
L
5,092
883
0
1,710
15,126
5,147
120
5,321
9,805
38,864
0
W
Mulan
xCherpo_o
Mulan
8,390
598
10
4,224
18,196
12,488
0
1,422
16,774
0
42,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,395
Gold Earned
45,800
440
Minions Killed
416
0
Camps Cleared
0
1,750,364
Distance Traveled
1,790,547
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,384
547
95
5
0
379,796
3
W
Danzaburou
11,617
611
109
6
0
329,077
3
W
Cthulhu
9,107
479
29
2
0
328,476
0
L
Mercury
10,061
530
119
6
0
408,666
1
L
Ymir
8,325
438
32
2
0
338,691
1
L
Bellona
9,163
482
117
6
0
358,040
0
L
Chernobog
9,838
518
83
4
0
371,111
3
W
Eset
11,020
580
134
7
0
372,373
0
L
Zeus
8,413
443
65
3
0
314,039
1
W
Mulan
9,267
488
73
4
0
340,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role