Player Matchup

Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
PREDAT0RBRUH
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,558 Elo+
Party 1
Chiron
Chiron
capo bates
Chiron
Level 113
God Stats
2W - 2L
1,664 SR
Queue Stats
42W - 27L
1,594 Elo+
Party 1
Ymir
Ymir
iCxnquer x
Ymir
Level 109
God Stats
2W - 2L
1,458 SR
Queue Stats
95W - 72L
1,559 Elo+
Party 1
Achilles
Achilles
keaton11
Achilles
Level 89
God Stats
0W - 2L
1,436 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 1
Team Averages
Level 109
1,512 SR
1,484 Elo+

VS

Team Averages
Level 123
1,575 SR
1,572 Elo+
Ah Muzen Cab
Ah Muzen Cab
Heytrax24
Ah Muzen Cab
Level 89
God Stats
9W - 7L
1,626 SR
Queue Stats
298W - 280L
1,546 Elo+
Solo
Yu Huang
Yu Huang
Magni_of_Asgard
Yu Huang
Level 129
God Stats
8W - 8L
1,579 SR
Queue Stats
155W - 140L
1,502 Elo+
Party 2
Set
Set
Twotonetommy
Set
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
120W - 97L
1,573 Elo+
Party 2
Baron Samedi
Baron Samedi
Yuh Lucifer
Baron Samedi
Level 147
God Stats
33W - 20L
1,599 SR
Queue Stats
574W - 569L
1,543 Elo+
Solo
Lancelot
Lancelot
iTwo Three
Lancelot
Level 107
God Stats
3W - 2L
1,574 SR
Queue Stats
25W - 12L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 6 / 4
10,094
439
9,232
14,000
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 8 / 3
10,930
475
16,633
22,817
11,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
capo bates
Chiron
17
0 / 2 / 7
10,050
437
13,738
16,716
7,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 1 / 7
10,294
448
8,798
19,525
23,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
keaton11
Achilles
16
1 / 4 / 1
10,301
448
8,133
19,535
18,046
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Heytrax24
Ah Muzen Cab
17
1 / 4 / 2
11,066
481
6,972
18,854
8,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
16
4 / 4 / 5
11,728
510
15,009
12,450
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
11 / 1 / 3
14,938
649
17,168
19,904
10,855
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Yuh Lucifer
Baron Samedi
16
1 / 3 / 8
11,470
499
11,749
19,390
27,659
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
iTwo Three
Lancelot
20
4 / 0 / 3
13,269
577
20,930
19,579
17,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
12
Kills
21
21
Deaths
12
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
4
0.67
W
Ah Muzen Cab
Heytrax24
Ah Muzen Cab
1
4
2
0.5
W
Yu Huang
4
4
5
1.63
L
6
8
3
0.94
W
11
1
3
12.5
W
Baron Samedi
Yuh Lucifer
Baron Samedi
1
3
8
1.67
L
Chiron
capo bates
Chiron
0
2
7
1.75
L
3
1
7
6.5
W
Lancelot
iTwo Three
Lancelot
4
0
3
5.5
L
Achilles
keaton11
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,534
Damage
71,828
92,593
Taken
90,177
66,847
Mitigated
71,127
25,527
Healing
41,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,232
429
0
1,481
14,000
6,062
0
6,970
6,967
80,968
0
W
Ah Muzen Cab
Heytrax24
Ah Muzen Cab
6,972
3,252
0
8,646
18,854
8,699
2,714
4,138
14,716
0
94,591
W
Yu Huang
15,009
930
0
692
12,450
6,103
1,109
5,410
7,040
83,323
0
L
16,633
6,634
0
5,722
22,817
11,970
0
5,666
17,011
0
100,654
W
17,168
8,430
0
13,670
19,904
10,855
0
3,276
16,628
0
181,184
W
Baron Samedi
Yuh Lucifer
Baron Samedi
11,749
1,770
1,868
6,769
19,390
27,659
455
4,219
15,171
52,567
0
L
Chiron
capo bates
Chiron
13,738
6,111
622
4,726
16,716
7,550
0
5,328
11,388
0
102,418
L
8,798
1,290
0
8,689
19,525
23,219
0
7,240
12,031
33,586
0
W
Lancelot
iTwo Three
Lancelot
20,930
5,298
397
9,565
19,579
17,811
144
1,146
18,433
0
122,363
L
Achilles
keaton11
Achilles
8,133
2,611
0
4,287
19,535
18,046
268
1,726
17,669
0
64,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,669
Gold Earned
62,471
595
Minions Killed
798
0
Camps Cleared
0
2,085,202
Distance Traveled
2,126,674
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,094
439
117
5
0
411,287
6
W
Ah Muzen Cab
11,066
481
142
6
0
398,926
4
W
Yu Huang
11,728
510
144
6
0
388,114
2
L
Thor
10,930
475
138
6
0
414,082
5
W
Set
14,938
649
239
10
0
468,565
5
W
Baron Samedi
11,470
499
73
3
0
381,415
6
L
Chiron
10,050
437
177
8
0
428,532
8
L
Ymir
10,294
448
57
2
0
446,869
3
W
Lancelot
13,269
577
200
9
0
489,654
8
L
Achilles
10,301
448
106
5
0
384,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role