Player Matchup

Baron Samedi
Baron Samedi
DevilsToenail
Baron Samedi
Level 69
God Stats
1W - 2L
1,507 SR
Queue Stats
25W - 37L
1,259 Elo+
Solo
Nike
Nike
ILoveRedBull19
Nike
Level 85
God Stats
5W - 10L
1,394 SR
Queue Stats
64W - 58L
1,409 Elo+
Solo
Charybdis
Charybdis
MrConejo178
Charybdis
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
92W - 120L
1,239 Elo+
Party 2
Neith
Neith
kidee_kat
Neith
Level 107
God Stats
130W - 122L
1,491 SR
Queue Stats
758W - 851L
1,375 Elo+
Solo
Camazotz
Camazotz
ninjask_99
Camazotz
Level 129
God Stats
1W - 7L
1,059 SR
Queue Stats
272W - 336L
1,240 Elo+
Party 2
Team Averages
Level 79
1,390 SR
1,304 Elo+

VS

Team Averages
Level 56
1,470 SR
1,318 Elo+
Arachne
Arachne
Doodootheclown22
Arachne
Level 68
God Stats
30W - 17L
1,628 SR
Queue Stats
52W - 63L
1,336 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ImAkimichi
Kumbhakarna
Level 45
God Stats
5W - 2L
1,500 SR
Queue Stats
71W - 95L
1,320 Elo+
Solo
Mulan
Mulan
KiWaveIvan
Mulan
Level 45
God Stats
4W - 7L
1,377 SR
Queue Stats
32W - 45L
1,324 Elo+
Party 1
Olorun
Olorun
KingOTheNorth37
Olorun
Level 87
God Stats
6W - 4L
1,346 SR
Queue Stats
30W - 39L
1,319 Elo+
Party 1
Ra
Ra
TrentPearce
Ra
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DevilsToenail
Baron Samedi
15
2 / 5 / 5
9,728
463
14,922
16,515
8,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 2 / 3
9,456
450
10,200
15,178
14,515
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
MrConejo178
Charybdis
17
5 / 6 / 4
11,099
529
15,849
21,178
9,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
kidee_kat
Neith
13
1 / 6 / 7
8,598
409
13,056
17,316
8,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Camazotz
ninjask_99
Camazotz
14
3 / 7 / 3
9,278
442
10,708
26,435
10,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 9
11,971
570
24,117
25,426
11,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
ImAkimichi
Kumbhakarna
15
3 / 5 / 11
10,342
492
6,133
25,786
27,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
15
1 / 1 / 6
9,408
448
7,408
13,095
11,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 2 / 11
9,704
462
14,787
15,011
6,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 3 / 6
10,473
499
15,584
15,506
7,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
12
Kills
26
26
Deaths
12
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DevilsToenail
Baron Samedi
2
5
5
0.9
W
14
1
9
18.5
L
1
2
3
1.25
W
Kumbhakarna
ImAkimichi
Kumbhakarna
3
5
11
1.7
W
Mulan
1
1
6
4
W
3
2
11
4.25
L
Charybdis
MrConejo178
Charybdis
5
6
4
1.17
W
5
3
6
2.67
L
Neith
kidee_kat
Neith
1
6
7
0.75
L
Camazotz
ninjask_99
Camazotz
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,735
Damage
68,029
96,622
Taken
94,824
51,369
Mitigated
63,469
34,019
Healing
27,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DevilsToenail
Baron Samedi
14,922
2,018
1,746
4,803
16,515
8,433
165
8,413
7,985
65,967
0
W
24,117
18,598
219
8,374
25,426
11,702
1,357
3,418
21,572
0
78,116
L
10,200
695
0
2,582
15,178
14,515
278
3,245
11,609
0
68,897
W
Kumbhakarna
ImAkimichi
Kumbhakarna
6,133
1,395
241
1,403
25,786
27,226
320
2,579
23,207
28,326
0
W
Mulan
7,408
756
333
2,563
13,095
11,128
483
2,763
10,332
0
50,525
W
14,787
9,206
783
6,616
15,011
6,104
2,402
896
13,847
58,505
0
L
Charybdis
MrConejo178
Charybdis
15,849
8,081
0
5,810
21,178
9,183
552
9,479
11,648
0
97,232
W
15,584
1,776
1,257
5,920
15,506
7,309
1,558
5,266
10,240
86,808
0
L
Neith
kidee_kat
Neith
13,056
5,453
787
4,247
17,316
8,436
867
7,646
9,670
0
64,065
L
Camazotz
ninjask_99
Camazotz
10,708
3,363
0
14,044
26,435
10,802
0
7,721
18,584
0
67,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,159
Gold Earned
51,898
547
Minions Killed
460
0
Camps Cleared
0
1,709,279
Distance Traveled
1,984,713
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,728
463
110
5
0
368,669
3
W
Arachne
11,971
570
104
5
0
486,833
2
L
Nike
9,456
450
106
5
0
343,690
7
W
Kumbhakarna
10,342
492
41
2
0
376,065
2
W
Mulan
9,408
448
93
4
0
366,303
0
W
Olorun
9,704
462
72
3
0
364,713
0
L
Charybdis
11,099
529
149
7
0
299,728
2
W
Ra
10,473
499
150
7
0
390,799
2
L
Neith
8,598
409
76
4
0
327,561
3
L
Camazotz
9,278
442
106
5
0
369,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role