Player Matchup

Gilgamesh
Gilgamesh
HEADSHOT-782-
Gilgamesh
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 146L
1,296 Elo+
Party 3
Baron Samedi
Baron Samedi
PaddyObanion
Baron Samedi
Level 102
God Stats
62W - 67L
1,505 SR
Queue Stats
85W - 104L
1,325 Elo+
Party 2
Awilix
Awilix
White_Leopard123
Awilix
Level 45
God Stats
40W - 30L
1,496 SR
Queue Stats
99W - 124L
1,258 Elo+
Party 3
Rama
Rama
ajax3150
Rama
Level 104
God Stats
2W - 0L
1,786 SR
Queue Stats
78W - 94L
1,363 Elo+
Party 2
Athena
Athena
dude_nice1136
Athena
Level 45
God Stats
9W - 4L
1,605 SR
Queue Stats
217W - 225L
1,242 Elo+
Party 3
Team Averages
Level 65
1,578 SR
1,297 Elo+

VS

Team Averages
Level 81
1,383 SR
1,283 Elo+
Susano
Susano
BboyLucas2016
Susano
Level 109
God Stats
34W - 39L
1,449 SR
Queue Stats
184W - 175L
1,370 Elo+
Solo
Merlin
Merlin
DrFuuck
Merlin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,258 Elo+
Party 1
Jormungandr
Jormungandr
Nigus_Liam
Jormungandr
Level 144
God Stats
11W - 8L
1,287 SR
Queue Stats
190W - 191L
1,351 Elo+
Solo
Charybdis
Charybdis
SickRags
Charybdis
Level 16
God Stats
1W - 2L
1,384 SR
Queue Stats
1W - 13L
1,055 Elo+
Party 1
King Arthur
King Arthur
tamsuu
King Arthur
Level 103
God Stats
1W - 4L
1,295 SR
Queue Stats
105W - 119L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HEADSHOT-782-
Gilgamesh
10
1 / 1 / 2
6,169
561
2,405
5,174
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
PaddyObanion
Baron Samedi
11
3 / 0 / 0
6,458
587
5,389
7,227
4,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 1 / 2
6,108
555
2,920
6,571
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
9
2 / 0 / 1
5,604
509
7,026
8,254
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 2
5,545
504
1,847
8,733
5,808
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,011
546
2,269
8,307
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
DrFuuck
Merlin
9
0 / 3 / 0
5,274
479
2,083
7,075
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Nigus_Liam
Jormungandr
8
2 / 1 / 0
5,383
489
5,219
7,976
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
SickRags
Charybdis
8
0 / 2 / 2
4,746
431
6,063
7,122
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
tamsuu
King Arthur
1
0 / 0 / 0
3,591
326
0
556
198
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Merlin
DrFuuck
Merlin
0
3
0
0
W
Gilgamesh
HEADSHOT-782-
Gilgamesh
1
1
2
2
L
Jormungandr
Nigus_Liam
Jormungandr
2
1
0
2
W
Baron Samedi
PaddyObanion
Baron Samedi
3
0
0
3
L
Charybdis
SickRags
Charybdis
0
2
2
0.5
W
3
1
2
4
W
Rama
2
0
1
2.5
W
0
1
2
1
L
King Arthur
tamsuu
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,587
Damage
15,634
35,959
Taken
31,036
17,218
Mitigated
13,061
16,290
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,269
136
0
2,643
8,307
3,511
0
0
8,307
0
34,709
L
Merlin
DrFuuck
Merlin
2,083
0
0
1,500
7,075
2,954
0
5,389
1,686
25,167
0
W
Gilgamesh
HEADSHOT-782-
Gilgamesh
2,405
1,024
0
2,171
5,174
2,388
798
0
5,174
0
35,821
L
Jormungandr
Nigus_Liam
Jormungandr
5,219
2,263
0
2,071
7,976
4,362
0
1,236
6,740
24,137
0
W
Baron Samedi
PaddyObanion
Baron Samedi
5,389
692
0
3,662
7,227
4,079
0
2,083
5,144
42,082
0
L
Charybdis
SickRags
Charybdis
6,063
4,068
0
3,623
7,122
2,036
0
611
6,511
0
28,980
W
2,920
918
0
3,002
6,571
2,155
0
528
6,043
0
30,841
W
Rama
7,026
5,955
0
2,908
8,254
2,788
58
2,336
5,918
0
44,828
W
1,847
633
1,869
2,678
8,733
5,808
0
2,355
6,378
14,664
0
L
King Arthur
tamsuu
King Arthur
0
0
0
0
556
198
0
0
556
0
800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,884
Gold Earned
25,005
294
Minions Killed
204
0
Camps Cleared
0
1,020,153
Distance Traveled
732,806
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,011
546
86
8
0
189,471
4
L
Merlin
5,274
479
45
4
0
157,189
0
W
Gilgamesh
6,169
561
61
6
0
192,746
1
L
Jormungandr
5,383
489
25
2
0
188,142
5
W
Baron Samedi
6,458
587
71
6
0
173,402
1
L
Charybdis
4,746
431
45
4
0
165,913
0
W
Awilix
6,108
555
69
6
0
265,274
0
W
Rama
5,604
509
67
6
0
177,815
2
W
Athena
5,545
504
26
2
0
210,916
2
L
King Arthur
3,591
326
3
0
0
32,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role