Player Matchup

Hachiman
Hachiman
Queued in
Hachiman
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 6L
1,682 Elo+
Party 1
Erlang Shen
Erlang Shen
TrapZac
Erlang Shen
Level 82
God Stats
1W - 1L
1,646 SR
Queue Stats
6W - 8L
1,303 Elo+
Party 1
Baron Samedi
Baron Samedi
WasianEric
Baron Samedi
Level 41
God Stats
5W - 5L
1,646 SR
Queue Stats
55W - 47L
1,537 Elo+
Party 1
Team Averages
Level 48
1,597 SR
1,507 Elo+

VS

Team Averages
Level 93
1,517 SR
1,473 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CrustyCantelope
Cthulhu
Level 28
God Stats
32W - 15L
1,792 SR
Queue Stats
148W - 73L
1,539 Elo+
Party 2
Medusa
Medusa
David_MA2728
Medusa
Level 129
God Stats
14W - 25L
1,259 SR
Queue Stats
192W - 280L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Queued in
Hachiman
11
0 / 5 / 2
6,642
664
5,720
11,632
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
TrapZac
Erlang Shen
9
1 / 5 / 1
7,048
705
3,439
14,531
7,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
WasianEric
Baron Samedi
11
1 / 6 / 1
6,626
663
4,714
11,898
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
7 / 0 / 9
9,567
957
14,151
6,600
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 13
8,564
856
7,379
10,513
11,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
11
7 / 2 / 6
8,257
826
10,287
8,128
3,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
16
16
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
0
9
11.5
W
2
0
13
8.5
W
Medusa
7
2
6
5
L
Hachiman
Queued in
Hachiman
0
5
2
0.2
L
Erlang Shen
TrapZac
Erlang Shen
1
5
1
0.3
L
Baron Samedi
WasianEric
Baron Samedi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,873
Damage
31,817
38,061
Taken
25,241
18,698
Mitigated
18,346
5,883
Healing
5,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
14,151
2,610
0
1,127
6,600
2,874
235
1,948
4,652
34,770
6,987
W
7,379
889
90
3,433
10,513
11,991
275
1,533
8,980
16,672
0
W
Medusa
10,287
4,957
0
656
8,128
3,481
1,701
2,097
6,031
0
29,243
L
Hachiman
Queued in
Hachiman
5,720
3,254
0
2,030
11,632
4,618
0
5,095
6,537
0
32,146
L
Erlang Shen
TrapZac
Erlang Shen
3,439
1,703
145
2,375
14,531
7,824
0
6,682
7,849
0
8,154
L
Baron Samedi
WasianEric
Baron Samedi
4,714
369
308
1,025
11,898
6,256
48
5,436
6,462
16,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,316
Gold Earned
26,388
83
Minions Killed
113
2
Camps Cleared
6
462,649
Distance Traveled
566,741
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,567
957
66
7
2
196,933
1
W
Cthulhu
8,564
856
8
1
0
208,376
1
W
Medusa
8,257
826
39
4
4
161,432
1
L
Hachiman
6,642
664
51
5
0
160,442
1
L
Erlang Shen
7,048
705
11
1
0
151,326
1
L
Baron Samedi
6,626
663
21
2
2
150,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role