Player Matchup

Hachiman
Hachiman
DMZJinxzz
Hachiman
Level 60
God Stats
1W - 1L
1,848 SR
Queue Stats
25W - 22L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
Is xray
Cthulhu
Level 29
God Stats
1W - 3L
1,431 SR
Queue Stats
26W - 22L
1,531 Elo+
Party 1
Yu Huang
Yu Huang
aR Collidez
Yu Huang
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,577 Elo+
Solo
Team Averages
Level 71
1,593 SR
1,549 Elo+

VS

Team Averages
Level 90
1,410 SR
1,830 Elo+
Neith
Neith
Chuyhernandez89
Neith
Level 81
God Stats
1W - 0L
1,431 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
MmrThief
Hel
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
572W - 208L
1,915 Elo+
Party 2
Lancelot
Lancelot
Neorsis
Lancelot
Level 29
God Stats
2W - 1L
1,299 SR
Queue Stats
105W - 4L
2,076 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DMZJinxzz
Hachiman
13
0 / 7 / 1
8,104
540
8,420
16,040
8,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Is xray
Cthulhu
12
2 / 4 / 4
9,141
609
11,411
19,845
22,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
aR Collidez
Yu Huang
14
3 / 7 / 2
9,454
630
10,163
15,158
6,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
9,966
664
9,283
11,219
4,474
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 2 / 7
11,773
785
17,150
17,642
8,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Neorsis
Lancelot
17
9 / 0 / 8
11,971
798
18,490
16,613
18,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
18
18
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
L
Hachiman
DMZJinxzz
Hachiman
0
7
1
0.07
L
Cthulhu
Is xray
Cthulhu
2
4
4
1
W
7
2
7
5.25
W
Lancelot
Neorsis
Lancelot
9
0
8
13
L
Yu Huang
aR Collidez
Yu Huang
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,994
Damage
44,923
51,043
Taken
45,474
37,302
Mitigated
31,192
6,093
Healing
20,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,283
5,607
246
1,626
11,219
4,474
1,640
6,912
4,307
0
25,905
L
Hachiman
DMZJinxzz
Hachiman
8,420
4,324
0
1,401
16,040
8,109
0
3,086
12,954
0
22,605
L
Cthulhu
Is xray
Cthulhu
11,411
1,413
41
1,994
19,845
22,506
0
7,262
12,583
25,436
0
W
17,150
1,845
6,151
9,888
17,642
8,598
1,079
9,967
7,675
61,784
0
W
Lancelot
Neorsis
Lancelot
18,490
4,202
0
2,694
16,613
18,120
80
5,259
11,354
0
49,823
L
Yu Huang
aR Collidez
Yu Huang
10,163
672
17
2,640
15,158
6,687
0
7,128
8,030
38,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,699
Gold Earned
33,710
120
Minions Killed
171
4
Camps Cleared
9
681,721
Distance Traveled
886,448
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,966
664
22
1
2
240,923
1
L
Hachiman
8,104
540
36
2
1
224,028
0
L
Cthulhu
9,141
609
24
2
0
235,507
1
W
Hel
11,773
785
103
7
4
300,724
0
W
Lancelot
11,971
798
46
3
3
344,801
1
L
Yu Huang
9,454
630
60
4
3
222,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role