Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
PwL_Vibes
Ratatoskr
Level 121
God Stats
9W - 8L
1,514 SR
Queue Stats
196W - 168L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
Stalder420
Danzaburou
Level 105
God Stats
21W - 17L
1,598 SR
Queue Stats
41W - 51L
1,449 Elo+
Solo
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 123
God Stats
414W - 479L
1,477 SR
Queue Stats
461W - 548L
1,419 Elo+
Party 2
Team Averages
Level 118
1,518 SR
1,478 Elo+

VS

Team Averages
Level 69
1,587 SR
1,394 Elo+
Anhur
Anhur
Jack11x
Anhur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 189L
1,351 Elo+
Party 1
Chang'e
Chang'e
SleepyTrashPanda
Chang'e
Level 68
God Stats
5W - 5L
1,500 SR
Queue Stats
57W - 57L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
WSUDREW12
Baron Samedi
Level 84
God Stats
1W - 2L
1,925 SR
Queue Stats
103W - 111L
1,432 Elo+
Party 1
Pele
Pele
WounderBlue
Pele
Level 63
God Stats
70W - 66L
1,476 SR
Queue Stats
248W - 261L
1,360 Elo+
Party 1
Bellona
Bellona
zombie-sabers
Bellona
Level 65
God Stats
85W - 63L
1,534 SR
Queue Stats
94W - 79L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 3 / 0
5,025
628
4,710
5,847
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
 
Sun Wukong
5
1 / 1 / 1
4,094
512
2,116
3,848
1,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
PwL_Vibes
Ratatoskr
8
1 / 0 / 1
4,502
563
2,520
5,385
1,740
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Stalder420
Danzaburou
7
1 / 2 / 1
4,462
558
2,096
4,850
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 0 / 1
4,481
560
2,499
4,413
1,408
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jack11x
Anhur
6
2 / 2 / 0
4,313
539
2,386
5,337
1,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 0 / 0
4,936
617
2,532
4,276
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
WSUDREW12
Baron Samedi
7
0 / 0 / 3
4,636
580
1,746
5,409
2,727
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
3 / 1 / 1
5,403
675
2,462
6,017
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
8
1 / 1 / 2
4,972
622
3,536
8,250
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
6
6
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
0
0.33
L
Sun Wukong
 
Sun Wukong
1
1
1
1.5
W
Anhur
Jack11x
Anhur
2
2
0
1
L
Ratatoskr
PwL_Vibes
Ratatoskr
1
0
1
1.5
W
0
0
0
0
L
Danzaburou
Stalder420
Danzaburou
1
2
1
0.75
L
0
0
1
0.5
W
Baron Samedi
WSUDREW12
Baron Samedi
0
0
3
1.5
W
3
1
1
3.5
W
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,941
Damage
12,662
24,343
Taken
29,289
8,266
Mitigated
12,214
6,784
Healing
10,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,710
482
0
1,430
5,847
2,504
0
0
5,847
28,904
0
L
Sun Wukong
 
Sun Wukong
2,116
619
161
1,449
3,848
1,284
0
571
3,277
0
9,994
W
Anhur
Jack11x
Anhur
2,386
1,443
47
1,781
5,337
1,103
0
187
5,150
0
14,521
L
Ratatoskr
PwL_Vibes
Ratatoskr
2,520
650
0
765
5,385
1,740
0
744
4,565
0
22,905
W
2,532
253
322
1,807
4,276
1,416
100
1,290
2,986
36,381
0
L
Danzaburou
Stalder420
Danzaburou
2,096
558
0
732
4,850
1,330
0
748
4,102
0
23,477
L
2,499
823
58
2,189
4,413
1,408
135
1,983
2,274
28,725
0
W
Baron Samedi
WSUDREW12
Baron Samedi
1,746
428
521
1,851
5,409
2,727
0
241
5,168
15,095
0
W
2,462
1,051
0
707
6,017
2,232
0
595
5,422
0
33,402
W
Bellona
3,536
1,797
0
3,274
8,250
4,736
0
4,430
3,354
0
23,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,564
Gold Earned
24,260
191
Minions Killed
235
0
Camps Cleared
0
738,177
Distance Traveled
801,664
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,025
628
51
6
0
158,472
1
L
Sun Wukong
4,094
512
17
2
0
93,928
0
W
Anhur
4,313
539
26
3
0
134,126
0
L
Ratatoskr
4,502
563
48
6
0
192,133
0
W
Chang'e
4,936
617
78
10
0
166,501
3
L
Danzaburou
4,462
558
36
5
0
146,325
2
L
Nu Wa
4,481
560
39
5
0
147,319
3
W
Baron Samedi
4,636
580
23
3
0
143,146
1
W
Pele
5,403
675
67
8
0
185,054
0
W
Bellona
4,972
622
41
5
0
172,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role