Player Matchup

Artemis
Artemis
 
Artemis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Chummer32
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,531 Elo+
Solo
Zeus
Zeus
Murrder Junkie
Zeus
Level 123
God Stats
1W - 1L
1,831 SR
Queue Stats
85W - 63L
1,564 Elo+
Party 1
Susano
Susano
TheClamButcher
Susano
Level 127
God Stats
2W - 3L
1,502 SR
Queue Stats
308W - 313L
1,508 Elo+
Solo
Hercules
Hercules
Yerocc
Hercules
Level 159
God Stats
6W - 7L
1,679 SR
Queue Stats
217W - 201L
1,603 Elo+
Party 1
Team Averages
Level 117
1,603 SR
1,541 Elo+

VS

Team Averages
Level 91
1,678 SR
1,654 Elo+
Lancelot
Lancelot
ChangelingKing
Lancelot
Level 129
God Stats
33W - 7L
1,802 SR
Queue Stats
84W - 41L
1,727 Elo+
Party 2
Charybdis
Charybdis
ReddestRocket
Charybdis
Level 45
God Stats
10W - 9L
1,332 SR
Queue Stats
130W - 70L
1,681 Elo+
Party 2
Zhong Kui
Zhong Kui
YgD teiku
Zhong Kui
Level 122
God Stats
10W - 3L
1,664 SR
Queue Stats
311W - 350L
1,516 Elo+
Solo
Scylla
Scylla
baderide513
Scylla
Level 66
God Stats
25W - 10L
1,875 SR
Queue Stats
114W - 57L
1,723 Elo+
Party 2
Ares
Ares
bmk_4
Ares
Level 93
God Stats
2W - 1L
1,717 SR
Queue Stats
126W - 83L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 0 / 0
4,314
719
518
528
181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Chummer32
Cthulhu
10
0 / 1 / 1
4,599
767
3,407
7,159
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
4,589
765
2,348
4,130
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 0
4,899
817
2,747
6,675
2,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Yerocc
Hercules
11
1 / 0 / 0
4,891
815
2,743
6,484
2,995
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
2 / 0 / 1
4,920
820
1,825
3,457
2,869
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
ReddestRocket
Charybdis
10
0 / 1 / 3
5,010
835
8,058
4,291
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
YgD teiku
Zhong Kui
11
1 / 0 / 1
5,229
872
2,835
3,630
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
11
3 / 0 / 1
5,658
943
5,653
1,692
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
bmk_4
Ares
9
0 / 0 / 0
4,857
810
1,678
3,381
2,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
6
6
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
W
Lancelot
2
0
1
2.5
L
Cthulhu
Chummer32
Cthulhu
0
1
1
0.5
L
0
3
1
0.17
W
Charybdis
ReddestRocket
Charybdis
0
1
3
1.5
L
0
2
0
0
L
Hercules
Yerocc
Hercules
1
0
0
1
W
Zhong Kui
YgD teiku
Zhong Kui
1
0
1
1.5
W
Scylla
3
0
1
3.5
W
Ares
bmk_4
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,763
Damage
20,049
24,976
Taken
16,451
12,266
Mitigated
9,841
4,767
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
518
132
0
76
528
181
0
143
385
0
3,526
W
Lancelot
1,825
173
0
11
3,457
2,869
0
1,348
2,061
0
5,171
L
Cthulhu
Chummer32
Cthulhu
3,407
390
0
1,074
7,159
4,547
0
1,757
5,402
8,714
0
L
2,348
51
0
99
4,130
1,649
0
3,408
722
11,311
0
W
Charybdis
ReddestRocket
Charybdis
8,058
5,221
0
1,737
4,291
1,787
0
1,532
2,597
0
18,890
L
2,747
324
0
1,246
6,675
2,894
0
3,044
3,631
0
16,745
L
Hercules
Yerocc
Hercules
2,743
697
0
2,272
6,484
2,995
0
1,814
4,670
0
12,373
W
Zhong Kui
YgD teiku
Zhong Kui
2,835
390
0
2,036
3,630
2,570
120
704
2,840
20,407
0
W
Scylla
5,653
957
0
0
1,692
597
0
336
1,356
17,853
0
W
Ares
bmk_4
Ares
1,678
32
0
1,088
3,381
2,018
0
1,414
1,842
6,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,292
Gold Earned
25,674
108
Minions Killed
127
0
Camps Cleared
0
582,673
Distance Traveled
670,004
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,314
719
6
1
0
39,122
1
W
Lancelot
4,920
820
8
1
0
165,726
0
L
Cthulhu
4,599
767
18
3
0
142,784
1
L
Zeus
4,589
765
19
3
0
113,318
0
W
Charybdis
5,010
835
32
5
0
122,961
2
L
Susano
4,899
817
33
6
0
136,269
0
L
Hercules
4,891
815
32
5
0
151,180
3
W
Zhong Kui
5,229
872
49
8
0
122,895
0
W
Scylla
5,658
943
29
5
0
131,265
1
W
Ares
4,857
810
9
2
0
127,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role