Player Matchup

Athena
Athena
 
Athena
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
NotPegus
Set
Level 28
God Stats
1W - 0L
1,647 SR
Queue Stats
11W - 7L
1,177 Elo+
Party 2
Amaterasu
Amaterasu
iSqueet
Amaterasu
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 11L
1,520 Elo+
Party 2
Heimdallr
Heimdallr
illcastaspellonU
Heimdallr
Level 102
God Stats
1W - 0L
1,538 SR
Queue Stats
15W - 14L
1,528 Elo+
Party 2
Anubis
Anubis
rLAwkward
Anubis
Level 155
God Stats
4W - 0L
1,591 SR
Queue Stats
82W - 62L
1,618 Elo+
Party 2
Team Averages
Level 74
1,512 SR
1,469 Elo+

VS

Team Averages
Level 72
1,441 SR
1,361 Elo+
Chronos
Chronos
Amnesiacjest3r
Chronos
Level 87
God Stats
0W - 1L
1,313 SR
Queue Stats
76W - 93L
1,350 Elo+
Party 1
Medusa
Medusa
Riyahope
Medusa
Level 63
God Stats
5W - 5L
1,622 SR
Queue Stats
52W - 63L
1,347 Elo+
Party 1
Susano
Susano
Star1ighgjacks
Susano
Level 28
God Stats
2W - 9L
1,395 SR
Queue Stats
46W - 79L
1,317 Elo+
Party 1
Merlin
Merlin
darkflamedghost
Merlin
Level 23
God Stats
0W - 2L
1,313 SR
Queue Stats
19W - 32L
1,347 Elo+
Party 1
Artio
Artio
sefgertykjr
Artio
Level 157
God Stats
2W - 3L
1,561 SR
Queue Stats
207W - 226L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 2 / 6
7,925
793
6,516
12,024
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 2 / 5
8,014
801
8,276
10,589
5,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
iSqueet
Amaterasu
14
2 / 1 / 11
7,624
762
8,663
9,324
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
14
4 / 2 / 8
8,040
804
11,455
8,938
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
rLAwkward
Anubis
17
7 / 1 / 6
8,981
898
13,954
6,886
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,900
790
6,837
11,833
4,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Riyahope
Medusa
13
1 / 6 / 2
7,035
704
6,256
12,493
4,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 4 / 2
7,578
758
7,761
10,440
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 5
7,355
736
8,105
10,611
4,003
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 7
7,473
747
5,232
15,666
13,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
21
Kills
7
8
Deaths
21
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
2
6
3
L
2
2
2
1.5
W
5
2
5
3.75
L
Medusa
Riyahope
Medusa
1
6
2
0.33
L
4
4
2
1.25
L
0
4
5
0.63
W
Amaterasu
iSqueet
Amaterasu
2
1
11
7.5
W
Heimdallr
4
2
8
4
W
Anubis
rLAwkward
Anubis
7
1
6
10
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,864
Damage
34,191
47,761
Taken
61,043
28,704
Mitigated
30,509
12,149
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,516
2,538
470
2,293
12,024
8,985
54
4,782
7,242
10,994
0
L
6,837
1,786
1,067
2,146
11,833
4,449
459
4,037
7,796
16,918
0
W
8,276
3,306
0
2,809
10,589
5,717
0
4,767
5,822
0
23,454
L
Medusa
Riyahope
Medusa
6,256
3,316
0
1,244
12,493
4,867
592
3,085
9,408
0
20,185
L
7,761
1,688
0
675
10,440
4,109
103
5,117
5,323
0
17,391
L
8,105
774
167
2,738
10,611
4,003
340
4,874
5,737
24,572
0
W
Amaterasu
iSqueet
Amaterasu
8,663
3,902
0
2,958
9,324
6,368
449
4,405
4,919
0
15,187
W
Heimdallr
11,455
3,115
0
750
8,938
3,993
775
3,513
5,425
0
29,122
W
Anubis
rLAwkward
Anubis
13,954
1,973
0
2,869
6,886
3,641
180
2,707
4,179
45,295
0
L
5,232
673
1,394
3,375
15,666
13,081
0
3,357
12,309
19,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,584
Gold Earned
37,341
178
Minions Killed
161
0
Camps Cleared
0
1,038,994
Distance Traveled
1,002,351
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,925
793
10
1
0
211,791
1
L
Chronos
7,900
790
29
3
0
185,660
0
W
Set
8,014
801
29
3
0
224,458
1
L
Medusa
7,035
704
25
3
0
183,097
0
L
Susano
7,578
758
27
3
0
198,492
2
L
Merlin
7,355
736
49
5
0
206,547
2
W
Amaterasu
7,624
762
18
2
0
224,965
1
W
Heimdallr
8,040
804
43
4
0
215,000
3
W
Anubis
8,981
898
78
8
0
162,780
1
L
Artio
7,473
747
31
3
0
228,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role