Player Matchup

Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
PoSSeidon42
Gilgamesh
Level 26
God Stats
7W - 0L
1,882 SR
Queue Stats
27W - 5L
1,690 Elo+
Party 1
Anubis
Anubis
wranglerstarr
Anubis
Level 151
God Stats
69W - 89L
1,496 SR
Queue Stats
545W - 700L
1,483 Elo+
Solo
Team Averages
Level 112
1,626 SR
1,558 Elo+

VS

Team Averages
Level 55
1,406 SR
1,143 Elo+
Merlin
Merlin
SoberStan
Merlin
Level 61
God Stats
1W - 5L
1,335 SR
Queue Stats
2W - 15L
1,040 Elo+
Party 2
Cernunnos
Cernunnos
Yuki_01PL
Cernunnos
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 19L
1,249 Elo+
Party 2
King Arthur
King Arthur
Yuno_02PL
King Arthur
Level 63
God Stats
6W - 6L
1,385 SR
Queue Stats
8W - 31L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 3 / 8
7,953
723
6,460
8,784
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
PoSSeidon42
Gilgamesh
13
3 / 2 / 9
8,994
818
6,221
12,448
11,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
8 / 0 / 3
9,156
832
12,438
9,430
5,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SoberStan
Merlin
10
0 / 5 / 5
6,691
608
6,848
7,362
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Yuki_01PL
Cernunnos
11
3 / 4 / 2
7,017
638
11,719
9,805
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Yuno_02PL
King Arthur
12
2 / 3 / 2
7,114
647
5,969
11,435
6,638
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
5
5
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
3
8
1.67
W
Gilgamesh
PoSSeidon42
Gilgamesh
3
2
9
3.75
L
Merlin
SoberStan
Merlin
0
5
5
0.5
L
Cernunnos
Yuki_01PL
Cernunnos
3
4
2
1
L
King Arthur
Yuno_02PL
King Arthur
2
3
2
1
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,119
Damage
24,536
30,662
Taken
28,602
20,399
Mitigated
12,671
10,149
Healing
1,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,460
2,870
0
2,388
8,784
3,579
1,518
2,289
6,495
0
34,953
W
Gilgamesh
PoSSeidon42
Gilgamesh
6,221
917
0
2,070
12,448
11,638
240
2,633
9,815
0
14,992
L
Merlin
SoberStan
Merlin
6,848
776
0
380
7,362
2,455
0
2,739
4,623
18,370
0
L
Cernunnos
Yuki_01PL
Cernunnos
11,719
6,113
0
372
9,805
3,578
0
5,716
4,089
0
20,727
L
King Arthur
Yuno_02PL
King Arthur
5,969
369
305
792
11,435
6,638
0
4,052
7,383
0
20,475
W
12,438
676
0
5,691
9,430
5,182
433
2,591
6,839
35,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,103
Gold Earned
20,822
137
Minions Killed
87
5
Camps Cleared
3
561,564
Distance Traveled
552,380
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,953
723
71
6
2
176,746
1
W
Gilgamesh
8,994
818
17
2
1
209,994
2
L
Merlin
6,691
608
24
2
1
158,517
2
L
Cernunnos
7,017
638
25
2
2
183,667
3
L
King Arthur
7,114
647
38
3
0
210,196
2
W
Anubis
9,156
832
49
4
2
174,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role