Player Matchup

Morgan Le Fay
Morgan Le Fay
ARKUHTEKT
Morgan Le Fay
Level 35
God Stats
26W - 15L
1,731 SR
Queue Stats
97W - 57L
1,659 Elo+
Party 2
Danzaburou
Danzaburou
ArchangelV01
Danzaburou
Level 143
God Stats
6W - 8L
1,600 SR
Queue Stats
268W - 211L
1,630 Elo+
Party 2
Vamana
Vamana
GoodCrispyass
Vamana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
IML007
Da Ji
Level 146
God Stats
1W - 1L
1,878 SR
Queue Stats
273W - 209L
1,635 Elo+
Party 2
Yemoja
Yemoja
kushghoul
Yemoja
Level 44
God Stats
243W - 171L
1,726 SR
Queue Stats
295W - 233L
1,637 Elo+
Solo
Team Averages
Level 95
1,687 SR
1,612 Elo+

VS

Team Averages
Level 81
1,537 SR
1,573 Elo+
Charybdis
Charybdis
BoughtVolcano68
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,578 Elo+
Party 1
Arachne
Arachne
CRACK3R2012
Arachne
Level 157
God Stats
45W - 45L
1,457 SR
Queue Stats
118W - 121L
1,543 Elo+
Solo
Janus
Janus
NycTrojan
Janus
Level 141
God Stats
6W - 7L
1,345 SR
Queue Stats
47W - 48L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
WithYaGranny
Cthulhu
Level 47
God Stats
2W - 0L
1,685 SR
Queue Stats
4W - 2L
1,690 Elo+
Solo
Ne Zha
Ne Zha
keemyy33
Ne Zha
Level 31
God Stats
6W - 9L
1,701 SR
Queue Stats
72W - 68L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ARKUHTEKT
Morgan Le Fay
16
1 / 6 / 4
9,772
407
9,756
14,850
7,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ArchangelV01
Danzaburou
19
10 / 6 / 3
12,989
541
24,042
22,237
11,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 7 / 0
11,150
465
17,292
29,287
32,645
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
IML007
Da Ji
14
0 / 5 / 6
9,036
377
8,764
21,381
9,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
kushghoul
Yemoja
16
5 / 2 / 9
11,504
479
13,284
27,278
36,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BoughtVolcano68
Charybdis
20
4 / 5 / 4
13,478
562
17,513
22,808
9,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
CRACK3R2012
Arachne
20
7 / 3 / 5
14,007
584
17,226
27,431
16,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
NycTrojan
Janus
19
7 / 3 / 5
13,233
551
15,072
14,023
5,475
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
WithYaGranny
Cthulhu
16
2 / 5 / 9
11,505
479
13,241
21,284
18,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
keemyy33
Ne Zha
20
6 / 0 / 8
14,613
609
24,949
29,712
30,006
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
16
Kills
26
26
Deaths
16
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ARKUHTEKT
Morgan Le Fay
1
6
4
0.5
L
Danzaburou
ArchangelV01
Danzaburou
10
6
3
1.92
W
Charybdis
BoughtVolcano68
Charybdis
4
5
4
1.2
W
Arachne
CRACK3R2012
Arachne
7
3
5
3.17
L
0
7
0
0
L
Da Ji
IML007
Da Ji
0
5
6
0.6
W
Janus
NycTrojan
Janus
7
3
5
3.17
W
Cthulhu
WithYaGranny
Cthulhu
2
5
9
1.3
W
Ne Zha
keemyy33
Ne Zha
6
0
8
10
L
Yemoja
kushghoul
Yemoja
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,138
Damage
88,001
115,033
Taken
115,258
98,613
Mitigated
79,712
32,808
Healing
50,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ARKUHTEKT
Morgan Le Fay
9,756
1,653
0
1,864
14,850
7,942
0
7,678
7,102
77,287
0
L
Danzaburou
ArchangelV01
Danzaburou
24,042
12,717
0
5,611
22,237
11,828
1,500
5,040
16,987
0
109,102
W
Charybdis
BoughtVolcano68
Charybdis
17,513
9,018
0
10,052
22,808
9,513
5,055
4,051
18,757
0
135,450
W
Arachne
CRACK3R2012
Arachne
17,226
9,062
0
14,087
27,431
16,011
631
4,834
22,597
0
156,901
L
17,292
7,471
0
9,452
29,287
32,645
360
3,246
25,831
0
106,701
L
Da Ji
IML007
Da Ji
8,764
2,268
0
4,502
21,381
9,764
0
4,264
17,117
0
60,805
W
Janus
NycTrojan
Janus
15,072
887
0
387
14,023
5,475
944
4,374
9,649
107,507
0
W
Cthulhu
WithYaGranny
Cthulhu
13,241
517
1,029
6,445
21,284
18,707
0
8,572
12,712
49,726
0
W
Ne Zha
keemyy33
Ne Zha
24,949
10,871
0
18,691
29,712
30,006
696
2,689
27,023
0
121,313
L
Yemoja
kushghoul
Yemoja
13,284
2,225
5,318
6,061
27,278
36,434
0
8,417
18,861
41,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,451
Gold Earned
66,836
572
Minions Killed
771
0
Camps Cleared
0
2,189,316
Distance Traveled
2,419,495
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,772
407
107
4
0
405,342
2
L
Danzaburou
12,989
541
150
6
0
428,950
7
W
Charybdis
13,478
562
203
8
0
392,097
6
W
Arachne
14,007
584
175
7
0
543,743
6
L
Vamana
11,150
465
181
8
0
452,526
0
L
Da Ji
9,036
377
84
4
0
441,381
7
W
Janus
13,233
551
148
6
0
475,766
4
W
Cthulhu
11,505
479
60
3
0
497,594
5
W
Ne Zha
14,613
609
185
8
0
510,295
2
L
Yemoja
11,504
479
50
2
0
461,117
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role