Player Matchup

Cthulhu
Cthulhu
BlueFIameAce
Cthulhu
Level 33
God Stats
22W - 24L
1,851 SR
Queue Stats
99W - 107L
1,497 Elo+
Solo
Apollo
Apollo
GruTheSlumpGod
Apollo
Level 77
God Stats
0W - 4L
1,582 SR
Queue Stats
56W - 69L
1,405 Elo+
Party 2
Da Ji
Da Ji
Hach3e
Da Ji
Level 38
God Stats
4W - 4L
1,568 SR
Queue Stats
17W - 32L
1,397 Elo+
Solo
Hades
Hades
MrPopo2556
Hades
Level 43
God Stats
4W - 3L
1,865 SR
Queue Stats
45W - 69L
1,363 Elo+
Party 2
Bellona
Bellona
OfeeliaBusch
Bellona
Level 42
God Stats
1W - 4L
1,477 SR
Queue Stats
121W - 150L
1,408 Elo+
Solo
Team Averages
Level 47
1,669 SR
1,414 Elo+

VS

Team Averages
Level 68
1,481 SR
1,463 Elo+
Set
Set
 
Set
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
FeedSuperset618
Nu Wa
Level 101
God Stats
3W - 0L
1,699 SR
Queue Stats
191W - 183L
1,453 Elo+
Party 1
Horus
Horus
Ferret122
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Ibasicalymonky5
Cernunnos
Level 67
God Stats
1W - 0L
1,256 SR
Queue Stats
237W - 240L
1,402 Elo+
Solo
Shiva
Shiva
Tori tana
Shiva
Level 44
God Stats
10W - 10L
1,452 SR
Queue Stats
49W - 45L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueFIameAce
Cthulhu
7
0 / 0 / 0
4,043
578
4,132
6,154
2,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,706
529
2,518
4,267
1,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Hach3e
Da Ji
1
0 / 0 / 0
1,431
204
0
247
98
Hades
7
0 / 2 / 0
4,289
613
1,795
7,476
3,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
OfeeliaBusch
Bellona
8
0 / 1 / 0
4,123
589
3,163
6,514
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
1 / 0 / 1
4,502
643
1,147
5,478
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 1
5,186
741
5,765
2,500
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Ferret122
Horus
7
0 / 0 / 2
4,376
625
1,430
5,463
1,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Ibasicalymonky5
Cernunnos
7
2 / 0 / 0
4,307
615
5,237
5,330
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
Tori tana
Shiva
9
1 / 0 / 0
5,147
735
3,147
6,174
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
0
1
1.5
L
Cthulhu
BlueFIameAce
Cthulhu
0
0
0
0
W
1
0
1
1.5
W
Horus
Ferret122
Horus
0
0
2
1
L
0
2
0
0
L
Da Ji
Hach3e
Da Ji
0
0
0
0
W
Cernunnos
Ibasicalymonky5
Cernunnos
2
0
0
2
L
Hades
0
2
0
0
L
Bellona
OfeeliaBusch
Bellona
0
1
0
0
W
Shiva
Tori tana
Shiva
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,608
Damage
16,726
24,658
Taken
24,945
12,003
Mitigated
8,671
10,079
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
1,147
457
0
805
5,478
1,785
0
77
5,401
0
27,931
L
Cthulhu
BlueFIameAce
Cthulhu
4,132
480
0
2,501
6,154
2,882
0
221
5,933
15,622
0
W
5,765
1,511
0
662
2,500
922
273
1,760
740
38,094
0
W
Horus
Ferret122
Horus
1,430
793
1,831
2,229
5,463
1,887
0
2,141
3,322
0
8,781
L
2,518
1,491
0
917
4,267
1,005
0
237
4,030
0
22,278
L
Da Ji
Hach3e
Da Ji
0
0
0
0
247
98
0
247
0
0
0
W
Cernunnos
Ibasicalymonky5
Cernunnos
5,237
2,897
150
2,489
5,330
1,803
785
1,949
3,381
0
22,975
L
Hades
1,795
142
0
3,716
7,476
3,486
0
4,834
2,642
28,998
0
L
Bellona
OfeeliaBusch
Bellona
3,163
913
0
2,945
6,514
4,532
0
226
6,288
0
22,664
W
Shiva
Tori tana
Shiva
3,147
1,064
0
3,472
6,174
2,274
618
0
6,174
0
27,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,592
Gold Earned
23,518
154
Minions Killed
212
0
Camps Cleared
0
559,766
Distance Traveled
702,001
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
4,502
643
62
9
0
153,924
0
L
Cthulhu
4,043
578
13
2
0
150,361
0
W
Nu Wa
5,186
741
67
10
0
125,670
1
W
Horus
4,376
625
12
2
0
142,973
1
L
Apollo
3,706
529
44
6
0
126,566
1
L
Da Ji
1,431
204
0
0
0
0
0
W
Cernunnos
4,307
615
29
4
0
129,874
0
L
Hades
4,289
613
53
8
0
137,834
2
L
Bellona
4,123
589
44
6
0
145,005
1
W
Shiva
5,147
735
42
6
0
149,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role