Player Matchup

Cthulhu
Cthulhu
CALIKILLS69
Cthulhu
Level 46
God Stats
3W - 5L
1,605 SR
Queue Stats
236W - 359L
1,252 Elo+
Party 1
Agni
Agni
oSwipeezz
Agni
Level 45
God Stats
10W - 12L
1,544 SR
Queue Stats
89W - 152L
1,305 Elo+
Party 1
Susano
Susano
vversatiille
Susano
Level 28
God Stats
0W - 3L
1,309 SR
Queue Stats
71W - 132L
1,212 Elo+
Party 1
Team Averages
Level 40
1,486 SR
1,257 Elo+

VS

Team Averages
Level 98
1,271 SR
1,358 Elo+
Sol
Sol
BrokerChrome
Sol
Level 124
God Stats
2W - 1L
1,212 SR
Queue Stats
19W - 30L
1,448 Elo+
Party 2
Neith
Neith
Southside037
Neith
Level 101
God Stats
61W - 87L
1,368 SR
Queue Stats
351W - 670L
1,190 Elo+
Solo
Bellona
Bellona
Twinsniper11
Bellona
Level 69
God Stats
4W - 7L
1,233 SR
Queue Stats
9W - 15L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CALIKILLS69
Cthulhu
12
4 / 4 / 0
8,337
758
6,021
16,722
15,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
10
0 / 6 / 2
6,542
595
9,864
8,467
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
9
0 / 0 / 1
6,087
553
1,265
6,274
2,652
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 6
7,963
724
13,254
11,937
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 1 / 7
7,427
675
4,717
5,047
2,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Twinsniper11
Bellona
13
5 / 1 / 5
8,274
752
8,877
9,577
7,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
10
10
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
Cthulhu
CALIKILLS69
Cthulhu
4
4
0
1
W
1
1
7
4.5
W
Bellona
Twinsniper11
Bellona
5
1
5
7.5
L
Agni
0
6
2
0.17
L
Susano
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,150
Damage
26,848
31,463
Taken
26,561
22,086
Mitigated
15,413
928
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,254
4,744
0
5,529
11,937
5,529
0
7,721
4,216
28,570
3,240
L
Cthulhu
CALIKILLS69
Cthulhu
6,021
414
0
648
16,722
15,711
0
5,931
10,791
16,956
0
W
4,717
1,890
0
488
5,047
2,358
185
3,932
1,115
0
23,870
W
Bellona
Twinsniper11
Bellona
8,877
4,208
0
1,876
9,577
7,526
96
4,885
4,692
0
26,544
L
Agni
9,864
888
0
0
8,467
3,723
0
4,223
4,244
22,834
0
L
Susano
1,265
217
0
280
6,274
2,652
434
1,510
4,764
0
7,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,966
Gold Earned
23,664
76
Minions Killed
123
0
Camps Cleared
9
549,441
Distance Traveled
554,726
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,963
724
50
5
1
181,882
0
L
Cthulhu
8,337
758
22
2
0
205,670
2
W
Neith
7,427
675
42
4
1
154,201
1
W
Bellona
8,274
752
31
3
7
218,643
2
L
Agni
6,542
595
36
3
0
169,311
0
L
Susano
6,087
553
18
2
0
174,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role