Player Matchup

Nu Wa
Nu Wa
ARC00749
Nu Wa
Level 87
God Stats
18W - 6L
1,630 SR
Queue Stats
114W - 100L
1,571 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BLADE EPICNESS
Morgan Le Fay
Level 66
God Stats
1W - 0L
1,655 SR
Queue Stats
13W - 10L
1,499 Elo+
Party 2
Lancelot
Lancelot
BattleFranky39
Lancelot
Level 142
God Stats
1W - 1L
1,270 SR
Queue Stats
53W - 54L
1,504 Elo+
Party 2
Vamana
Vamana
LordJounge
Vamana
Level 149
God Stats
2W - 2L
1,457 SR
Queue Stats
58W - 84L
1,427 Elo+
Solo
Neith
Neith
jhoppy2
Neith
Level 148
God Stats
1W - 0L
1,584 SR
Queue Stats
40W - 35L
1,527 Elo+
Party 2
Team Averages
Level 118
1,519 SR
1,506 Elo+

VS

Team Averages
Level 126
1,591 SR
1,470 Elo+
Nox
Nox
Brandito191
Nox
Level 160
God Stats
21W - 33L
1,410 SR
Queue Stats
479W - 468L
1,482 Elo+
Party 1
Chaac
Chaac
Its Tanner300
Chaac
Level 89
God Stats
17W - 11L
1,656 SR
Queue Stats
94W - 75L
1,509 Elo+
Solo
Fenrir
Fenrir
ItsMeHoWwee
Fenrir
Level 123
God Stats
12W - 11L
1,503 SR
Queue Stats
157W - 159L
1,496 Elo+
Party 1
Xing Tian
Xing Tian
Kahotic123
Xing Tian
Level 160
God Stats
0W - 1L
1,887 SR
Queue Stats
205W - 219L
1,468 Elo+
Party 1
Tiamat
Tiamat
KingSamoanwP
Tiamat
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ARC00749
Nu Wa
20
6 / 7 / 9
13,763
810
19,736
16,953
7,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
BLADE EPICNESS
Morgan Le Fay
16
2 / 10 / 4
10,846
638
8,154
17,343
7,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
20
7 / 4 / 8
13,203
777
24,429
19,307
10,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
LordJounge
Vamana
19
1 / 8 / 13
12,696
747
13,432
42,309
27,105
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
jhoppy2
Neith
20
8 / 3 / 9
14,076
828
21,476
16,876
8,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 12
13,425
790
17,341
19,329
10,542
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 3 / 14
13,427
790
28,401
23,513
13,681
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
17
5 / 6 / 11
11,138
655
10,249
17,992
12,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
Kahotic123
Xing Tian
19
6 / 3 / 17
12,898
759
14,381
23,321
34,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
17
1 / 8 / 12
10,547
620
9,916
21,080
14,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
98
24
Kills
32
32
Deaths
24
43
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ARC00749
Nu Wa
6
7
9
1.5
W
Morgan Le Fay
BLADE EPICNESS
Morgan Le Fay
2
10
4
0.4
W
Lancelot
7
4
8
2.75
L
12
4
12
4.5
L
8
3
14
5
L
Fenrir
5
6
11
1.75
L
Xing Tian
Kahotic123
Xing Tian
6
3
17
4.83
L
Tiamat
1
8
12
0.88
W
Vamana
LordJounge
Vamana
1
8
13
0.94
W
Neith
jhoppy2
Neith
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,227
Damage
80,288
112,788
Taken
105,235
61,187
Mitigated
85,913
37,407
Healing
16,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ARC00749
Nu Wa
19,736
5,536
251
4,003
16,953
7,632
1,750
8,269
8,684
65,174
0
W
Morgan Le Fay
BLADE EPICNESS
Morgan Le Fay
8,154
989
399
1,090
17,343
7,739
235
5,009
12,334
21,707
0
W
Lancelot
24,429
5,749
0
6,139
19,307
10,215
783
10,473
8,834
0
50,650
L
17,341
1,559
0
1,757
19,329
10,542
680
3,018
15,930
55,028
0
L
28,401
6,270
0
10,620
23,513
13,681
627
6,894
15,950
0
84,833
L
Fenrir
10,249
1,523
0
787
17,992
12,736
0
3,562
13,902
0
15,861
L
Xing Tian
Kahotic123
Xing Tian
14,381
574
0
823
23,321
34,765
203
7,479
15,124
41,176
0
L
Tiamat
9,916
1,957
178
2,516
21,080
14,189
0
5,000
15,691
35,402
0
W
Vamana
LordJounge
Vamana
13,432
5,570
2,530
17,928
42,309
27,105
592
12,167
30,142
2,772
36,019
W
Neith
jhoppy2
Neith
21,476
9,407
769
4,298
16,876
8,496
6,994
5,720
11,156
0
63,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,584
Gold Earned
61,435
307
Minions Killed
299
0
Camps Cleared
0
1,580,137
Distance Traveled
1,543,606
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,763
810
83
5
0
295,515
1
W
Morgan Le Fay
10,846
638
32
2
0
247,036
0
W
Lancelot
13,203
777
51
3
0
386,693
1
L
Nox
13,425
790
93
5
0
316,882
0
L
Chaac
13,427
790
116
7
0
350,888
0
L
Fenrir
11,138
655
9
1
0
256,260
0
L
Xing Tian
12,898
759
48
3
0
331,244
1
L
Tiamat
10,547
620
33
2
0
288,332
0
W
Vamana
12,696
747
54
3
0
331,838
0
W
Neith
14,076
828
87
5
0
319,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role