Player Matchup

Fenrir
Fenrir
DoubleDTV315
Fenrir
Level 28
God Stats
2W - 0L
1,662 SR
Queue Stats
92W - 21L
1,763 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Est-dudda
Morgan Le Fay
Level 130
God Stats
9W - 6L
1,560 SR
Queue Stats
73W - 87L
1,445 Elo+
Party 1
Kuzenbo
Kuzenbo
Mulkdagoat
Kuzenbo
Level 146
God Stats
3W - 1L
1,580 SR
Queue Stats
138W - 75L
1,699 Elo+
Party 1
Team Averages
Level 101
1,601 SR
1,636 Elo+

VS

Team Averages
Level 23
1,292 SR
1,322 Elo+
Tyr
Tyr
Gronlila
Tyr
Level 9
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Terra
Terra
lordpenn
Terra
Level 18
God Stats
0W - 3L
1,468 SR
Queue Stats
0W - 8L
1,233 Elo+
Party 2
Neith
Neith
uiwegfiwgvefu
Neith
Level 43
God Stats
3W - 5L
1,108 SR
Queue Stats
3W - 11L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 0 / 4
5,744
821
3,620
4,239
2,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Est-dudda
Morgan Le Fay
9
1 / 1 / 4
5,974
853
6,312
3,331
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Mulkdagoat
Kuzenbo
10
4 / 0 / 1
6,786
969
4,050
6,152
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,546
649
2,337
6,109
3,727
Terra
lordpenn
Terra
6
0 / 1 / 0
4,402
629
1,166
4,994
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 3 / 0
4,844
692
2,428
5,914
2,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
1
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
0
4
3
W
Morgan Le Fay
Est-dudda
Morgan Le Fay
1
1
4
3
L
0
2
0
0
W
Kuzenbo
Mulkdagoat
Kuzenbo
4
0
1
4.5
L
Terra
lordpenn
Terra
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,982
Damage
5,931
13,722
Taken
17,017
11,306
Mitigated
8,040
5,542
Healing
3,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,620
435
275
1,528
4,239
2,645
605
200
3,967
0
14,262
W
Morgan Le Fay
Est-dudda
Morgan Le Fay
6,312
1,265
0
562
3,331
1,319
702
572
2,659
24,011
0
L
2,337
186
0
544
6,109
3,727
0
3,435
2,548
0
5,521
W
Kuzenbo
Mulkdagoat
Kuzenbo
4,050
1,833
172
3,005
6,152
7,342
406
701
5,301
13,103
0
L
Terra
lordpenn
Terra
1,166
186
743
1,346
4,994
2,123
0
3,413
1,581
3,592
0
L
2,428
990
0
515
5,914
2,190
0
3,514
2,269
0
13,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,504
Gold Earned
13,792
67
Minions Killed
36
6
Camps Cleared
0
420,132
Distance Traveled
334,756
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,744
821
19
3
3
139,816
0
W
Morgan Le Fay
5,974
853
34
5
1
138,777
2
L
Tyr
4,546
649
5
1
0
118,385
0
W
Kuzenbo
6,786
969
14
2
2
141,539
2
L
Terra
4,402
629
5
1
0
101,815
0
L
Neith
4,844
692
26
4
0
114,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role