Player Matchup

Ullr
Ullr
 
Ullr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jokinhas24
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Loki
Loki
Kristal_Ellis
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,455 Elo+
Party 1
Cerberus
Cerberus
MRFALMER
Cerberus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 27L
1,486 Elo+
Solo
Chaac
Chaac
bixinho_89
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,353 Elo+
Solo
Team Averages
Level 34
1,500 SR
1,459 Elo+

VS

Team Averages
Level 23
1,590 SR
1,562 Elo+
Thoth
Thoth
AxellAir
Thoth
Level 26
God Stats
2W - 0L
1,750 SR
Queue Stats
30W - 33L
1,466 Elo+
Solo
Bastet
Bastet
Callit
Bastet
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
444W - 440L
1,543 Elo+
Solo
Skadi
Skadi
Minitycoon01
Skadi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,509 Elo+
Solo
Thanatos
Thanatos
Yeet-frfr
Thanatos
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 27L
1,643 Elo+
Party 2
Artio
Artio
lv_Gunner_vl
Artio
Level 25
God Stats
3W - 0L
1,697 SR
Queue Stats
73W - 39L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
0 / 14 / 6
9,508
528
6,912
22,623
8,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Jokinhas24
Heimdallr
17
1 / 10 / 7
10,727
596
16,911
20,493
9,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 9 / 3
12,333
685
17,804
21,829
9,953
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
MRFALMER
Cerberus
19
3 / 8 / 6
11,653
647
12,526
34,455
36,533
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
17
0 / 7 / 3
9,879
549
3,052
21,651
17,472
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AxellAir
Thoth
20
8 / 5 / 20
12,951
720
23,716
16,541
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Callit
Bastet
19
10 / 4 / 21
12,789
711
18,521
22,658
19,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
4 / 4 / 20
12,712
706
20,992
12,313
6,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Yeet-frfr
Thanatos
20
17 / 2 / 22
14,405
800
32,763
17,905
17,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 2 / 32
13,534
752
16,235
23,181
29,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
163
12
Kills
48
48
Deaths
17
25
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
14
6
0.21
W
Thoth
AxellAir
Thoth
8
5
20
3.6
W
Bastet
Callit
Bastet
10
4
21
5.13
L
Heimdallr
Jokinhas24
Heimdallr
1
10
7
0.45
L
8
9
3
1.06
L
Cerberus
MRFALMER
Cerberus
3
8
6
0.75
W
4
4
20
3.5
W
Thanatos
Yeet-frfr
Thanatos
17
2
22
14
L
Chaac
0
7
3
0.21
W
9
2
32
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,205
Damage
112,227
121,051
Taken
92,598
82,271
Mitigated
79,156
26,462
Healing
56,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,912
3,869
344
640
22,623
8,611
0
10,072
12,253
0
12,099
W
Thoth
AxellAir
Thoth
23,716
1,497
458
2,589
16,541
6,789
1,518
1,413
15,128
53,496
0
W
Bastet
Callit
Bastet
18,521
6,011
1,730
5,959
22,658
19,267
1,058
2,324
20,334
0
31,846
L
Heimdallr
Jokinhas24
Heimdallr
16,911
7,186
0
1,772
20,493
9,702
0
5,252
14,904
0
33,519
L
17,804
3,431
924
4,682
21,829
9,953
0
6,132
15,382
0
36,386
L
Cerberus
MRFALMER
Cerberus
12,526
1,398
0
12,391
34,455
36,533
0
10,743
22,996
27,078
0
W
20,992
8,826
626
2,703
12,313
6,175
3,887
1,248
11,065
0
47,444
W
Thanatos
Yeet-frfr
Thanatos
32,763
6,346
1,610
19,314
17,905
17,543
791
3,488
12,426
0
37,822
L
Chaac
3,052
412
409
5,300
21,651
17,472
0
7,752
13,705
0
20,799
W
16,235
427
8,416
13,469
23,181
29,382
42
4,053
19,128
34,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,100
Gold Earned
66,391
172
Minions Killed
187
0
Camps Cleared
0
1,194,801
Distance Traveled
1,646,696
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,508
528
23
1
0
180,227
2
W
Thoth
12,951
720
62
3
0
289,945
0
W
Bastet
12,789
711
32
2
0
323,459
0
L
Heimdallr
10,727
596
45
3
0
241,025
0
L
Loki
12,333
685
36
2
0
274,593
0
L
Cerberus
11,653
647
40
2
0
255,559
4
W
Skadi
12,712
706
48
3
0
291,297
0
W
Thanatos
14,405
800
19
1
0
369,637
4
L
Chaac
9,879
549
28
2
0
243,397
6
W
Artio
13,534
752
26
1
0
372,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role