Player Matchup

Izanami
Izanami
Mozfel
Izanami
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chaac
Chaac
ShriggaSolos
Chaac
Level 27
God Stats
51W - 41L
1,535 SR
Queue Stats
69W - 69L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
TrillgodChapo
Baron Samedi
Level 126
God Stats
6W - 5L
1,451 SR
Queue Stats
130W - 126L
1,485 Elo+
Party 1
Team Averages
Level 67
1,495 SR
1,491 Elo+

VS

Team Averages
Level 95
1,479 SR
1,507 Elo+
Thor
Thor
Box_Full_Of_Guts
Thor
Level 159
God Stats
5W - 7L
1,437 SR
Queue Stats
726W - 734L
1,521 Elo+
Solo
Chang'e
Chang'e
Iran Da Hose
Chang'e
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
34W - 56L
1,500 Elo+
Party 2
Artio
Artio
Selling Syrup
Artio
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
104W - 168L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mozfel
Izanami
13
3 / 4 / 4
9,353
779
10,358
11,222
4,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 3
9,646
804
7,443
12,850
13,412
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TrillgodChapo
Baron Samedi
12
0 / 7 / 6
8,145
679
7,155
11,614
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 2
9,973
831
16,723
14,645
7,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Iran Da Hose
Chang'e
12
0 / 4 / 5
7,382
615
4,508
10,072
4,045
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 3
7,237
603
1,507
9,672
7,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
8
Kills
10
12
Deaths
8
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
10
2
2
5.5
L
Chang'e
Iran Da Hose
Chang'e
0
4
5
0.63
W
Izanami
Mozfel
Izanami
3
4
4
1.25
L
0
2
3
0.75
W
5
1
3
6.5
W
Baron Samedi
TrillgodChapo
Baron Samedi
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,956
Damage
22,738
35,686
Taken
34,389
23,204
Mitigated
19,079
5,578
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,723
3,391
0
500
14,645
7,207
348
3,446
11,199
0
43,423
L
Chang'e
Iran Da Hose
Chang'e
4,508
902
2,027
3,081
10,072
4,045
0
2,399
7,673
15,096
0
W
Izanami
Mozfel
Izanami
10,358
5,540
0
700
11,222
4,076
1,340
1,956
9,266
0
28,226
L
1,507
284
363
789
9,672
7,827
0
1,715
7,957
5,870
0
W
7,443
1,014
0
2,363
12,850
13,412
502
3,586
9,264
0
24,180
W
Baron Samedi
TrillgodChapo
Baron Samedi
7,155
293
957
1,558
11,614
5,716
126
1,097
10,517
32,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,144
Gold Earned
24,592
155
Minions Killed
80
8
Camps Cleared
3
629,125
Distance Traveled
550,919
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,973
831
52
4
1
220,497
3
L
Chang'e
7,382
615
21
2
1
188,792
0
W
Izanami
9,353
779
52
4
1
190,214
0
L
Artio
7,237
603
7
1
1
141,630
1
W
Chaac
9,646
804
49
4
3
254,383
1
W
Baron Samedi
8,145
679
54
5
4
184,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role