Player Matchup

Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
AngelusAzt3k
Odin
Level 125
God Stats
5W - 10L
1,860 SR
Queue Stats
171W - 190L
1,488 Elo+
Solo
Janus
Janus
MoPowaBaby x
Janus
Level 147
God Stats
1W - 2L
1,426 SR
Queue Stats
34W - 41L
1,405 Elo+
Party 1
Freya
Freya
SniPouN-Legendes
Freya
Level 48
God Stats
3W - 2L
1,698 SR
Queue Stats
84W - 111L
1,356 Elo+
Party 2
King Arthur
King Arthur
oO Ir0nkl4d Oo
King Arthur
Level 149
God Stats
2W - 3L
1,392 SR
Queue Stats
54W - 58L
1,451 Elo+
Party 1
Team Averages
Level 124
1,575 SR
1,440 Elo+

VS

Team Averages
Level 82
1,506 SR
1,531 Elo+
Da Ji
Da Ji
GonzaloGA
Da Ji
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
45W - 53L
1,489 Elo+
Party 3
Hun Batz
Hun Batz
italioliok
Hun Batz
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
234W - 185L
1,527 Elo+
Solo
Sobek
Sobek
jaimete78
Sobek
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,579 Elo+
Party 3
Skadi
Skadi
myreyna
Skadi
Level 26
God Stats
2W - 0L
1,730 SR
Queue Stats
4W - 4L
1,551 Elo+
Party 3
Shiva
Shiva
sombract
Shiva
Level 56
God Stats
1W - 0L
1,301 SR
Queue Stats
5W - 3L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
9 / 7 / 9
14,892
647
31,661
37,726
59,771
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 15
15,180
660
30,710
30,804
38,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 8 / 11
13,856
602
33,684
21,095
10,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 10 / 7
14,489
630
15,740
26,401
16,238
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
oO Ir0nkl4d Oo
King Arthur
18
0 / 12 / 12
11,979
521
20,787
37,213
36,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GonzaloGA
Da Ji
20
17 / 4 / 20
16,526
719
37,002
27,872
19,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
italioliok
Hun Batz
20
6 / 6 / 27
15,551
676
32,954
26,661
21,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
jaimete78
Sobek
20
3 / 4 / 28
15,153
659
19,517
40,723
65,823
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
myreyna
Skadi
20
6 / 3 / 25
14,877
647
24,418
22,574
14,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
sombract
Shiva
20
9 / 6 / 23
15,205
661
24,858
39,974
46,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
164
23
Kills
41
41
Deaths
23
54
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
9
7
9
1.93
L
6
4
15
3.38
W
Da Ji
GonzaloGA
Da Ji
17
4
20
6.75
L
3
8
11
1.06
L
5
10
7
0.85
W
Hun Batz
italioliok
Hun Batz
6
6
27
3.25
W
Sobek
jaimete78
Sobek
3
4
28
4.25
W
Skadi
myreyna
Skadi
6
3
25
6.17
L
King Arthur
oO Ir0nkl4d Oo
King Arthur
0
12
12
0.5
W
Shiva
sombract
Shiva
9
6
23
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,582
Damage
138,749
153,239
Taken
157,804
160,975
Mitigated
167,628
45,769
Healing
57,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
31,661
5,633
7,027
10,567
37,726
59,771
269
5,945
31,781
2,459
48,760
L
30,710
2,696
1,536
9,552
30,804
38,388
1,662
4,909
25,895
96
45,983
W
Da Ji
GonzaloGA
Da Ji
37,002
11,019
10,552
8,554
27,872
19,145
3,895
7,660
19,429
0
57,406
L
33,684
1,523
1,798
2,082
21,095
10,190
410
602
20,493
66,980
0
L
15,740
4,890
1,439
4,469
26,401
16,238
1,475
3,006
23,395
37,548
1,870
W
Hun Batz
italioliok
Hun Batz
32,954
5,151
6,034
3,085
26,661
21,469
1,961
4,559
21,530
0
57,600
W
Sobek
jaimete78
Sobek
19,517
1,655
2,765
8,616
40,723
65,823
320
14,507
24,773
34,481
0
W
Skadi
myreyna
Skadi
24,418
11,602
868
2,679
22,574
14,346
2,784
6,187
15,668
0
57,020
L
King Arthur
oO Ir0nkl4d Oo
King Arthur
20,787
3,603
1,671
5,628
37,213
36,388
84
5,055
32,158
0
29,491
W
Shiva
sombract
Shiva
24,858
2,699
8,165
5,800
39,974
46,845
452
17,308
21,515
0
51,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,396
Gold Earned
77,312
212
Minions Killed
227
0
Camps Cleared
0
2,010,446
Distance Traveled
2,043,627
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
14,892
647
34
1
0
415,854
1
L
Odin
15,180
660
38
2
0
486,441
0
W
Da Ji
16,526
719
33
1
0
443,528
0
L
Janus
13,856
602
76
3
0
362,771
0
L
Freya
14,489
630
43
2
0
360,705
0
W
Hun Batz
15,551
676
50
2
0
361,202
2
W
Sobek
15,153
659
24
1
0
424,266
0
W
Skadi
14,877
647
69
3
0
402,422
0
L
King Arthur
11,979
521
21
1
0
384,675
0
W
Shiva
15,205
661
51
2
0
412,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role