Player Matchup

Neith
Neith
BigBossHog
Neith
Level 146
God Stats
22W - 20L
1,574 SR
Queue Stats
501W - 364L
1,631 Elo+
Party 2
Jormungandr
Jormungandr
DubiousDuck
Jormungandr
Level 19
God Stats
3W - 0L
1,874 SR
Queue Stats
73W - 36L
1,690 Elo+
Party 2
Anubis
Anubis
Zavior
Anubis
Level 122
God Stats
44W - 19L
1,724 SR
Queue Stats
322W - 227L
1,646 Elo+
Party 2
Shiva
Shiva
cptBones0
Shiva
Level 102
God Stats
7W - 2L
1,679 SR
Queue Stats
257W - 172L
1,651 Elo+
Party 2
Nu Wa
Nu Wa
mousie89
Nu Wa
Level 41
God Stats
11W - 13L
1,418 SR
Queue Stats
14W - 23L
1,347 Elo+
Solo
Team Averages
Level 86
1,654 SR
1,593 Elo+

VS

Team Averages
Level 53
1,440 SR
1,416 Elo+
Ne Zha
Ne Zha
AnEighteenWheelr
Ne Zha
Level 44
God Stats
1W - 3L
1,311 SR
Queue Stats
22W - 21L
1,470 Elo+
Solo
Bacchus
Bacchus
Arganoth195
Bacchus
Level 29
God Stats
23W - 42L
1,389 SR
Queue Stats
41W - 79L
1,351 Elo+
Party 3
Arachne
Arachne
Mauricio NL
Arachne
Level 41
God Stats
59W - 48L
1,500 SR
Queue Stats
92W - 94L
1,454 Elo+
Party 1
Tiamat
Tiamat
RubenZam
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 86L
1,452 Elo+
Party 1
Jing Wei
Jing Wei
temp-370531
Jing Wei
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 80L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
7 / 0 / 6
11,004
1,100
14,610
6,561
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
DubiousDuck
Jormungandr
17
4 / 0 / 10
10,452
1,045
9,181
15,858
21,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Zavior
Anubis
16
2 / 1 / 11
10,215
1,022
15,026
7,717
4,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
cptBones0
Shiva
16
3 / 0 / 11
10,609
1,061
15,790
10,053
13,427
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
mousie89
Nu Wa
16
0 / 1 / 5
9,563
956
6,412
3,144
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

277

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
9,454
945
14,791
12,997
4,773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Arganoth195
Bacchus
15
0 / 3 / 1
10,140
1,014
4,937
15,523
20,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Mauricio NL
Arachne
15
1 / 1 / 1
9,594
959
7,515
12,711
6,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
RubenZam
Tiamat
15
1 / 3 / 0
9,551
955
8,159
12,143
7,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
temp-370531
Jing Wei
15
0 / 6 / 1
9,102
910
4,338
14,655
6,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
16
Kills
2
2
Deaths
16
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Bacchus
Arganoth195
Bacchus
0
3
1
0.17
W
Neith
7
0
6
10
W
Jormungandr
DubiousDuck
Jormungandr
4
0
10
9
L
Arachne
Mauricio NL
Arachne
1
1
1
1.5
L
Tiamat
RubenZam
Tiamat
1
3
0
0.33
W
Anubis
Zavior
Anubis
2
1
11
7.5
W
Shiva
cptBones0
Shiva
3
0
11
8.5
W
Nu Wa
mousie89
Nu Wa
0
1
5
2.5
L
Jing Wei
temp-370531
Jing Wei
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,019
Damage
39,740
43,333
Taken
68,029
43,586
Mitigated
45,754
11,350
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,791
1,931
0
2,317
12,997
4,773
0
4,787
8,013
0
48,310
L
Bacchus
Arganoth195
Bacchus
4,937
195
0
1,802
15,523
20,858
0
8,040
6,904
12,497
0
W
Neith
14,610
5,789
0
3,774
6,561
3,555
0
1,346
5,215
0
34,291
W
Jormungandr
DubiousDuck
Jormungandr
9,181
2,685
205
1,289
15,858
21,440
0
5,717
10,141
24,439
0
L
Arachne
Mauricio NL
Arachne
7,515
6,163
0
2,836
12,711
6,660
0
5,098
7,421
0
19,793
L
Tiamat
RubenZam
Tiamat
8,159
1,169
0
1,824
12,143
7,282
0
7,145
4,745
35,238
0
W
Anubis
Zavior
Anubis
15,026
91
398
3,312
7,717
4,180
0
2,385
5,332
33,484
0
W
Shiva
cptBones0
Shiva
15,790
2,178
977
1,395
10,053
13,427
0
3,454
6,599
711
26,375
W
Nu Wa
mousie89
Nu Wa
6,412
905
0
0
3,144
984
0
194
2,950
28,257
0
L
Jing Wei
temp-370531
Jing Wei
4,338
3,628
0
756
14,655
6,181
0
4,155
10,267
0
18,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,843
Gold Earned
47,841
232
Minions Killed
206
4
Camps Cleared
8
987,964
Distance Traveled
1,021,910
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,454
945
70
7
1
237,447
3
L
Bacchus
10,140
1,014
17
2
1
202,103
0
W
Neith
11,004
1,100
48
5
1
213,769
0
W
Jormungandr
10,452
1,045
28
3
1
202,654
0
L
Arachne
9,594
959
29
3
5
219,609
0
L
Tiamat
9,551
955
65
7
0
181,201
0
W
Anubis
10,215
1,022
56
6
0
194,554
0
W
Shiva
10,609
1,061
28
3
2
234,435
1
W
Nu Wa
9,563
956
72
7
0
142,552
0
L
Jing Wei
9,102
910
25
3
1
181,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role