Player Matchup

Jing Wei
Jing Wei
B3rry on xbl
Jing Wei
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,551 Elo+
Solo
Nemesis
Nemesis
Captain_JJ016
Nemesis
Level 129
God Stats
1W - 0L
1,722 SR
Queue Stats
282W - 338L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
MADMAN-_-2000
Nu Wa
Level 107
God Stats
45W - 46L
1,502 SR
Queue Stats
193W - 241L
1,429 Elo+
Party 2
Odin
Odin
itsyaboidylan
Odin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 29L
1,271 Elo+
Solo
Persephone
Persephone
xxShalyxx
Persephone
Level 103
God Stats
19W - 39L
1,464 SR
Queue Stats
176W - 243L
1,421 Elo+
Party 2
Team Averages
Level 86
1,538 SR
1,428 Elo+

VS

Team Averages
Level 65
1,560 SR
1,478 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Darkruler212
Geb
Level 67
God Stats
4W - 2L
1,800 SR
Queue Stats
101W - 90L
1,535 Elo+
Party 1
Tiamat
Tiamat
DeZK0
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,425 Elo+
Party 1
Skadi
Skadi
xathh
Skadi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
B3rry on xbl
Jing Wei
12
0 / 1 / 3
5,975
747
2,661
5,439
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
13
2 / 1 / 3
6,928
866
5,030
7,629
3,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 0
6,431
804
5,952
3,452
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 3
5,840
730
2,365
6,819
4,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
xxShalyxx
Persephone
12
2 / 0 / 2
6,445
806
7,645
3,535
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 2 / 1
6,091
761
3,675
7,417
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
 
Hel
11
1 / 1 / 4
5,744
718
2,108
4,290
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 0 / 4
6,470
809
3,889
7,384
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
DeZK0
Tiamat
8
0 / 1 / 1
5,017
627
394
2,486
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
xathh
Skadi
12
2 / 1 / 2
6,283
785
4,775
6,841
2,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
5
Kills
5
5
Deaths
5
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
1
0.75
L
Hel
 
Hel
1
1
4
3
W
Jing Wei
B3rry on xbl
Jing Wei
0
1
3
1.5
W
Nemesis
2
1
3
3.5
L
1
0
4
3
L
Tiamat
DeZK0
Tiamat
0
1
1
0.5
W
1
1
0
1
W
0
2
3
0.75
L
Skadi
xathh
Skadi
2
1
2
3
W
Persephone
xxShalyxx
Persephone
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,653
Damage
14,841
26,874
Taken
28,418
12,788
Mitigated
14,848
7,039
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,675
1,311
0
1,728
7,417
3,128
0
3,350
4,035
0
23,124
L
Hel
 
Hel
2,108
737
624
1,069
4,290
1,794
0
2,356
1,837
9,353
0
W
Jing Wei
B3rry on xbl
Jing Wei
2,661
2,304
0
330
5,439
2,163
892
1,799
3,640
0
18,067
W
Nemesis
5,030
1,067
992
4,184
7,629
3,362
102
1,994
5,635
0
17,091
L
3,889
544
0
1,422
7,384
5,997
0
3,346
3,884
11,187
0
L
Tiamat
DeZK0
Tiamat
394
150
0
237
2,486
1,092
0
1,290
1,196
430
0
W
5,952
992
0
384
3,452
1,481
612
644
2,808
27,667
0
W
2,365
607
0
219
6,819
4,590
254
1,131
5,688
0
10,219
L
Skadi
xathh
Skadi
4,775
1,957
0
660
6,841
2,837
0
3,255
3,501
0
19,347
W
Persephone
xxShalyxx
Persephone
7,645
111
0
930
3,535
1,192
29
823
2,712
21,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,619
Gold Earned
29,605
173
Minions Killed
107
0
Camps Cleared
0
840,960
Distance Traveled
616,259
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,091
761
41
5
0
116,559
0
L
Hel
5,744
718
22
3
0
133,021
0
W
Jing Wei
5,975
747
28
4
0
168,722
2
W
Nemesis
6,928
866
32
4
0
190,742
2
L
Geb
6,470
809
10
1
0
184,741
2
L
Tiamat
5,017
627
1
0
0
33,726
0
W
Nu Wa
6,431
804
49
6
0
163,500
2
W
Odin
5,840
730
25
3
0
164,375
1
L
Skadi
6,283
785
33
4
0
148,212
0
W
Persephone
6,445
806
39
5
0
153,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role