Player Matchup

Chang'e
Chang'e
JS-xander
Chang'e
Level 128
God Stats
5W - 2L
2,012 SR
Queue Stats
44W - 60L
1,471 Elo+
Solo
Medusa
Medusa
ThamiReyes
Medusa
Level 141
God Stats
0W - 1L
1,664 SR
Queue Stats
20W - 32L
1,397 Elo+
Solo
Bellona
Bellona
WhayUCominFast
Bellona
Level 43
God Stats
0W - 4L
1,146 SR
Queue Stats
32W - 55L
1,316 Elo+
Solo
Team Averages
Level 104
1,607 SR
1,395 Elo+

VS

Team Averages
Level 99
1,500 SR
1,374 Elo+
Chaac
Chaac
RozFloz
Chaac
Level 65
God Stats
1W - 0L
1,464 SR
Queue Stats
5W - 10L
1,325 Elo+
Party 1
Sylvanus
Sylvanus
Sandoyle
Sylvanus
Level 108
God Stats
2W - 0L
1,621 SR
Queue Stats
17W - 25L
1,397 Elo+
Party 1
Zeus
Zeus
Sephylis
Zeus
Level 124
God Stats
1W - 1L
1,415 SR
Queue Stats
42W - 59L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JS-xander
Chang'e
15
3 / 2 / 2
9,897
660
14,386
15,129
7,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ThamiReyes
Medusa
13
0 / 6 / 5
8,830
589
13,222
18,100
8,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 4 / 3
9,877
658
10,843
21,536
19,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RozFloz
Chaac
16
3 / 0 / 9
10,294
686
19,246
18,149
18,005
Sylvanus
Sandoyle
Sylvanus
15
4 / 1 / 8
10,419
695
15,564
16,282
10,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
15
5 / 5 / 7
10,358
691
14,792
12,542
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
12
12
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
JS-xander
Chang'e
3
2
2
2
W
Chaac
RozFloz
Chaac
3
0
9
7.5
W
Sylvanus
Sandoyle
Sylvanus
4
1
8
8
W
Zeus
5
5
7
1.7
L
Medusa
ThamiReyes
Medusa
0
6
5
0.42
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,451
Damage
49,602
54,765
Taken
46,973
35,586
Mitigated
33,912
24,181
Healing
20,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
JS-xander
Chang'e
14,386
953
7,801
8,159
15,129
7,801
99
8,322
6,807
35,295
0
W
Chaac
RozFloz
Chaac
19,246
1,445
454
5,647
18,149
18,005
27
6,097
12,052
0
51,250
W
Sylvanus
Sandoyle
Sylvanus
15,564
3,696
4,484
8,312
16,282
10,428
414
5,310
10,972
35,907
4,927
W
Zeus
14,792
1,255
301
1,258
12,542
5,479
387
3,447
9,095
40,463
0
L
Medusa
ThamiReyes
Medusa
13,222
4,442
132
3,135
18,100
8,310
184
9,165
8,935
0
41,496
L
10,843
1,383
384
4,570
21,536
19,475
266
11,998
9,538
0
30,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
31,071
173
Minions Killed
182
4
Camps Cleared
9
838,582
Distance Traveled
847,214
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,897
660
54
4
3
295,574
1
W
Chaac
10,294
686
72
5
2
323,264
1
W
Sylvanus
10,419
695
63
4
1
261,004
2
W
Zeus
10,358
691
47
3
6
262,946
1
L
Medusa
8,830
589
70
5
1
220,613
3
L
Bellona
9,877
658
49
3
0
322,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role