Player Matchup

Cu Chulainn
Cu Chulainn
Ayvryy
Cu Chulainn
Level 103
God Stats
16W - 15L
1,532 SR
Queue Stats
534W - 506L
1,548 Elo+
Party 2
Atlas
Atlas
I_Luv_Fem_Boys
Atlas
Level 29
God Stats
13W - 5L
1,982 SR
Queue Stats
241W - 194L
1,653 Elo+
Party 2
Apollo
Apollo
WarFaRE_Farter
Apollo
Level 52
God Stats
0W - 1L
1,351 SR
Queue Stats
66W - 44L
1,595 Elo+
Party 2
Loki
Loki
Xaelee-
Loki
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 55L
1,460 Elo+
Party 3
Thanatos
Thanatos
snazzi-
Thanatos
Level 88
God Stats
27W - 32L
1,469 SR
Queue Stats
96W - 127L
1,450 Elo+
Party 3
Team Averages
Level 59
1,567 SR
1,541 Elo+

VS

Team Averages
Level 60
1,654 SR
1,669 Elo+
Ullr
Ullr
BR2146599
Ullr
Level 29
God Stats
7W - 6L
1,619 SR
Queue Stats
37W - 16L
1,690 Elo+
Party 1
Atlas
Atlas
NoNameNuttah
Atlas
Level 27
God Stats
9W - 3L
1,751 SR
Queue Stats
77W - 57L
1,710 Elo+
Party 1
Nu Wa
Nu Wa
TerriFc_tK
Nu Wa
Level 81
God Stats
9W - 2L
1,901 SR
Queue Stats
465W - 465L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
TheLegendaryFire
Sun Wukong
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 6L
1,790 Elo+
Party 1
Hachiman
Hachiman
pandabeargotyou
Hachiman
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 80L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ayvryy
Cu Chulainn
13
0 / 1 / 0
8,058
366
3,997
12,649
9,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 1 / 0
5,629
256
76
2,873
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

1
0 / 3 / 0
5,636
256
0
4,265
863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Xaelee-
Loki
17
1 / 7 / 0
9,540
434
11,273
25,518
10,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
snazzi-
Thanatos
14
1 / 7 / 0
8,759
398
9,102
21,406
11,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
2 / 0 / 7
12,239
556
6,859
15,010
7,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 5
10,630
483
3,170
10,187
13,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
17
4 / 2 / 4
11,857
539
11,441
9,040
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TheLegendaryFire
Sun Wukong
17
4 / 0 / 4
12,077
549
9,869
18,238
19,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hachiman
20
9 / 0 / 2
14,620
665
19,111
19,043
13,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
2
Kills
19
19
Deaths
2
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Ayvryy
Cu Chulainn
0
1
0
0
W
Ullr
2
0
7
5.5
L
0
1
0
0
W
0
0
5
2.5
W
Nu Wa
4
2
4
3
W
Sun Wukong
TheLegendaryFire
Sun Wukong
4
0
4
6
L
0
3
0
0
L
Loki
Xaelee-
Loki
1
7
0
0.14
W
Hachiman
9
0
2
10
L
Thanatos
snazzi-
Thanatos
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,448
Damage
50,450
66,711
Taken
71,518
33,305
Mitigated
56,454
21,520
Healing
35,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Ayvryy
Cu Chulainn
3,997
802
0
1,961
12,649
9,430
0
1,618
10,847
0
40,062
W
Ullr
6,859
3,263
0
9,457
15,010
7,189
896
1,479
13,531
0
112,479
L
76
11
0
0
2,873
745
0
1,413
1,282
36
0
W
3,170
1,260
0
2,502
10,187
13,638
208
1,002
9,145
26,930
0
W
Nu Wa
11,441
2,258
0
2,258
9,040
3,185
2,101
0
9,040
82,881
0
W
Sun Wukong
TheLegendaryFire
Sun Wukong
9,869
2,905
0
9,877
18,238
19,307
1,232
2,207
16,031
0
82,748
L
0
0
0
0
4,265
863
0
1,285
2,802
0
0
L
Loki
Xaelee-
Loki
11,273
3,775
0
7,900
25,518
10,697
0
6,296
18,954
0
90,083
W
Hachiman
19,111
10,605
0
11,334
19,043
13,135
13,158
467
18,576
0
144,314
L
Thanatos
snazzi-
Thanatos
9,102
2,348
0
11,659
21,406
11,570
0
2,933
18,215
0
64,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,622
Gold Earned
61,423
298
Minions Killed
602
0
Camps Cleared
0
1,767,948
Distance Traveled
1,930,048
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,058
366
72
3
0
416,927
4
W
Ullr
12,239
556
155
7
0
431,383
2
L
Atlas
5,629
256
0
0
0
288,953
0
W
Atlas
10,630
483
32
1
0
316,337
0
W
Nu Wa
11,857
539
106
5
0
367,391
1
W
Sun Wukong
12,077
549
107
5
0
423,247
0
L
Apollo
5,636
256
0
0
0
317,225
0
L
Loki
9,540
434
130
6
0
397,274
1
W
Hachiman
14,620
665
202
9
0
391,690
2
L
Thanatos
8,759
398
96
4
0
347,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role