Player Matchup

Eset
Eset
Ace hex
Eset
Level 119
God Stats
5W - 1L
1,893 SR
Queue Stats
68W - 63L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
GZKBLINDSHOT787
Tsukuyomi
Level 144
God Stats
6W - 6L
1,591 SR
Queue Stats
516W - 474L
1,637 Elo+
Party 1
Bakasura
Bakasura
RAGEnRAMBO
Bakasura
Level 160
God Stats
2W - 2L
1,730 SR
Queue Stats
533W - 484L
1,649 Elo+
Party 1
Ra
Ra
Tingalish
Ra
Level 149
God Stats
5W - 3L
1,827 SR
Queue Stats
218W - 177L
1,614 Elo+
Party 1
Danzaburou
Danzaburou
jnovack34
Danzaburou
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 19L
1,600 Elo+
Solo
Team Averages
Level 140
1,708 SR
1,612 Elo+

VS

Team Averages
Level 134
1,611 SR
1,598 Elo+
Mulan
Mulan
DrAmerica_MD
Mulan
Level 160
God Stats
1W - 0L
1,248 SR
Queue Stats
58W - 61L
1,547 Elo+
Solo
Ymir
Ymir
NotableLynx
Ymir
Level 109
God Stats
28W - 19L
1,697 SR
Queue Stats
314W - 256L
1,634 Elo+
Solo
Skadi
Skadi
PhantomNox 6648
Skadi
Level 148
God Stats
54W - 32L
1,737 SR
Queue Stats
114W - 109L
1,584 Elo+
Solo
Janus
Janus
SuppleBuckle
Janus
Level 159
God Stats
4W - 5L
1,716 SR
Queue Stats
199W - 192L
1,575 Elo+
Solo
Loki
Loki
qwigster
Loki
Level 94
God Stats
21W - 14L
1,659 SR
Queue Stats
56W - 45L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ace hex
Eset
14
0 / 4 / 2
9,212
419
6,059
13,797
19,735
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
GZKBLINDSHOT787
Tsukuyomi
16
4 / 2 / 3
10,403
473
13,364
16,944
8,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
RAGEnRAMBO
Bakasura
16
1 / 7 / 2
10,567
480
11,787
25,298
19,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 2
10,255
466
6,564
8,890
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
jnovack34
Danzaburou
19
4 / 4 / 3
11,637
529
13,121
18,593
8,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
11,122
506
17,667
21,667
21,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 1 / 12
9,643
438
5,137
15,161
15,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
2 / 5 / 8
11,595
527
15,152
14,899
7,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 0 / 6
11,097
504
11,302
8,549
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
7 / 1 / 8
12,048
548
12,037
16,597
7,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
11
Kills
19
19
Deaths
11
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Eset
Ace hex
Eset
0
4
2
0.25
W
4
4
4
1.5
L
Tsukuyomi
GZKBLINDSHOT787
Tsukuyomi
4
2
3
2.75
W
1
1
12
7
W
2
5
8
1.2
L
Bakasura
RAGEnRAMBO
Bakasura
1
7
2
0.29
W
5
0
6
8
L
2
2
2
1.5
L
Danzaburou
jnovack34
Danzaburou
4
4
3
1.38
W
Loki
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,895
Damage
61,295
83,522
Taken
76,873
60,117
Mitigated
54,906
25,885
Healing
18,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Ace hex
Eset
6,059
788
539
2,196
13,797
19,735
0
3,089
10,515
36,595
0
W
17,667
2,974
0
8,011
21,667
21,811
0
1,725
18,333
411
94,921
L
Tsukuyomi
GZKBLINDSHOT787
Tsukuyomi
13,364
4,371
0
4,716
16,944
8,059
0
5,001
11,771
0
90,869
W
5,137
1,087
0
2,510
15,161
15,485
0
4,745
9,791
23,747
0
W
15,152
6,737
0
580
14,899
7,124
0
2,468
12,353
0
109,912
L
Bakasura
RAGEnRAMBO
Bakasura
11,787
6,073
0
7,442
25,298
19,052
650
4,102
21,034
0
75,979
W
11,302
775
106
1,511
8,549
2,937
271
1,182
7,285
74,320
0
L
6,564
157
2,286
2,518
8,890
4,464
0
2,562
6,140
86,375
0
L
Danzaburou
jnovack34
Danzaburou
13,121
7,786
0
6,188
18,593
8,807
0
1,333
17,212
0
102,893
W
Loki
12,037
4,190
0
6,222
16,597
7,549
0
1,893
14,219
0
117,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,074
Gold Earned
55,505
656
Minions Killed
672
0
Camps Cleared
0
2,108,923
Distance Traveled
2,081,909
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,212
419
56
3
0
409,116
4
W
Mulan
11,122
506
147
7
0
404,006
4
L
Tsukuyomi
10,403
473
119
5
0
496,337
5
W
Ymir
9,643
438
21
1
0
430,668
4
W
Skadi
11,595
527
182
8
0
379,879
8
L
Bakasura
10,567
480
149
7
0
395,027
0
W
Janus
11,097
504
158
7
0
397,551
6
L
Ra
10,255
466
169
8
0
439,625
4
L
Danzaburou
11,637
529
163
7
0
368,818
5
W
Loki
12,048
548
164
7
0
469,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role