Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AverageJoe05
Geb
Level 47
God Stats
1W - 0L
1,705 SR
Queue Stats
33W - 28L
1,536 Elo+
Solo
Vulcan
Vulcan
Immaculat3Vibes
Vulcan
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 42L
1,438 Elo+
Solo
Izanami
Izanami
Jachong
Izanami
Level 25
God Stats
1W - 1L
1,260 SR
Queue Stats
58W - 36L
1,642 Elo+
Solo
Olorun
Olorun
Woodbloodx
Olorun
Level 27
God Stats
8W - 4L
1,840 SR
Queue Stats
43W - 42L
1,582 Elo+
Solo
Team Averages
Level 29
1,561 SR
1,540 Elo+

VS

Team Averages
Level 48
1,463 SR
1,326 Elo+
Nu Wa
Nu Wa
Dakkatakk
Nu Wa
Level 61
God Stats
2W - 5L
1,603 SR
Queue Stats
13W - 29L
1,310 Elo+
Party 1
Cerberus
Cerberus
Necronomenah
Cerberus
Level 108
God Stats
0W - 1L
1,336 SR
Queue Stats
52W - 54L
1,462 Elo+
Party 1
Ra
Ra
TheMonomyth
Ra
Level 12
God Stats
0W - 2L
1,512 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 1
Tyr
Tyr
ghostforce56
Tyr
Level 33
God Stats
0W - 1L
1,474 SR
Queue Stats
13W - 20L
1,354 Elo+
Party 1
Rama
Rama
orangejellofiend
Rama
Level 28
God Stats
0W - 1L
1,388 SR
Queue Stats
2W - 8L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
1 / 1 / 5
7,528
753
7,087
8,663
3,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 3 / 6
7,908
791
5,813
10,182
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 0 / 2
7,816
782
12,529
4,206
1,793
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jachong
Izanami
14
6 / 0 / 3
8,010
801
13,582
8,580
3,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Woodbloodx
Olorun
14
0 / 1 / 5
7,585
759
6,093
6,088
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dakkatakk
Nu Wa
12
1 / 5 / 1
6,417
642
2,925
8,755
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Necronomenah
Cerberus
12
2 / 2 / 3
7,225
723
5,693
16,422
14,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 3 / 2
6,749
675
1,973
5,378
2,468
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 1
6,444
644
3,767
12,349
11,246
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 3 / 3
6,273
627
3,374
8,802
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
15
Kills
5
5
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
1
5
3.5
W
4
3
6
2.33
L
Nu Wa
Dakkatakk
Nu Wa
1
5
1
0.3
W
4
0
2
5
W
Izanami
Jachong
Izanami
6
0
3
7.5
L
Cerberus
Necronomenah
Cerberus
2
2
3
1.75
L
1
3
2
0.67
W
Olorun
Woodbloodx
Olorun
0
1
5
2.5
L
1
2
1
0.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,104
Damage
17,732
37,719
Taken
51,706
22,022
Mitigated
36,439
6,628
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,087
656
0
915
8,663
3,508
900
1,450
7,213
0
29,337
W
5,813
433
0
986
10,182
9,563
27
2,522
7,660
10,943
0
L
Nu Wa
Dakkatakk
Nu Wa
2,925
341
0
750
8,755
3,736
0
5,198
3,557
9,812
0
W
12,529
2,053
0
221
4,206
1,793
0
812
3,394
29,233
0
W
Izanami
Jachong
Izanami
13,582
8,982
0
2,136
8,580
3,916
831
2,939
5,641
0
39,974
L
Cerberus
Necronomenah
Cerberus
5,693
1,181
0
1,819
16,422
14,932
0
7,612
8,810
15,633
0
L
1,973
891
458
349
5,378
2,468
0
1,750
3,628
14,508
0
W
Olorun
Woodbloodx
Olorun
6,093
3,108
318
2,052
6,088
3,242
2,550
2,868
3,220
24,490
3,200
L
3,767
1,614
557
1,151
12,349
11,246
0
3,828
8,521
0
9,277
L
3,374
2,665
0
721
8,802
4,057
0
5,163
3,639
0
10,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,847
Gold Earned
33,108
196
Minions Killed
104
0
Camps Cleared
0
1,064,097
Distance Traveled
908,096
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,528
753
47
5
0
217,957
2
W
Geb
7,908
791
8
1
0
210,680
0
L
Nu Wa
6,417
642
12
1
0
166,304
0
W
Vulcan
7,816
782
32
3
0
236,296
1
W
Izanami
8,010
801
56
6
0
210,514
2
L
Cerberus
7,225
723
33
3
0
200,637
1
L
Ra
6,749
675
30
3
0
154,553
0
W
Olorun
7,585
759
53
5
0
188,650
1
L
Tyr
6,444
644
14
1
0
214,162
1
L
Rama
6,273
627
15
2
0
172,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role