Player Matchup

Ymir
Ymir
GoldenJeans27
Ymir
Level 38
God Stats
8W - 11L
1,567 SR
Queue Stats
40W - 50L
1,278 Elo+
Solo
Izanami
Izanami
LiliumOkami
Izanami
Level 103
God Stats
1W - 1L
1,252 SR
Queue Stats
79W - 68L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
Vantonof28
Baron Samedi
Level 109
God Stats
5W - 3L
1,437 SR
Queue Stats
18W - 26L
1,481 Elo+
Solo
Team Averages
Level 83
1,419 SR
1,446 Elo+

VS

Team Averages
Level 86
1,500 SR
1,249 Elo+
Khepri
Khepri
AtomFlubbel
Khepri
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,285 Elo+
Party 1
Kukulkan
Kukulkan
J3V0 xEiiben
Kukulkan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,285 Elo+
Party 1
Artemis
Artemis
J3V0 xEvolution
Artemis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 13
9,662
805
4,050
18,792
20,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
LiliumOkami
Izanami
15
12 / 1 / 5
10,605
884
15,989
9,976
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Vantonof28
Baron Samedi
14
3 / 0 / 11
9,197
766
7,224
6,836
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 7 / 1
7,293
608
3,155
14,675
8,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
J3V0 xEiiben
Kukulkan
12
1 / 5 / 0
7,833
653
12,163
7,505
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 0
6,830
569
6,279
9,210
3,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
17
Kills
1
1
Deaths
17
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
7
1
0.07
W
2
0
13
8.5
L
Kukulkan
J3V0 xEiiben
Kukulkan
1
5
0
0.2
L
0
5
0
0
W
Izanami
LiliumOkami
Izanami
12
1
5
14.5
W
Baron Samedi
Vantonof28
Baron Samedi
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,263
Damage
21,597
35,604
Taken
31,390
29,458
Mitigated
15,766
15,145
Healing
2,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,155
777
193
893
14,675
8,916
0
4,511
10,164
9,161
0
W
4,050
257
489
4,825
18,792
20,324
116
8,372
10,420
13,701
0
L
Kukulkan
J3V0 xEiiben
Kukulkan
12,163
1,297
0
480
7,505
3,098
0
3,773
3,732
36,070
0
L
6,279
2,402
0
580
9,210
3,752
0
3,344
5,866
0
21,504
W
Izanami
LiliumOkami
Izanami
15,989
10,811
0
3,195
9,976
5,260
1,830
5,056
4,920
0
51,037
W
Baron Samedi
Vantonof28
Baron Samedi
7,224
290
2,447
4,189
6,836
3,874
557
2,938
3,898
35,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,464
Gold Earned
21,956
133
Minions Killed
91
9
Camps Cleared
1
621,531
Distance Traveled
494,190
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,293
608
12
1
0
155,355
2
W
Ymir
9,662
805
14
1
0
201,930
7
L
Kukulkan
7,833
653
49
4
0
164,933
1
L
Artemis
6,830
569
30
3
1
173,902
4
W
Izanami
10,605
884
63
5
3
199,727
2
W
Baron Samedi
9,197
766
56
5
6
219,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role