Player Matchup

Bellona
Bellona
 
Bellona
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DWade3Fanatic
Neith
Level 119
God Stats
3W - 5L
1,254 SR
Queue Stats
259W - 262L
1,482 Elo+
Solo
Chaac
Chaac
HOGGBOX
Chaac
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 139L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
SnoopySwine69
Kukulkan
Level 125
God Stats
4W - 4L
1,357 SR
Queue Stats
428W - 484L
1,489 Elo+
Party 2
Yemoja
Yemoja
SpindizZ
Yemoja
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 218L
1,441 Elo+
Solo
Team Averages
Level 119
1,422 SR
1,468 Elo+

VS

Team Averages
Level 133
1,533 SR
1,468 Elo+
Chronos
Chronos
Brandito191
Chronos
Level 160
God Stats
5W - 1L
1,651 SR
Queue Stats
211W - 176L
1,553 Elo+
Party 1
Yemoja
Yemoja
ItsMeHoWwee
Yemoja
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 73L
1,490 Elo+
Party 1
Sol
Sol
Kahotic123
Sol
Level 160
God Stats
2W - 0L
1,308 SR
Queue Stats
46W - 29L
1,544 Elo+
Party 1
Lancelot
Lancelot
KingSamoanwP
Lancelot
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,283 Elo+
Party 1
Nemesis
Nemesis
Rickflareon
Nemesis
Level 127
God Stats
1W - 0L
1,703 SR
Queue Stats
84W - 81L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 1 / 1
8,694
395
220
1,192
696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 3 / 10
16,805
764
53,350
26,485
17,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
HOGGBOX
Chaac
20
5 / 7 / 10
14,120
642
22,260
33,442
51,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
SnoopySwine69
Kukulkan
20
8 / 7 / 11
14,647
666
24,486
21,786
14,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
SpindizZ
Yemoja
20
0 / 5 / 16
12,084
549
5,248
27,470
34,130
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Brandito191
Chronos
20
6 / 5 / 14
15,339
697
30,759
30,962
15,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
20
1 / 5 / 18
13,039
593
9,191
26,907
40,018
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 5 / 9
15,977
726
34,486
24,518
10,616
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
KingSamoanwP
Lancelot
18
2 / 11 / 5
12,237
556
9,436
20,036
8,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Rickflareon
Nemesis
20
4 / 4 / 9
13,740
625
14,668
28,326
17,966
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
78
27
Kills
23
23
Deaths
30
48
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
1
0.5
W
Chronos
Brandito191
Chronos
6
5
14
2.6
L
14
3
10
6.33
L
Chaac
HOGGBOX
Chaac
5
7
10
1.43
W
Yemoja
1
5
18
2
W
10
5
9
2.9
W
Lancelot
KingSamoanwP
Lancelot
2
11
5
0.41
W
Nemesis
Rickflareon
Nemesis
4
4
9
2.13
L
Kukulkan
SnoopySwine69
Kukulkan
8
7
11
1.93
L
Yemoja
SpindizZ
Yemoja
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,564
Damage
98,540
110,375
Taken
130,749
118,597
Mitigated
91,971
47,899
Healing
50,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
220
0
0
0
1,192
696
0
441
751
0
220
W
Chronos
Brandito191
Chronos
30,759
7,646
4,999
11,004
30,962
15,126
1,974
8,534
22,428
55,580
0
L
53,350
14,491
1,609
8,222
26,485
17,769
2,389
18,467
8,018
0
97,402
L
Chaac
HOGGBOX
Chaac
22,260
2,558
1,704
7,776
33,442
51,923
0
23,228
10,214
0
35,546
W
Yemoja
9,191
1,068
6,917
4,791
26,907
40,018
886
6,960
19,947
24,161
0
W
34,486
11,879
1,315
9,814
24,518
10,616
4,856
5,961
18,557
77,868
0
W
Lancelot
KingSamoanwP
Lancelot
9,436
1,665
1,372
1,222
20,036
8,245
500
3,443
16,593
0
18,472
W
Nemesis
Rickflareon
Nemesis
14,668
4,095
2,161
7,161
28,326
17,966
658
4,836
23,490
4,059
34,700
L
Kukulkan
SnoopySwine69
Kukulkan
24,486
1,122
3,310
3,272
21,786
14,079
416
15,612
6,174
61,854
0
L
Yemoja
SpindizZ
Yemoja
5,248
1,910
13,526
8,480
27,470
34,130
0
17,976
9,494
13,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,350
Gold Earned
70,332
223
Minions Killed
216
0
Camps Cleared
0
1,434,676
Distance Traveled
1,848,333
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,694
395
0
0
0
15,733
0
W
Chronos
15,339
697
65
3
0
378,764
0
L
Neith
16,805
764
100
5
0
386,732
2
L
Chaac
14,120
642
14
1
0
364,362
1
W
Yemoja
13,039
593
22
1
0
360,409
0
W
Sol
15,977
726
80
4
0
326,499
0
W
Lancelot
12,237
556
16
1
0
376,081
0
W
Nemesis
13,740
625
33
2
0
406,580
1
L
Kukulkan
14,647
666
92
4
0
339,586
0
L
Yemoja
12,084
549
17
1
0
328,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role