Player Matchup

Lancelot
Lancelot
II_XPOPOUTII_X
Lancelot
Level 153
God Stats
1W - 0L
1,689 SR
Queue Stats
47W - 20L
1,763 Elo+
Party 1
Gilgamesh
Gilgamesh
SDarkVoidS
Gilgamesh
Level 89
God Stats
18W - 9L
1,557 SR
Queue Stats
38W - 38L
1,447 Elo+
Party 1
Discordia
Discordia
xlovables
Discordia
Level 72
God Stats
33W - 26L
1,466 SR
Queue Stats
199W - 194L
1,499 Elo+
Party 1
Team Averages
Level 105
1,571 SR
1,570 Elo+

VS

Team Averages
Level 124
1,585 SR
1,520 Elo+
Thanatos
Thanatos
 
Thanatos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Andy_Gamez
Morgan Le Fay
Level 160
God Stats
13W - 8L
1,577 SR
Queue Stats
138W - 162L
1,483 Elo+
Solo
Artio
Artio
Ewik3745
Artio
Level 109
God Stats
2W - 2L
1,678 SR
Queue Stats
67W - 64L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
6 / 1 / 5
9,873
759
14,334
13,596
10,147
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SDarkVoidS
Gilgamesh
14
1 / 0 / 9
8,532
656
7,318
10,723
9,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
xlovables
Discordia
14
4 / 0 / 7
9,269
713
11,604
3,376
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 2 / 0
7,963
613
6,095
9,020
4,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Andy_Gamez
Morgan Le Fay
13
0 / 3 / 1
8,033
618
6,191
10,670
5,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Ewik3745
Artio
10
0 / 6 / 1
7,134
549
5,434
18,313
18,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
0
0.5
L
Morgan Le Fay
Andy_Gamez
Morgan Le Fay
0
3
1
0.17
L
Artio
Ewik3745
Artio
0
6
1
0.08
W
Lancelot
6
1
5
8.5
W
Gilgamesh
SDarkVoidS
Gilgamesh
1
0
9
5.5
W
Discordia
xlovables
Discordia
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,256
Damage
17,720
27,695
Taken
38,003
21,231
Mitigated
28,882
5,114
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,095
676
0
5,539
9,020
4,798
0
3,926
5,094
0
20,269
L
Morgan Le Fay
Andy_Gamez
Morgan Le Fay
6,191
160
0
1,558
10,670
5,473
0
3,251
7,419
39,522
0
L
Artio
Ewik3745
Artio
5,434
604
1,812
3,830
18,313
18,611
0
4,733
13,580
11,223
0
W
Lancelot
14,334
4,269
0
2,080
13,596
10,147
750
5,989
7,607
0
39,807
W
Gilgamesh
SDarkVoidS
Gilgamesh
7,318
1,976
225
1,523
10,723
9,588
0
3,990
6,733
0
20,301
W
Discordia
xlovables
Discordia
11,604
733
76
1,210
3,376
1,496
7
2,506
870
48,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,674
Gold Earned
23,130
166
Minions Killed
137
9
Camps Cleared
3
781,566
Distance Traveled
687,510
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,963
613
44
3
1
246,988
1
L
Morgan Le Fay
8,033
618
81
6
1
215,499
3
L
Artio
7,134
549
12
1
1
225,023
4
W
Lancelot
9,873
759
69
5
2
267,912
2
W
Gilgamesh
8,532
656
18
1
0
259,668
1
W
Discordia
9,269
713
79
6
7
253,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role