Player Matchup

Neith
Neith
 
Neith
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
cilliancowboy
Osiris
Level 104
God Stats
4W - 8L
1,169 SR
Queue Stats
48W - 58L
1,330 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
legendsalive
Morgan Le Fay
Level 49
God Stats
14W - 8L
1,539 SR
Queue Stats
18W - 14L
1,459 Elo+
Party 2
Ares
Ares
lilian317
Ares
Level 83
God Stats
18W - 11L
1,529 SR
Queue Stats
78W - 72L
1,393 Elo+
Solo
Nemesis
Nemesis
richymoss
Nemesis
Level 83
God Stats
10W - 2L
1,929 SR
Queue Stats
16W - 13L
1,519 Elo+
Solo
Team Averages
Level 82
1,533 SR
1,440 Elo+

VS

Team Averages
Level 57
1,440 SR
1,350 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
MLG_DankMan420
Da Ji
Level 104
God Stats
6W - 6L
1,400 SR
Queue Stats
178W - 222L
1,337 Elo+
Party 3
Zeus
Zeus
Skull_King028
Zeus
Level 60
God Stats
2W - 2L
1,527 SR
Queue Stats
46W - 53L
1,344 Elo+
Party 1
Yemoja
Yemoja
Skull_Queen009
Yemoja
Level 25
God Stats
3W - 8L
1,298 SR
Queue Stats
7W - 18L
1,277 Elo+
Party 1
Anubis
Anubis
kiankia1388
Anubis
Level 66
God Stats
10W - 15L
1,475 SR
Queue Stats
100W - 116L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 0 / 6
5,193
519
6,419
5,337
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 0 / 0
6,651
665
3,044
5,224
4,173
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
legendsalive
Morgan Le Fay
10
1 / 1 / 3
5,929
593
3,660
3,932
1,733
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
3 / 0 / 2
5,838
584
3,777
7,557
5,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
richymoss
Nemesis
10
4 / 0 / 2
6,259
626
3,430
6,369
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 5 / 1
4,496
450
4,193
9,771
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
5,031
503
3,560
8,794
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 0
4,966
497
2,700
5,756
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 1 / 0
4,278
428
1,245
5,891
2,595
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
11
0 / 0 / 0
5,935
594
944
3,339
1,685

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
1
1
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
6
5
L
Medusa
 
Medusa
0
5
1
0.1
L
1
3
0
0.33
L
0
4
0
0
L
0
1
0
0
W
3
0
0
3
L
Anubis
0
0
0
0
W
Morgan Le Fay
legendsalive
Morgan Le Fay
1
1
3
2.5
W
Ares
3
0
2
4
W
Nemesis
richymoss
Nemesis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,330
Damage
12,642
28,419
Taken
33,551
15,205
Mitigated
11,833
6,949
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,419
2,702
344
2,055
5,337
2,112
864
697
4,640
0
22,121
L
Medusa
 
Medusa
4,193
1,686
276
2,198
9,771
3,149
0
2,652
7,119
0
22,755
L
3,560
958
0
3,155
8,794
3,113
0
1,531
7,232
0
26,534
L
2,700
535
0
0
5,756
1,291
0
0
5,378
22,774
0
L
1,245
306
607
1,325
5,891
2,595
0
1,502
4,389
11,761
0
W
3,044
51
0
1,231
5,224
4,173
663
1,395
3,829
0
34,373
L
Anubis
944
244
0
2,509
3,339
1,685
675
1,752
1,587
47,584
0
W
Morgan Le Fay
legendsalive
Morgan Le Fay
3,660
639
0
873
3,932
1,733
0
936
2,996
38,196
0
W
Ares
3,777
204
118
2,273
7,557
5,117
126
1,521
6,036
12,487
0
W
Nemesis
richymoss
Nemesis
3,430
1,666
0
55
6,369
2,070
0
340
6,029
0
42,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,870
Gold Earned
24,706
260
Minions Killed
259
0
Camps Cleared
0
976,376
Distance Traveled
919,373
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,193
519
36
4
0
191,848
0
L
Medusa
4,496
450
39
4
0
176,037
0
L
Da Ji
5,031
503
47
5
0
216,293
2
L
Zeus
4,966
497
50
5
0
177,721
2
L
Yemoja
4,278
428
18
2
0
159,060
0
W
Osiris
6,651
665
61
6
0
188,472
2
L
Anubis
5,935
594
105
11
0
190,262
2
W
Morgan Le Fay
5,929
593
71
7
0
191,709
4
W
Ares
5,838
584
22
2
0
190,634
1
W
Nemesis
6,259
626
70
7
0
213,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role