Player Matchup

Erlang Shen
Erlang Shen
HABonobo
Erlang Shen
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,623 Elo+
Solo
Freya
Freya
Knightmare21
Freya
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 39L
1,665 Elo+
Solo
Artio
Artio
LightlylikeDeath
Artio
Level 155
God Stats
7W - 4L
1,674 SR
Queue Stats
266W - 249L
1,583 Elo+
Solo
Yemoja
Yemoja
TwistedHD21
Yemoja
Level 157
God Stats
2W - 0L
1,836 SR
Queue Stats
120W - 110L
1,557 Elo+
Solo
Hou Yi
Hou Yi
YinNoYang
Hou Yi
Level 125
God Stats
6W - 1L
1,990 SR
Queue Stats
185W - 179L
1,574 Elo+
Solo
Team Averages
Level 144
1,700 SR
1,600 Elo+

VS

Team Averages
Level 141
1,665 SR
1,569 Elo+
Raijin
Raijin
Fauntlx
Raijin
Level 109
God Stats
1W - 7L
1,478 SR
Queue Stats
514W - 449L
1,592 Elo+
Solo
Hachiman
Hachiman
Motion2929
Hachiman
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 120L
1,604 Elo+
Party 1
Eset
Eset
Terra
Eset
Level 158
God Stats
1W - 2L
1,745 SR
Queue Stats
24W - 38L
1,441 Elo+
Solo
Bastet
Bastet
nazo0231
Bastet
Level 134
God Stats
7W - 2L
1,821 SR
Queue Stats
127W - 107L
1,607 Elo+
Party 1
Yemoja
Yemoja
vK Zilla
Yemoja
Level 157
God Stats
11W - 9L
1,782 SR
Queue Stats
462W - 459L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HABonobo
Erlang Shen
14
3 / 2 / 11
8,843
804
11,580
15,414
11,398
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
11 / 1 / 9
10,422
947
21,646
14,256
10,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 5 / 15
9,311
846
4,461
21,715
29,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Yemoja
15
0 / 1 / 18
9,552
868
2,544
14,172
16,015
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
YinNoYang
Hou Yi
16
3 / 2 / 15
9,557
869
18,072
15,788
9,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fauntlx
Raijin
14
1 / 6 / 6
7,803
709
10,725
11,685
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Motion2929
Hachiman
14
3 / 3 / 4
8,195
745
16,792
10,043
5,034
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
Terra
Eset
15
2 / 5 / 6
9,016
820
12,227
11,855
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
nazo0231
Bastet
15
4 / 3 / 5
8,783
798
12,414
14,016
7,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
vK Zilla
Yemoja
13
1 / 3 / 5
8,057
732
3,516
15,287
15,345
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
37
20
Kills
11
11
Deaths
20
68
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Raijin
Fauntlx
Raijin
1
6
6
0.67
W
Erlang Shen
HABonobo
Erlang Shen
3
2
11
4.25
W
11
1
9
15.5
W
3
5
15
2.1
L
Hachiman
Motion2929
Hachiman
3
3
4
1.67
L
Eset
Terra
Eset
2
5
6
1
W
Yemoja
0
1
18
9
W
Hou Yi
YinNoYang
Hou Yi
3
2
15
5.25
L
Bastet
nazo0231
Bastet
4
3
5
2.17
L
Yemoja
vK Zilla
Yemoja
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,303
Damage
55,674
81,345
Taken
62,886
76,489
Mitigated
39,148
39,960
Healing
23,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Fauntlx
Raijin
10,725
1,332
104
1,228
11,685
5,747
637
7,252
4,433
21,749
0
W
Erlang Shen
HABonobo
Erlang Shen
11,580
3,378
1,525
3,196
15,414
11,398
2,239
5,249
10,165
0
16,846
W
21,646
6,039
642
3,907
14,256
10,064
1,549
4,476
9,780
36,338
0
W
4,461
286
2,911
2,743
21,715
29,168
325
6,185
15,530
7,358
0
L
Hachiman
Motion2929
Hachiman
16,792
5,897
468
802
10,043
5,034
0
4,314
5,729
0
28,196
L
Eset
Terra
Eset
12,227
1,114
1,065
1,552
11,855
5,940
635
2,558
9,297
22,582
0
W
Yemoja
2,544
802
15,221
4,802
14,172
16,015
962
4,382
9,790
5,737
0
W
Hou Yi
YinNoYang
Hou Yi
18,072
9,722
841
4,172
15,788
9,844
2,240
6,176
9,612
0
46,700
L
Bastet
nazo0231
Bastet
12,414
3,025
1,634
3,769
14,016
7,082
1,020
5,457
8,559
0
16,458
L
Yemoja
vK Zilla
Yemoja
3,516
1,864
8,644
4,674
15,287
15,345
380
9,070
6,217
8,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,685
Gold Earned
41,854
153
Minions Killed
99
0
Camps Cleared
0
1,052,218
Distance Traveled
925,244
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,803
709
27
2
0
160,676
1
W
Erlang Shen
8,843
804
13
1
0
236,045
1
W
Freya
10,422
947
36
3
0
213,687
0
W
Artio
9,311
846
9
1
0
209,156
2
L
Hachiman
8,195
745
20
2
0
152,449
0
L
Eset
9,016
820
37
3
0
200,251
2
W
Yemoja
9,552
868
10
1
0
200,552
4
W
Hou Yi
9,557
869
85
8
0
192,778
0
L
Bastet
8,783
798
10
1
0
246,598
2
L
Yemoja
8,057
732
5
0
0
165,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role