Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BloodyRevenant
King Arthur
Level 79
God Stats
54W - 51L
1,517 SR
Queue Stats
443W - 440L
1,538 Elo+
Solo
Zeus
Zeus
GeckoNuts
Zeus
Level 142
God Stats
5W - 3L
1,916 SR
Queue Stats
153W - 160L
1,520 Elo+
Solo
Charybdis
Charybdis
PaniniGrill
Charybdis
Level 108
God Stats
0W - 1L
1,960 SR
Queue Stats
11W - 12L
1,476 Elo+
Solo
Fafnir
Fafnir
lightingviper
Fafnir
Level 109
God Stats
19W - 15L
1,579 SR
Queue Stats
521W - 527L
1,594 Elo+
Solo
Team Averages
Level 109
1,695 SR
1,525 Elo+

VS

Team Averages
Level 85
1,593 SR
1,549 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
SaggyMommy
Artemis
Level 55
God Stats
3W - 0L
1,722 SR
Queue Stats
60W - 72L
1,499 Elo+
Solo
Mercury
Mercury
SenpaiSwank
Mercury
Level 62
God Stats
5W - 3L
1,688 SR
Queue Stats
46W - 39L
1,619 Elo+
Party 1
Baron Samedi
Baron Samedi
SenpaiSwanky
Baron Samedi
Level 108
God Stats
5W - 6L
1,556 SR
Queue Stats
171W - 152L
1,554 Elo+
Party 1
Yemoja
Yemoja
Tunå
Yemoja
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 119L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 5 / 0
6,597
507
4,716
12,615
6,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
BloodyRevenant
King Arthur
12
0 / 2 / 0
6,798
523
8,158
14,802
12,942
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
11
2 / 3 / 1
6,456
497
9,717
9,631
3,854
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
PaniniGrill
Charybdis
10
0 / 3 / 0
6,199
477
6,873
10,599
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 2
6,688
514
2,866
9,509
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 1 / 2
8,598
661
9,780
11,647
5,897
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
SaggyMommy
Artemis
13
2 / 0 / 0
7,714
593
6,721
8,356
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
SenpaiSwank
Mercury
15
9 / 0 / 2
9,191
707
9,382
12,317
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
SenpaiSwanky
Baron Samedi
12
1 / 3 / 3
7,296
561
7,747
8,785
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Tunå
Yemoja
11
0 / 1 / 4
7,212
555
3,716
9,093
5,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
13
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
0
0.6
W
Jormungandr
 
Jormungandr
1
1
2
2
L
King Arthur
BloodyRevenant
King Arthur
0
2
0
0
L
Zeus
2
3
1
0.83
L
Charybdis
PaniniGrill
Charybdis
0
3
0
0
W
Artemis
SaggyMommy
Artemis
2
0
0
2
W
Mercury
SenpaiSwank
Mercury
9
0
2
10
W
Baron Samedi
SenpaiSwanky
Baron Samedi
1
3
3
0.83
W
Yemoja
Tunå
Yemoja
0
1
4
2
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,330
Damage
37,346
57,156
Taken
50,198
36,914
Mitigated
24,594
24,217
Healing
18,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,716
1,146
0
9,059
12,615
6,510
0
2,445
10,170
0
50,467
W
Jormungandr
 
Jormungandr
9,780
3,689
0
5,298
11,647
5,897
0
0
11,647
70,107
0
L
King Arthur
BloodyRevenant
King Arthur
8,158
863
0
3,590
14,802
12,942
0
8,719
6,083
0
59,618
L
Zeus
9,717
2,267
0
3,915
9,631
3,854
184
4,406
5,225
52,402
0
L
Charybdis
PaniniGrill
Charybdis
6,873
4,061
0
3,806
10,599
3,193
0
1,387
9,212
0
56,989
W
Artemis
SaggyMommy
Artemis
6,721
2,912
0
4,481
8,356
3,393
1,200
340
8,016
0
64,426
W
Mercury
SenpaiSwank
Mercury
9,382
6,109
0
1,715
12,317
4,953
1,368
1,557
10,760
0
82,869
W
Baron Samedi
SenpaiSwanky
Baron Samedi
7,747
530
245
1,748
8,785
4,593
0
6,856
1,929
45,735
0
W
Yemoja
Tunå
Yemoja
3,716
963
2,837
2,402
9,093
5,758
54
3,830
5,263
24,407
0
L
2,866
1,030
360
3,487
9,509
10,415
0
4,286
5,223
20,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,738
Gold Earned
40,011
407
Minions Killed
479
0
Camps Cleared
0
1,213,303
Distance Traveled
1,327,106
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,597
507
78
6
0
252,293
1
W
Jormungandr
8,598
661
133
10
0
241,862
3
L
King Arthur
6,798
523
106
8
0
270,210
3
L
Zeus
6,456
497
88
7
0
229,826
5
L
Charybdis
6,199
477
100
8
0
216,230
1
W
Artemis
7,714
593
118
9
0
231,060
4
W
Mercury
9,191
707
123
9
0
331,693
0
W
Baron Samedi
7,296
561
78
6
0
252,122
2
W
Yemoja
7,212
555
27
2
0
270,369
3
L
Fafnir
6,688
514
35
3
0
244,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role