Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
DontCry69
Thoth
Level 156
God Stats
1W - 3L
1,273 SR
Queue Stats
151W - 148L
1,402 Elo+
Solo
Tiamat
Tiamat
Rob3rt 94
Tiamat
Level 126
God Stats
3W - 4L
1,101 SR
Queue Stats
98W - 113L
1,464 Elo+
Solo
He Bo
He Bo
SniPouN-Legendes
He Bo
Level 47
God Stats
2W - 0L
1,759 SR
Queue Stats
84W - 111L
1,351 Elo+
Party 1
Zhong Kui
Zhong Kui
TexasStaub68819
Zhong Kui
Level 154
God Stats
2W - 2L
1,377 SR
Queue Stats
379W - 354L
1,481 Elo+
Solo
Team Averages
Level 126
1,402 SR
1,440 Elo+

VS

Team Averages
Level 103
1,444 SR
1,507 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kowal40
Charybdis
Level 78
God Stats
1W - 2L
1,422 SR
Queue Stats
85W - 83L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
Nicholas_Flash
Gilgamesh
Level 59
God Stats
3W - 7L
1,298 SR
Queue Stats
395W - 474L
1,407 Elo+
Solo
Set
Set
vIEnvoy
Set
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 3 / 14
12,120
866
22,288
25,615
49,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thoth
DontCry69
Thoth
16
7 / 5 / 10
10,988
785
10,415
11,206
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Rob3rt 94
Tiamat
19
3 / 3 / 12
10,760
769
20,711
15,685
13,661
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 2 / 12
10,073
720
13,510
9,950
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
TexasStaub68819
Zhong Kui
19
4 / 3 / 15
10,917
780
19,454
20,576
17,479
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 6 / 8
10,405
743
12,881
27,427
20,326
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
 
Apollo
16
2 / 6 / 7
9,675
691
14,178
16,192
8,396
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Kowal40
Charybdis
18
7 / 4 / 6
10,492
749
20,762
15,208
7,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Nicholas_Flash
Gilgamesh
16
3 / 3 / 4
9,163
655
13,693
26,103
19,593
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
14
0 / 5 / 5
8,450
604
7,875
12,542
10,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
45
23
Kills
15
16
Deaths
24
63
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
3
14
4.67
L
Bellona
 
Bellona
3
6
8
1.17
L
Apollo
 
Apollo
2
6
7
0.92
W
Thoth
DontCry69
Thoth
7
5
10
2.4
L
Charybdis
Kowal40
Charybdis
7
4
6
2.5
L
Gilgamesh
Nicholas_Flash
Gilgamesh
3
3
4
1.67
W
Tiamat
Rob3rt 94
Tiamat
3
3
12
3
W
2
2
12
4
W
Zhong Kui
TexasStaub68819
Zhong Kui
4
3
15
3.83
L
Set
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,378
Damage
69,389
83,032
Taken
97,472
90,926
Mitigated
66,974
34,293
Healing
32,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
22,288
3,316
2,414
9,868
25,615
49,342
366
0
25,164
0
46,601
L
Bellona
 
Bellona
12,881
1,054
1,470
3,499
27,427
20,326
0
16,903
10,279
0
29,878
L
Apollo
 
Apollo
14,178
11,295
580
4,100
16,192
8,396
175
11,564
4,521
0
32,902
W
Thoth
DontCry69
Thoth
10,415
1,597
1,375
2,075
11,206
5,327
953
0
10,891
16,188
0
L
Charybdis
Kowal40
Charybdis
20,762
9,624
2,161
4,392
15,208
7,916
99
9,961
4,977
0
30,535
L
Gilgamesh
Nicholas_Flash
Gilgamesh
13,693
1,336
2,459
10,647
26,103
19,593
0
17,546
8,115
0
22,444
W
Tiamat
Rob3rt 94
Tiamat
20,711
683
1,718
4,339
15,685
13,661
1,027
0
15,327
40,753
0
W
13,510
190
1,401
1,602
9,950
5,117
445
0
9,840
18,261
0
W
Zhong Kui
TexasStaub68819
Zhong Kui
19,454
2,268
1,564
7,937
20,576
17,479
1,184
0
19,962
31,364
0
L
Set
7,875
3,001
637
2,100
12,542
10,743
0
8,116
4,148
0
12,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,858
Gold Earned
48,185
157
Minions Killed
130
0
Camps Cleared
0
1,262,177
Distance Traveled
1,202,323
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,120
866
45
3
0
278,350
1
L
Bellona
10,405
743
34
2
0
236,020
2
L
Apollo
9,675
691
45
3
0
205,489
1
W
Thoth
10,988
785
14
1
0
184,955
2
L
Charybdis
10,492
749
25
2
0
227,058
0
L
Gilgamesh
9,163
655
16
1
0
251,140
5
W
Tiamat
10,760
769
50
4
0
268,970
0
W
He Bo
10,073
720
18
1
0
277,291
0
W
Zhong Kui
10,917
780
30
2
0
252,611
0
L
Set
8,450
604
10
1
0
282,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role