Player Matchup

Cu Chulainn
Cu Chulainn
AyyyGarbanzo
Cu Chulainn
Level 67
God Stats
1W - 2L
1,550 SR
Queue Stats
225W - 254L
1,417 Elo+
Party 1
Jing Wei
Jing Wei
C3273
Jing Wei
Level 157
God Stats
29W - 19L
1,708 SR
Queue Stats
1,140W - 1,120L
1,542 Elo+
Solo
Arachne
Arachne
Halopananers
Arachne
Level 87
God Stats
9W - 15L
1,251 SR
Queue Stats
17W - 34L
1,465 Elo+
Party 1
Freya
Freya
MJTSOFRESH23
Freya
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,549 Elo+
Party 1
Kuzenbo
Kuzenbo
Rasar97
Kuzenbo
Level 128
God Stats
0W - 2L
1,305 SR
Queue Stats
75W - 81L
1,525 Elo+
Party 1
Team Averages
Level 116
1,463 SR
1,500 Elo+

VS

Team Averages
Level 129
1,549 SR
1,480 Elo+
Odin
Odin
GracefulKarma83
Odin
Level 103
God Stats
17W - 11L
1,594 SR
Queue Stats
40W - 36L
1,612 Elo+
Solo
Cthulhu
Cthulhu
iLive4Everr
Cthulhu
Level 145
God Stats
26W - 28L
1,650 SR
Queue Stats
237W - 228L
1,607 Elo+
Solo
Ra
Ra
missrandom098
Ra
Level 89
God Stats
3W - 4L
1,252 SR
Queue Stats
4W - 8L
1,230 Elo+
Party 2
Anubis
Anubis
mogmaster696
Anubis
Level 148
God Stats
7W - 5L
1,602 SR
Queue Stats
42W - 50L
1,486 Elo+
Party 2
Jing Wei
Jing Wei
roosterz
Jing Wei
Level 160
God Stats
13W - 10L
1,648 SR
Queue Stats
906W - 889L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AyyyGarbanzo
Cu Chulainn
17
1 / 6 / 4
10,553
621
10,971
22,071
19,961
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
C3273
Jing Wei
20
3 / 0 / 3
12,035
708
20,181
17,217
8,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Halopananers
Arachne
17
2 / 6 / 3
10,408
612
10,362
17,593
10,206
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 9 / 2
10,454
615
19,171
20,400
8,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Rasar97
Kuzenbo
16
0 / 2 / 3
10,348
609
8,431
19,593
26,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 13
11,851
697
10,454
22,157
18,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
iLive4Everr
Cthulhu
18
4 / 0 / 14
11,477
675
15,199
20,344
27,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 3 / 6
11,982
705
8,991
10,048
5,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
20
5 / 3 / 13
12,802
753
21,053
17,662
12,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
roosterz
Jing Wei
19
5 / 0 / 5
11,922
701
24,547
19,282
10,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
7
Kills
23
23
Deaths
7
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AyyyGarbanzo
Cu Chulainn
1
6
4
0.5
L
Jing Wei
C3273
Jing Wei
3
0
3
4.5
W
2
1
13
8.5
L
Arachne
Halopananers
Arachne
2
6
3
0.58
L
1
9
2
0.22
L
Kuzenbo
Rasar97
Kuzenbo
0
2
3
0.75
W
Cthulhu
iLive4Everr
Cthulhu
4
0
14
11
W
7
3
6
3.33
W
Anubis
5
3
13
3.83
W
Jing Wei
roosterz
Jing Wei
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,116
Damage
80,244
96,874
Taken
89,493
74,284
Mitigated
74,209
12,577
Healing
40,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AyyyGarbanzo
Cu Chulainn
10,971
1,224
0
630
22,071
19,961
0
6,040
15,446
0
32,363
L
Jing Wei
C3273
Jing Wei
20,181
15,873
0
3,030
17,217
8,637
660
5,387
11,660
0
80,635
W
10,454
1,775
0
7,385
22,157
18,519
0
6,368
15,505
0
24,077
L
Arachne
Halopananers
Arachne
10,362
5,179
656
3,226
17,593
10,206
33
8,196
8,981
0
17,387
L
19,171
5,860
0
4,039
20,400
8,780
0
12,792
7,249
44,754
0
L
Kuzenbo
Rasar97
Kuzenbo
8,431
2,999
0
996
19,593
26,700
0
10,620
8,295
20,326
0
W
Cthulhu
iLive4Everr
Cthulhu
15,199
661
2,297
5,048
20,344
27,175
54
5,296
14,852
39,212
0
W
8,991
1,096
4,916
3,654
10,048
5,347
19
3,434
6,502
38,403
0
W
Anubis
21,053
1,028
0
6,742
17,662
12,497
2,424
7,626
9,740
74,127
0
W
Jing Wei
roosterz
Jing Wei
24,547
22,292
0
10,382
19,282
10,671
2,531
3,846
15,292
0
75,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,798
Gold Earned
60,034
255
Minions Killed
404
0
Camps Cleared
0
1,569,844
Distance Traveled
1,735,538
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,553
621
35
2
0
252,304
0
L
Jing Wei
12,035
708
119
7
0
353,846
3
W
Odin
11,851
697
36
2
0
357,165
4
L
Arachne
10,408
612
22
1
0
336,711
2
L
Freya
10,454
615
63
4
0
289,381
2
L
Kuzenbo
10,348
609
16
1
0
337,602
0
W
Cthulhu
11,477
675
56
3
0
377,849
2
W
Ra
11,982
705
77
5
0
361,516
0
W
Anubis
12,802
753
128
8
0
288,542
1
W
Jing Wei
11,922
701
107
6
0
350,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role