Player Matchup

Scylla
Scylla
ImmortalizdK
Scylla
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 140L
1,522 Elo+
Party 2
Bakasura
Bakasura
JMSRYSX
Bakasura
Level 126
God Stats
0W - 4L
1,140 SR
Queue Stats
108W - 117L
1,500 Elo+
Party 2
Zeus
Zeus
Rowdy-Ronald
Zeus
Level 114
God Stats
1W - 2L
1,374 SR
Queue Stats
128W - 158L
1,423 Elo+
Solo
Izanami
Izanami
p3rsonal1ssu
Izanami
Level 87
God Stats
70W - 63L
1,607 SR
Queue Stats
154W - 169L
1,551 Elo+
Solo
King Arthur
King Arthur
red tee cult
King Arthur
Level 108
God Stats
1W - 1L
1,698 SR
Queue Stats
56W - 63L
1,549 Elo+
Solo
Team Averages
Level 111
1,464 SR
1,509 Elo+

VS

Team Averages
Level 99
1,695 SR
1,498 Elo+
Xbalanque
Xbalanque
Bilbr0Swagginz
Xbalanque
Level 47
God Stats
2W - 1L
1,817 SR
Queue Stats
9W - 10L
1,379 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EmperorJay15
Morgan Le Fay
Level 82
God Stats
1W - 0L
1,783 SR
Queue Stats
13W - 21L
1,380 Elo+
Solo
Cerberus
Cerberus
GrazingPig
Cerberus
Level 117
God Stats
1W - 0L
1,706 SR
Queue Stats
56W - 42L
1,554 Elo+
Party 1
Kali
Kali
Tigertuxy
Kali
Level 140
God Stats
4W - 0L
1,667 SR
Queue Stats
51W - 33L
1,601 Elo+
Party 1
Odin
Odin
kingofdondons
Odin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 4 / 3
7,830
653
7,044
9,522
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
JMSRYSX
Bakasura
15
2 / 5 / 3
8,458
705
8,914
12,476
8,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 2
8,511
709
7,344
12,100
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
p3rsonal1ssu
Izanami
16
2 / 5 / 2
8,642
720
5,950
12,544
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
red tee cult
King Arthur
13
0 / 8 / 3
7,427
619
9,120
18,122
14,935
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bilbr0Swagginz
Xbalanque
15
3 / 0 / 14
8,475
706
12,442
8,941
3,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
EmperorJay15
Morgan Le Fay
17
8 / 2 / 12
9,891
824
11,961
10,543
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
GrazingPig
Cerberus
15
1 / 2 / 10
8,337
695
8,091
11,942
6,488
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
18
10 / 2 / 9
10,498
875
14,938
18,782
8,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 12
8,937
745
11,526
4,641
4,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
83
6
Kills
26
26
Deaths
6
13
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Bilbr0Swagginz
Xbalanque
3
0
14
10
W
Morgan Le Fay
EmperorJay15
Morgan Le Fay
8
2
12
7
W
Cerberus
GrazingPig
Cerberus
1
2
10
3
L
Scylla
0
4
3
0.38
L
Bakasura
JMSRYSX
Bakasura
2
5
3
0.7
L
2
4
2
0.75
W
Kali
10
2
9
7.25
W
4
0
12
10
L
Izanami
p3rsonal1ssu
Izanami
2
5
2
0.6
L
King Arthur
red tee cult
King Arthur
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,372
Damage
58,958
64,764
Taken
54,849
37,944
Mitigated
27,995
6,842
Healing
19,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Bilbr0Swagginz
Xbalanque
12,442
7,659
0
2,051
8,941
3,746
399
2,750
5,733
0
25,123
W
Morgan Le Fay
EmperorJay15
Morgan Le Fay
11,961
1,361
68
2,289
10,543
5,104
494
3,414
6,649
32,637
0
W
Cerberus
GrazingPig
Cerberus
8,091
320
0
4,349
11,942
6,488
0
4,210
7,304
33,005
0
L
Scylla
7,044
1,080
0
748
9,522
3,861
0
4,707
4,759
23,524
0
L
Bakasura
JMSRYSX
Bakasura
8,914
4,902
0
2,139
12,476
8,755
0
3,029
9,235
0
19,928
L
7,344
1,130
0
2,150
12,100
4,682
0
4,414
7,574
28,803
0
W
Kali
14,938
9,503
0
9,574
18,782
8,639
0
2,456
15,220
0
51,507
W
11,526
2,384
0
1,184
4,641
4,018
0
1,112
3,242
0
26,264
L
Izanami
p3rsonal1ssu
Izanami
5,950
3,640
0
1,705
12,544
5,711
217
3,256
9,139
0
32,085
L
King Arthur
red tee cult
King Arthur
9,120
902
0
100
18,122
14,935
0
4,646
13,306
0
16,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,868
Gold Earned
46,138
218
Minions Killed
260
0
Camps Cleared
0
1,201,482
Distance Traveled
1,220,941
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,475
706
27
2
0
236,693
0
W
Morgan Le Fay
9,891
824
48
4
0
232,923
3
W
Cerberus
8,337
695
69
6
0
225,265
2
L
Scylla
7,830
653
42
4
0
222,353
1
L
Bakasura
8,458
705
48
4
0
259,160
3
L
Zeus
8,511
709
44
4
0
232,214
3
W
Kali
10,498
875
64
5
0
258,264
1
W
Odin
8,937
745
52
4
0
267,796
0
L
Izanami
8,642
720
65
5
0
237,032
0
L
King Arthur
7,427
619
19
2
0
250,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role