Player Matchup

Medusa
Medusa
Earthman1366
Medusa
Level 43
God Stats
1W - 2L
1,166 SR
Queue Stats
54W - 59L
1,477 Elo+
Party 2
Persephone
Persephone
OlyJD
Persephone
Level 160
God Stats
13W - 9L
1,563 SR
Queue Stats
1,240W - 1,133L
1,544 Elo+
Party 1
Skadi
Skadi
RuuK
Skadi
Level 160
God Stats
4W - 6L
1,384 SR
Queue Stats
551W - 516L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
TheRealOni
Nu Wa
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 66L
1,482 Elo+
Party 2
Chaac
Chaac
bushwacker_11
Chaac
Level 122
God Stats
5W - 1L
1,158 SR
Queue Stats
235W - 218L
1,503 Elo+
Solo
Team Averages
Level 109
1,354 SR
1,507 Elo+

VS

Team Averages
Level 89
1,535 SR
1,514 Elo+
Ymir
Ymir
 
Ymir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fml_700
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Freya
Freya
LadyMoonIight
Freya
Level 107
God Stats
3W - 1L
1,726 SR
Queue Stats
103W - 98L
1,485 Elo+
Solo
Raijin
Raijin
LuckyLynch11
Raijin
Level 126
God Stats
3W - 3L
1,723 SR
Queue Stats
126W - 109L
1,562 Elo+
Solo
Atlas
Atlas
toothless656
Atlas
Level 83
God Stats
0W - 1L
1,227 SR
Queue Stats
49W - 35L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 1 / 16
8,095
1,012
6,659
6,079
2,605
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
OlyJD
Persephone
14
2 / 1 / 22
8,293
1,037
9,599
4,312
1,790
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Skadi
RuuK
Skadi
14
9 / 2 / 12
8,870
1,109
13,208
7,069
3,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
14
3 / 1 / 18
8,512
1,064
10,836
5,207
2,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 1 / 15
9,089
1,136
11,261
14,475
10,143
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 5 / 2
7,694
962
4,876
11,697
14,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Fml_700
Danzaburou
11
0 / 6 / 3
6,449
806
4,027
10,676
4,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 2
6,271
784
3,897
9,619
4,047
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Raijin
12
1 / 6 / 4
6,546
818
7,539
9,835
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 6 / 1
6,209
776
5,765
13,449
11,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
18
27
Kills
6
6
Deaths
27
83
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
5
2
0.8
W
Medusa
4
1
16
12
L
Danzaburou
Fml_700
Danzaburou
0
6
3
0.25
L
0
4
2
0.25
L
Raijin
1
6
4
0.5
W
Persephone
OlyJD
Persephone
2
1
22
13
W
Skadi
RuuK
Skadi
9
2
12
7.5
W
Nu Wa
3
1
18
12
W
9
1
15
16.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,563
Damage
26,104
37,142
Taken
55,276
19,937
Mitigated
38,379
18,977
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,876
387
498
1,329
11,697
14,201
0
5,194
6,436
9,428
0
W
Medusa
6,659
3,615
739
1,848
6,079
2,605
1,684
4,543
1,536
0
12,115
L
Danzaburou
Fml_700
Danzaburou
4,027
1,842
60
1,557
10,676
4,496
0
3,833
6,657
0
9,989
L
3,897
1,487
764
2,957
9,619
4,047
0
3,368
5,985
10,446
0
L
Raijin
7,539
762
633
826
9,835
3,865
0
2,568
7,090
16,746
0
W
Persephone
OlyJD
Persephone
9,599
638
463
663
4,312
1,790
1,250
2,701
1,610
22,140
0
W
Skadi
RuuK
Skadi
13,208
5,323
498
1,662
7,069
3,163
2,906
5,329
1,740
0
22,139
W
Nu Wa
10,836
3,441
1,676
1,538
5,207
2,236
1,659
3,779
1,428
21,223
0
W
11,261
1,250
1,707
8,183
14,475
10,143
658
5,724
8,751
0
22,184
L
5,765
2,017
128
382
13,449
11,770
0
5,472
7,948
14,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,859
Gold Earned
33,169
90
Minions Killed
60
0
Camps Cleared
0
848,212
Distance Traveled
630,806
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,694
962
4
1
0
111,732
0
W
Medusa
8,095
1,012
19
2
0
177,158
0
L
Danzaburou
6,449
806
12
2
0
146,268
0
L
Freya
6,271
784
18
2
0
146,746
0
L
Raijin
6,546
818
11
1
0
141,098
1
W
Persephone
8,293
1,037
16
2
0
166,802
0
W
Skadi
8,870
1,109
10
1
0
150,773
0
W
Nu Wa
8,512
1,064
23
3
0
162,174
0
W
Chaac
9,089
1,136
22
3
0
191,305
0
L
Atlas
6,209
776
15
2
0
84,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role