Player Matchup

Sun Wukong
Sun Wukong
FlavaFraz11
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,438 Elo+
Party 2
He Bo
He Bo
PlusBEAST141
He Bo
Level 86
God Stats
1W - 4L
1,435 SR
Queue Stats
36W - 52L
1,403 Elo+
Party 2
Cernunnos
Cernunnos
hellogingerkitty
Cernunnos
Level 81
God Stats
16W - 18L
1,407 SR
Queue Stats
143W - 245L
1,225 Elo+
Solo
Team Averages
Level 60
1,447 SR
1,355 Elo+

VS

Team Averages
Level 75
1,446 SR
1,187 Elo+
Nox
Nox
Family_gaming1
Nox
Level 59
God Stats
3W - 2L
1,497 SR
Queue Stats
276W - 405L
1,266 Elo+
Solo
Sun Wukong
Sun Wukong
R4NCHSOLO
Sun Wukong
Level 26
God Stats
1W - 1L
1,340 SR
Queue Stats
1W - 1L
1,133 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Way2CrispyYa
Ah Muzen Cab
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 33L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FlavaFraz11
Sun Wukong
15
2 / 6 / 5
10,895
605
13,769
21,156
12,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 8 / 4
10,921
607
9,792
13,081
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
17
2 / 2 / 2
10,913
606
11,204
17,439
6,254
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 14
11,637
647
12,100
13,408
6,234
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
R4NCHSOLO
Sun Wukong
17
4 / 1 / 8
11,988
666
12,717
14,183
8,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Way2CrispyYa
Ah Muzen Cab
19
11 / 0 / 4
13,372
743
20,528
15,034
7,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
7
Kills
16
16
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
6
14
1.33
L
Sun Wukong
FlavaFraz11
Sun Wukong
2
6
5
0.75
L
3
8
4
0.63
W
Sun Wukong
R4NCHSOLO
Sun Wukong
4
1
8
8
W
Ah Muzen Cab
Way2CrispyYa
Ah Muzen Cab
11
0
4
13
L
Cernunnos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,765
Damage
45,345
51,676
Taken
42,625
22,267
Mitigated
21,820
10,041
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,100
390
0
106
13,408
6,234
824
5,335
8,073
38,241
0
L
Sun Wukong
FlavaFraz11
Sun Wukong
13,769
2,259
0
5,067
21,156
12,211
0
4,032
17,124
0
48,512
L
9,792
50
0
125
13,081
3,802
0
4,880
8,201
34,487
0
W
Sun Wukong
R4NCHSOLO
Sun Wukong
12,717
3,264
698
3,303
14,183
8,205
211
2,531
11,652
0
41,322
W
Ah Muzen Cab
Way2CrispyYa
Ah Muzen Cab
20,528
9,611
0
6,268
15,034
7,381
1,982
2,335
12,699
0
77,280
L
Cernunnos
11,204
4,096
0
4,849
17,439
6,254
0
3,794
13,645
0
38,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,729
Gold Earned
36,997
207
Minions Killed
191
8
Camps Cleared
7
844,990
Distance Traveled
966,413
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,637
647
47
3
2
287,561
0
L
Sun Wukong
10,895
605
91
5
3
282,938
0
L
He Bo
10,921
607
61
3
4
265,671
4
W
Sun Wukong
11,988
666
56
3
1
344,261
2
W
Ah Muzen Cab
13,372
743
88
5
4
334,591
2
L
Cernunnos
10,913
606
55
3
1
296,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role