Player Matchup

Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BackInPoint
Eset
Level 153
God Stats
3W - 3L
1,344 SR
Queue Stats
106W - 117L
1,516 Elo+
Solo
Poseidon
Poseidon
Disciplinarian
Poseidon
Level 27
God Stats
5W - 3L
1,554 SR
Queue Stats
31W - 39L
1,595 Elo+
Party 1
Thanatos
Thanatos
StahpFeeding
Thanatos
Level 127
God Stats
33W - 20L
1,784 SR
Queue Stats
73W - 69L
1,651 Elo+
Party 1
Anubis
Anubis
TurboSquirter
Anubis
Level 24
God Stats
2W - 2L
1,514 SR
Queue Stats
10W - 11L
1,590 Elo+
Party 1
Team Averages
Level 91
1,539 SR
1,571 Elo+

VS

Team Averages
Level 95
1,624 SR
1,552 Elo+
Pele
Pele
Asphyrxx
Pele
Level 125
God Stats
1W - 2L
1,772 SR
Queue Stats
42W - 18L
1,668 Elo+
Party 2
Baron Samedi
Baron Samedi
Fouljester
Baron Samedi
Level 86
God Stats
2W - 3L
1,549 SR
Queue Stats
34W - 20L
1,630 Elo+
Party 2
Lancelot
Lancelot
HazedSloth
Lancelot
Level 128
God Stats
3W - 4L
1,529 SR
Queue Stats
546W - 569L
1,528 Elo+
Solo
Heimdallr
Heimdallr
SovaSarusRex
Heimdallr
Level 104
God Stats
1W - 1L
1,771 SR
Queue Stats
54W - 59L
1,553 Elo+
Solo
Ymir
Ymir
ZEN02311
Ymir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
0 / 4 / 2
10,065
503
10,596
14,594
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 10
9,569
478
6,596
10,692
8,625
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
19
3 / 1 / 1
11,533
577
11,025
6,473
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
StahpFeeding
Thanatos
18
7 / 3 / 10
11,220
561
18,129
20,661
12,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
11 / 2 / 5
11,619
581
19,940
9,331
5,622
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
8 / 5 / 4
10,838
542
17,660
25,552
8,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Fouljester
Baron Samedi
13
2 / 9 / 2
8,527
426
6,326
15,529
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
HazedSloth
Lancelot
17
2 / 2 / 3
10,459
523
9,016
19,909
13,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
SovaSarusRex
Heimdallr
13
0 / 4 / 2
8,227
411
3,722
14,137
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
13
0 / 2 / 2
8,797
440
3,219
16,992
16,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
22
Kills
12
12
Deaths
22
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
4
2
0.25
L
Pele
8
5
4
2
W
1
2
10
3
W
Poseidon
3
1
1
3.5
L
Baron Samedi
Fouljester
Baron Samedi
2
9
2
0.33
L
Lancelot
HazedSloth
Lancelot
2
2
3
1.75
L
Heimdallr
SovaSarusRex
Heimdallr
0
4
2
0.25
W
Thanatos
StahpFeeding
Thanatos
7
3
10
4
W
11
2
5
6.75
L
Ymir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,286
Damage
39,943
61,751
Taken
92,119
34,398
Mitigated
50,729
39,608
Healing
30,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,596
4,122
0
5,728
14,594
5,805
4,290
1,141
13,453
0
77,519
L
Pele
17,660
6,176
0
13,290
25,552
8,835
736
8,835
16,689
0
87,012
W
6,596
705
437
2,840
10,692
8,625
280
2,987
7,705
39,132
0
W
Poseidon
11,025
2,174
0
3,369
6,473
2,295
1,968
314
6,159
102,640
0
L
Baron Samedi
Fouljester
Baron Samedi
6,326
165
467
2,405
15,529
6,058
0
5,770
9,759
44,131
0
L
Lancelot
HazedSloth
Lancelot
9,016
1,716
0
6,636
19,909
13,646
1,080
4,606
15,303
0
86,070
L
Heimdallr
SovaSarusRex
Heimdallr
3,722
1,300
0
4,058
14,137
5,884
0
8,110
5,581
0
69,725
W
Thanatos
StahpFeeding
Thanatos
18,129
6,912
0
21,227
20,661
12,051
1,264
2,787
17,874
0
104,515
W
19,940
1,196
0
6,007
9,331
5,622
0
2,316
7,015
91,346
0
L
Ymir
3,219
400
0
4,011
16,992
16,306
210
9,410
7,226
38,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,006
Gold Earned
46,848
636
Minions Killed
511
0
Camps Cleared
0
1,871,603
Distance Traveled
1,735,203
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,065
503
128
6
0
288,648
4
L
Pele
10,838
542
124
6
0
374,516
2
W
Eset
9,569
478
68
3
0
422,167
13
W
Poseidon
11,533
577
178
9
0
339,703
0
L
Baron Samedi
8,527
426
68
3
0
304,570
0
L
Lancelot
10,459
523
152
8
0
394,665
0
L
Heimdallr
8,227
411
110
6
0
342,734
4
W
Thanatos
11,220
561
130
7
0
447,675
4
W
Anubis
11,619
581
132
7
0
373,410
5
L
Ymir
8,797
440
57
3
0
318,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role