Player Matchup

Neith
Neith
Glurbyy
Neith
Level 126
God Stats
467W - 360L
1,448 SR
Queue Stats
530W - 459L
1,387 Elo+
Solo
Artemis
Artemis
Iagging out
Artemis
Level 106
God Stats
13W - 17L
1,626 SR
Queue Stats
387W - 416L
1,557 Elo+
Party 1
Sylvanus
Sylvanus
blowcain
Sylvanus
Level 67
God Stats
180W - 107L
1,681 SR
Queue Stats
242W - 226L
1,573 Elo+
Party 1
Team Averages
Level 100
1,585 SR
1,505 Elo+

VS

Team Averages
Level 136
1,443 SR
1,472 Elo+
Apollo
Apollo
LMJMeman
Apollo
Level 134
God Stats
4W - 5L
1,319 SR
Queue Stats
83W - 96L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
biggman18
Kuzenbo
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,392 Elo+
Solo
Raijin
Raijin
hotshannon123
Raijin
Level 147
God Stats
5W - 9L
1,509 SR
Queue Stats
422W - 476L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Glurbyy
Neith
19
5 / 3 / 12
13,401
745
23,010
20,368
10,740
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Iagging out
Artemis
19
11 / 5 / 5
14,326
796
28,736
23,848
13,987
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
blowcain
Sylvanus
17
2 / 5 / 15
13,483
749
15,734
31,672
33,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LMJMeman
Apollo
17
6 / 7 / 6
12,911
717
18,571
27,370
14,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kuzenbo
biggman18
Kuzenbo
16
2 / 4 / 8
12,928
718
13,052
25,342
41,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 7 / 7
12,846
714
27,381
22,918
8,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
18
Kills
13
13
Deaths
18
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
Glurbyy
Neith
5
3
12
3.67
W
Artemis
Iagging out
Artemis
11
5
5
2.7
L
Apollo
LMJMeman
Apollo
6
7
6
1.29
L
Kuzenbo
biggman18
Kuzenbo
2
4
8
1.5
W
Sylvanus
blowcain
Sylvanus
2
5
15
1.9
L
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,480
Damage
59,004
75,888
Taken
75,630
58,372
Mitigated
64,785
33,227
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Glurbyy
Neith
23,010
5,715
0
3,180
20,368
10,740
706
12,203
8,165
0
70,106
W
Artemis
Iagging out
Artemis
28,736
13,467
886
6,376
23,848
13,987
2,199
12,239
11,609
0
89,395
L
Apollo
LMJMeman
Apollo
18,571
13,038
0
5,039
27,370
14,886
2,353
5,839
21,531
0
46,899
L
Kuzenbo
biggman18
Kuzenbo
13,052
4,126
0
5,753
25,342
41,805
285
5,851
19,491
31,186
0
W
Sylvanus
blowcain
Sylvanus
15,734
2,920
9,080
13,705
31,672
33,645
942
16,559
15,113
32,137
0
L
27,381
1,926
0
2,442
22,918
8,094
620
5,482
17,436
64,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,210
Gold Earned
38,685
229
Minions Killed
164
10
Camps Cleared
3
832,821
Distance Traveled
912,749
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,401
745
96
5
3
295,778
2
W
Artemis
14,326
796
107
6
6
253,666
0
L
Apollo
12,911
717
68
4
0
313,894
3
L
Kuzenbo
12,928
718
23
1
0
329,316
6
W
Sylvanus
13,483
749
26
1
1
283,377
0
L
Raijin
12,846
714
73
4
3
269,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role