Player Matchup

Baron Samedi
Baron Samedi
Chito-elGorila
Baron Samedi
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,358 Elo+
Solo
Ra
Ra
IMMINENT DEATH
Ra
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 34L
1,369 Elo+
Solo
Lancelot
Lancelot
SILVIO_x_SANTOS
Lancelot
Level 117
God Stats
21W - 18L
1,518 SR
Queue Stats
95W - 97L
1,417 Elo+
Party 1
Neith
Neith
smibaer
Neith
Level 88
God Stats
6W - 4L
1,500 SR
Queue Stats
150W - 143L
1,319 Elo+
Solo
Nox
Nox
yHot_Dog
Nox
Level 121
God Stats
53W - 53L
1,398 SR
Queue Stats
164W - 177L
1,394 Elo+
Party 1
Team Averages
Level 101
1,483 SR
1,371 Elo+

VS

Team Averages
Level 91
1,480 SR
1,383 Elo+
Bellona
Bellona
BigBusted
Bellona
Level 65
God Stats
28W - 22L
1,551 SR
Queue Stats
122W - 126L
1,477 Elo+
Solo
Mercury
Mercury
Gos2eleven
Mercury
Level 120
God Stats
1W - 3L
1,447 SR
Queue Stats
164W - 173L
1,309 Elo+
Party 2
Ullr
Ullr
RogueSATallite1
Ullr
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 80L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eD3Ň9
Morgan Le Fay
Level 82
God Stats
7W - 5L
1,467 SR
Queue Stats
68W - 71L
1,401 Elo+
Solo
Geb
Geb
smasher20001
Geb
Level 83
God Stats
14W - 20L
1,434 SR
Queue Stats
24W - 33L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chito-elGorila
Baron Samedi
17
5 / 1 / 3
10,456
550
12,877
13,338
6,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 5 / 5
9,309
490
12,580
16,354
6,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
15
2 / 2 / 4
9,213
485
4,397
14,562
6,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
smibaer
Neith
15
5 / 0 / 2
9,651
508
13,235
9,678
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 2
9,857
519
9,098
10,318
5,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigBusted
Bellona
12
1 / 4 / 0
8,299
437
8,444
13,163
9,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Gos2eleven
Mercury
14
1 / 5 / 1
8,365
440
3,083
13,885
6,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 4 / 2
8,621
454
7,797
16,053
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
eD3Ň9
Morgan Le Fay
16
2 / 2 / 1
9,260
487
11,312
13,333
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 2 / 3
8,535
449
5,439
22,013
20,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
17
Kills
8
9
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
BigBusted
Bellona
1
4
0
0.25
W
Baron Samedi
Chito-elGorila
Baron Samedi
5
1
3
6.5
L
Mercury
Gos2eleven
Mercury
1
5
1
0.3
W
1
5
5
0.7
L
3
4
2
1
W
Lancelot
2
2
4
2
L
Morgan Le Fay
eD3Ň9
Morgan Le Fay
2
2
1
1.25
L
1
2
3
1.25
W
Neith
smibaer
Neith
5
0
2
6
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,187
Damage
36,075
64,250
Taken
78,447
29,735
Mitigated
50,390
25,052
Healing
20,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BigBusted
Bellona
8,444
1,529
0
2,848
13,163
9,754
82
8,300
4,863
0
51,533
W
Baron Samedi
Chito-elGorila
Baron Samedi
12,877
904
186
4,537
13,338
6,895
430
5,960
7,378
81,567
0
L
Mercury
Gos2eleven
Mercury
3,083
1,223
0
1,977
13,885
6,824
97
4,378
9,507
0
68,107
W
12,580
2,224
820
4,157
16,354
6,555
1,444
4,660
11,694
74,931
0
L
7,797
2,804
0
5,500
16,053
6,645
707
4,378
11,675
0
69,336
W
Lancelot
4,397
1,216
0
5,944
14,562
6,405
2,612
2,442
12,120
0
61,530
L
Morgan Le Fay
eD3Ň9
Morgan Le Fay
11,312
475
0
3,897
13,333
6,210
450
7,859
5,474
73,218
0
L
5,439
1,049
182
6,074
22,013
20,957
0
9,640
12,373
31,289
0
W
Neith
smibaer
Neith
13,235
6,444
0
5,636
9,678
4,772
616
2,311
7,367
0
68,481
W
9,098
294
0
3,772
10,318
5,108
448
1,378
8,940
65,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,486
Gold Earned
43,080
554
Minions Killed
446
0
Camps Cleared
0
1,820,436
Distance Traveled
1,742,699
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,299
437
96
5
0
287,110
4
W
Baron Samedi
10,456
550
131
7
0
353,286
5
L
Mercury
8,365
440
108
6
0
373,491
2
W
Ra
9,309
490
116
6
0
356,735
0
L
Ullr
8,621
454
102
5
0
323,709
2
W
Lancelot
9,213
485
106
6
0
406,795
3
L
Morgan Le Fay
9,260
487
103
5
0
374,035
5
L
Geb
8,535
449
37
2
0
384,354
0
W
Neith
9,651
508
94
5
0
349,537
2
W
Nox
9,857
519
107
6
0
354,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role