Player Matchup

Kali
Kali
DuceLuce00
Kali
Level 27
God Stats
2W - 1L
1,313 SR
Queue Stats
140W - 80L
1,464 Elo+
Party 3
Hera
Hera
Renato-RRC
Hera
Level 127
God Stats
17W - 8L
1,699 SR
Queue Stats
204W - 186L
1,505 Elo+
Party 3
Chaac
Chaac
expanhol13
Chaac
Level 142
God Stats
33W - 20L
1,530 SR
Queue Stats
470W - 464L
1,507 Elo+
Party 3
Khepri
Khepri
l-_-R_l_P-_-l
Khepri
Level 149
God Stats
15W - 8L
1,623 SR
Queue Stats
679W - 691L
1,497 Elo+
Party 3
Ullr
Ullr
xaviergamersope
Ullr
Level 42
God Stats
6W - 10L
1,266 SR
Queue Stats
37W - 51L
1,298 Elo+
Solo
Team Averages
Level 97
1,486 SR
1,454 Elo+

VS

Team Averages
Level 52
1,539 SR
1,343 Elo+
Medusa
Medusa
FreshASAP
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,228 Elo+
Party 2
Achilles
Achilles
SayISorry
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,493 Elo+
Party 1
Vulcan
Vulcan
Th3 Quasimodo
Vulcan
Level 98
God Stats
1W - 1L
1,346 SR
Queue Stats
2W - 4L
1,361 Elo+
Solo
Fenrir
Fenrir
Xaldo135
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,397 Elo+
Party 1
Atlas
Atlas
snapbackniceo
Atlas
Level 35
God Stats
2W - 1L
1,851 SR
Queue Stats
6W - 13L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
9,163
573
3,719
14,982
6,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 3
9,974
623
8,947
7,349
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
17
7 / 1 / 2
10,755
672
16,717
17,215
15,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 0 / 3
8,735
546
5,455
7,778
8,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 0 / 3
7,921
495
4,911
6,154
2,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FreshASAP
Medusa
11
0 / 1 / 0
6,155
385
5,499
9,521
4,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
SayISorry
Achilles
11
1 / 4 / 0
6,523
408
4,395
13,523
11,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 1
7,862
491
6,424
8,840
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Xaldo135
Fenrir
11
0 / 5 / 4
6,845
428
6,152
16,884
7,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 0
6,837
427
2,986
11,104
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
4
5
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Medusa
FreshASAP
Medusa
0
1
0
0
W
5
2
3
3.25
L
Achilles
SayISorry
Achilles
1
4
0
0.25
L
3
3
1
1.17
L
Fenrir
Xaldo135
Fenrir
0
5
4
0.4
W
Chaac
7
1
2
8
W
0
0
3
1.5
L
0
2
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,749
Damage
25,456
53,478
Taken
59,872
36,639
Mitigated
37,313
17,140
Healing
15,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,719
1,667
0
3,806
14,982
6,683
0
1,515
13,467
0
84,378
L
Medusa
FreshASAP
Medusa
5,499
3,290
0
3,005
9,521
4,012
0
3,612
5,909
0
43,164
W
8,947
2,584
0
991
7,349
3,072
1,816
2,738
4,611
79,507
0
L
Achilles
SayISorry
Achilles
4,395
1,329
0
3,231
13,523
11,441
0
1,057
12,466
0
26,459
L
6,424
1,768
0
1,216
8,840
4,373
0
3,653
5,187
57,336
0
L
Fenrir
Xaldo135
Fenrir
6,152
1,209
228
5,912
16,884
7,765
0
2,110
14,774
0
39,627
W
Chaac
16,717
2,443
0
7,858
17,215
15,551
0
2,333
14,882
0
88,496
W
5,455
239
223
3,631
7,778
8,344
118
1,732
6,046
35,808
0
L
2,986
1,526
0
2,138
11,104
9,722
0
3,970
7,134
23,908
0
W
4,911
1,402
0
631
6,154
2,989
882
1,092
5,062
0
58,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,548
Gold Earned
34,222
561
Minions Killed
280
0
Camps Cleared
0
1,658,448
Distance Traveled
1,445,182
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,163
573
118
7
0
375,529
2
L
Medusa
6,155
385
74
5
0
260,244
4
W
Hera
9,974
623
124
8
0
315,736
5
L
Achilles
6,523
408
42
3
0
244,204
1
L
Vulcan
7,862
491
88
6
0
306,899
2
L
Fenrir
6,845
428
50
3
0
345,373
5
W
Chaac
10,755
672
162
10
0
303,759
2
W
Khepri
8,735
546
57
4
0
330,904
3
L
Atlas
6,837
427
26
2
0
288,462
5
W
Ullr
7,921
495
100
6
0
332,520
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role