Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Alejodegrot1
Sol
Level 128
God Stats
44W - 61L
1,382 SR
Queue Stats
385W - 396L
1,405 Elo+
Solo
Bastet
Bastet
DaddyplsIbeg
Bastet
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,310 Elo+
Party 2
Bellona
Bellona
JjokerP
Bellona
Level 76
God Stats
3W - 0L
1,739 SR
Queue Stats
86W - 102L
1,344 Elo+
Party 2
Team Averages
Level 91
1,524 SR
1,412 Elo+

VS

Team Averages
Level 67
1,490 SR
1,334 Elo+
Ullr
Ullr
Aysten
Ullr
Level 49
God Stats
12W - 8L
1,462 SR
Queue Stats
268W - 278L
1,324 Elo+
Party 1
Poseidon
Poseidon
Dcope
Poseidon
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 25L
1,441 Elo+
Solo
Mercury
Mercury
SUSCrunchyy
Mercury
Level 72
God Stats
0W - 1L
1,456 SR
Queue Stats
12W - 15L
1,353 Elo+
Solo
Bacchus
Bacchus
assassinMou5
Bacchus
Level 27
God Stats
6W - 4L
1,590 SR
Queue Stats
132W - 113L
1,163 Elo+
Party 1
Neith
Neith
lorkoz
Neith
Level 119
God Stats
28W - 34L
1,443 SR
Queue Stats
180W - 205L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
1 / 1 / 0
5,969
543
2,436
7,679
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
 
Charybdis
9
0 / 3 / 1
5,553
505
2,903
8,043
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 1
6,516
592
6,938
9,538
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
8
1 / 1 / 0
5,462
497
2,272
5,152
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
JjokerP
Bellona
11
0 / 1 / 0
6,404
582
3,694
6,891
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aysten
Ullr
12
1 / 0 / 1
6,795
618
4,440
8,396
3,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Dcope
Poseidon
10
2 / 2 / 0
6,025
548
4,317
6,152
2,182
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
SUSCrunchyy
Mercury
8
1 / 1 / 3
5,218
474
1,045
6,714
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
assassinMou5
Bacchus
8
0 / 1 / 3
5,609
510
2,552
7,145
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
lorkoz
Neith
11
3 / 0 / 1
6,263
569
6,689
5,194
1,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
7
8
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
0
1
W
Charybdis
 
Charybdis
0
3
1
0.17
W
2
2
1
1.25
L
Ullr
Aysten
Ullr
1
0
1
1.5
W
Bastet
1
1
0
1
L
Poseidon
Dcope
Poseidon
2
2
0
1
W
Bellona
JjokerP
Bellona
0
1
0
0
L
Mercury
SUSCrunchyy
Mercury
1
1
3
2.5
L
Bacchus
assassinMou5
Bacchus
0
1
3
1.5
L
Neith
lorkoz
Neith
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,243
Damage
19,043
37,303
Taken
33,601
18,125
Mitigated
14,400
15,816
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,436
757
171
1,688
7,679
6,164
0
1,317
6,362
18,174
0
W
Charybdis
 
Charybdis
2,903
1,433
0
3,492
8,043
2,380
0
1,320
6,723
0
35,508
W
6,938
2,236
0
4,363
9,538
3,355
1,299
3,942
5,596
51,577
0
L
Ullr
Aysten
Ullr
4,440
1,319
0
1,723
8,396
3,332
0
1,027
7,369
0
49,865
W
Bastet
2,272
279
0
1,670
5,152
1,614
57
290
4,862
0
20,242
L
Poseidon
Dcope
Poseidon
4,317
954
0
1,130
6,152
2,182
300
2,684
3,468
39,394
0
W
Bellona
JjokerP
Bellona
3,694
442
0
4,432
6,891
4,612
48
0
6,891
0
43,167
L
Mercury
SUSCrunchyy
Mercury
1,045
891
266
229
6,714
2,144
455
1,914
4,800
0
17,352
L
Bacchus
assassinMou5
Bacchus
2,552
399
0
758
7,145
5,049
87
2,747
4,398
10,493
0
L
Neith
lorkoz
Neith
6,689
3,180
280
3,407
5,194
1,693
562
1,002
4,192
0
47,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,904
Gold Earned
29,910
303
Minions Killed
301
0
Camps Cleared
0
1,076,379
Distance Traveled
1,095,229
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,969
543
29
3
0
240,791
2
W
Charybdis
5,553
505
71
6
0
174,344
1
W
Sol
6,516
592
82
7
0
214,025
1
L
Ullr
6,795
618
106
10
0
193,540
0
W
Bastet
5,462
497
37
3
0
208,073
2
L
Poseidon
6,025
548
55
5
0
204,563
2
W
Bellona
6,404
582
84
8
0
239,146
0
L
Mercury
5,218
474
38
3
0
268,448
0
L
Bacchus
5,609
510
21
2
0
232,494
1
L
Neith
6,263
569
81
7
0
196,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role