Player Matchup

Thoth
Thoth
 
Thoth
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MyDogsHi247
Nu Wa
Level 123
God Stats
0W - 2L
1,285 SR
Queue Stats
116W - 132L
1,276 Elo+
Party 1
Guan Yu
Guan Yu
cellsork7
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 270L
1,393 Elo+
Solo
Sobek
Sobek
itskimheadass
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,253 Elo+
Solo
Mulan
Mulan
lungSmoke
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,167 Elo+
Party 1
Team Averages
Level 81
1,457 SR
1,318 Elo+

VS

Team Averages
Level 109
1,538 SR
1,359 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chainy815
Tsukuyomi
Level 87
God Stats
13W - 9L
1,562 SR
Queue Stats
367W - 377L
1,365 Elo+
Solo
Zeus
Zeus
MATTSTERFUL
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,215 Elo+
Solo
Nike
Nike
manuel_serfeliz
Nike
Level 123
God Stats
2W - 0L
1,400 SR
Queue Stats
123W - 126L
1,327 Elo+
Solo
Horus
Horus
torox333
Horus
Level 68
God Stats
3W - 0L
1,729 SR
Queue Stats
189W - 175L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
4 / 6 / 9
12,725
636
24,124
19,877
7,940
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 8 / 8
13,412
671
37,091
18,440
7,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
cellsork7
Guan Yu
2
0 / 1 / 1
5,177
259
0
765
50
18
1 / 9 / 8
11,061
553
6,979
27,058
27,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
lungSmoke
Mulan
20
5 / 9 / 7
11,953
598
21,581
30,936
30,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 4 / 11
11,862
593
8,409
21,627
13,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Chainy815
Tsukuyomi
20
19 / 6 / 9
16,166
808
30,903
26,680
11,720
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 4 / 16
13,405
670
21,501
22,614
9,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 22
14,443
722
15,069
29,122
27,887
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
torox333
Horus
20
3 / 4 / 20
13,488
674
10,858
30,323
33,427
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
111
18
Kills
33
33
Deaths
22
33
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
6
9
1.42
W
Sun Wukong
 
Sun Wukong
3
4
11
2.13
W
Tsukuyomi
Chainy815
Tsukuyomi
19
6
9
3.92
W
3
4
16
2.75
L
8
8
8
1.5
L
Guan Yu
cellsork7
Guan Yu
0
1
1
0.5
L
1
9
8
0.56
L
Mulan
lungSmoke
Mulan
5
9
7
0.94
W
5
4
22
4
W
Horus
torox333
Horus
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,775
Damage
86,740
97,076
Taken
130,366
73,882
Mitigated
96,500
23,022
Healing
67,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
24,124
1,431
1,935
5,288
19,877
7,940
0
3,723
16,154
59,642
0
W
Sun Wukong
 
Sun Wukong
8,409
3,135
2,813
8,660
21,627
13,994
79
12,095
9,482
0
19,800
W
Tsukuyomi
Chainy815
Tsukuyomi
30,903
5,089
2,608
7,006
26,680
11,720
2,038
14,110
12,502
0
80,466
W
21,501
4,376
989
8,287
22,614
9,472
1,372
13,274
9,217
64,458
0
L
37,091
8,935
635
738
18,440
7,919
24
4,084
14,356
60,247
0
L
Guan Yu
cellsork7
Guan Yu
0
0
0
0
765
50
0
0
765
0
0
L
6,979
355
1,357
3,472
27,058
27,132
558
6,207
20,851
17,873
0
L
Mulan
lungSmoke
Mulan
21,581
3,931
481
9,116
30,936
30,841
0
7,487
23,449
0
32,600
W
15,069
3,182
3,926
8,968
29,122
27,887
1,247
12,148
14,981
0
47,066
W
Horus
torox333
Horus
10,858
5,535
11,631
13,014
30,323
33,427
1,527
16,567
13,457
0
22,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,328
Gold Earned
69,364
142
Minions Killed
261
0
Camps Cleared
0
1,118,606
Distance Traveled
1,646,240
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,725
636
57
3
0
310,784
0
W
Sun Wukong
11,862
593
25
1
0
269,793
4
W
Tsukuyomi
16,166
808
90
5
0
370,382
0
W
Zeus
13,405
670
71
4
0
268,452
0
L
Nu Wa
13,412
671
56
3
0
277,877
0
L
Guan Yu
5,177
259
0
0
0
0
0
L
Sobek
11,061
553
13
1
0
273,858
2
L
Mulan
11,953
598
16
1
0
256,087
0
W
Nike
14,443
722
54
3
0
383,020
0
W
Horus
13,488
674
21
1
0
354,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role