Player Matchup

Yemoja
Yemoja
Kai165
Yemoja
Level 108
God Stats
1W - 2L
1,297 SR
Queue Stats
7W - 8L
1,526 Elo+
Party 2
Hades
Hades
Kemash16
Hades
Level 92
God Stats
2W - 1L
1,674 SR
Queue Stats
11W - 15L
1,526 Elo+
Party 2
Tsukuyomi
Tsukuyomi
arkeus165
Tsukuyomi
Level 103
God Stats
1W - 0L
1,356 SR
Queue Stats
6W - 2L
1,799 Elo+
Party 2
Team Averages
Level 101
1,442 SR
1,617 Elo+

VS

Team Averages
Level 121
1,556 SR
1,431 Elo+
Mulan
Mulan
BenROver
Mulan
Level 139
God Stats
1W - 1L
1,881 SR
Queue Stats
79W - 68L
1,645 Elo+
Solo
Mercury
Mercury
hibabyyoda
Mercury
Level 119
God Stats
0W - 1L
1,286 SR
Queue Stats
5W - 22L
1,148 Elo+
Party 1
Zeus
Zeus
rowe2002
Zeus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kai165
Yemoja
12
1 / 1 / 7
7,994
727
2,565
11,766
13,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
Kemash16
Hades
13
4 / 3 / 3
8,611
783
7,619
10,892
6,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
arkeus165
Tsukuyomi
12
3 / 4 / 5
7,814
710
10,138
10,889
4,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BenROver
Mulan
13
3 / 1 / 4
7,820
711
9,737
8,131
7,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
hibabyyoda
Mercury
11
1 / 5 / 4
7,050
641
3,354
8,947
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
13
4 / 2 / 4
8,165
742
15,959
7,489
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
8
Kills
8
8
Deaths
8
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
BenROver
Mulan
3
1
4
5
W
Yemoja
Kai165
Yemoja
1
1
7
4.5
W
Hades
Kemash16
Hades
4
3
3
1.83
W
Tsukuyomi
arkeus165
Tsukuyomi
3
4
5
1.38
L
Mercury
hibabyyoda
Mercury
1
5
4
0.6
L
Zeus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,322
Damage
29,050
33,547
Taken
24,567
24,990
Mitigated
14,823
5,757
Healing
1,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BenROver
Mulan
9,737
1,140
0
1,561
8,131
7,936
23
2,780
5,147
0
17,972
W
Yemoja
Kai165
Yemoja
2,565
605
1,871
1,888
11,766
13,025
0
6,627
4,697
9,763
0
W
Hades
Kemash16
Hades
7,619
517
249
987
10,892
6,978
548
5,458
5,125
16,707
0
W
Tsukuyomi
arkeus165
Tsukuyomi
10,138
2,503
0
762
10,889
4,987
615
3,319
7,347
0
29,863
L
Mercury
hibabyyoda
Mercury
3,354
1,387
0
334
8,947
4,087
537
4,286
4,351
0
17,637
L
Zeus
15,959
1,581
0
0
7,489
2,800
42
2,862
4,495
32,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,419
Gold Earned
23,035
95
Minions Killed
110
3
Camps Cleared
6
593,677
Distance Traveled
632,303
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,820
711
21
2
3
215,909
5
W
Yemoja
7,994
727
16
1
0
187,967
1
W
Hades
8,611
783
27
2
2
177,748
2
W
Tsukuyomi
7,814
710
52
5
1
227,962
1
L
Mercury
7,050
641
30
3
2
222,815
1
L
Zeus
8,165
742
59
5
1
193,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role