Player Matchup

Hou Yi
Hou Yi
Churrusca2
Hou Yi
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,418 Elo+
Party 1
Bastet
Bastet
DavidMijael
Bastet
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,501 Elo+
Party 1
Artio
Artio
Ibnalene2
Artio
Level 147
God Stats
1W - 0L
1,763 SR
Queue Stats
74W - 64L
1,555 Elo+
Party 1
Bacchus
Bacchus
Sushixz
Bacchus
Level 69
God Stats
1W - 0L
1,357 SR
Queue Stats
62W - 58L
1,495 Elo+
Party 1
Discordia
Discordia
trunks299
Discordia
Level 37
God Stats
25W - 16L
1,690 SR
Queue Stats
41W - 31L
1,524 Elo+
Party 1
Team Averages
Level 83
1,562 SR
1,498 Elo+

VS

Team Averages
Level 69
1,498 SR
1,420 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
ArturoBP
Baron Samedi
Level 26
God Stats
1W - 2L
1,764 SR
Queue Stats
112W - 121L
1,369 Elo+
Party 3
Anhur
Anhur
Bravo1y2
Anhur
Level 107
God Stats
1W - 4L
1,224 SR
Queue Stats
56W - 57L
1,377 Elo+
Party 3
Zhong Kui
Zhong Kui
DsMi0
Zhong Kui
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 116L
1,416 Elo+
Party 2
Set
Set
z_3mriky
Set
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 179L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Churrusca2
Hou Yi
8
0 / 1 / 2
4,877
488
3,761
4,230
1,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
10
6 / 1 / 1
6,202
620
6,245
7,173
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Ibnalene2
Artio
11
1 / 0 / 2
6,506
651
4,665
7,750
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
Sushixz
Bacchus
8
1 / 0 / 1
5,247
525
3,673
8,249
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
trunks299
Discordia
10
1 / 0 / 1
5,982
598
3,384
2,348
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
1 / 4 / 1
5,011
501
2,126
8,252
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
ArturoBP
Baron Samedi
8
1 / 1 / 0
5,159
516
3,275
6,414
4,242
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
Bravo1y2
Anhur
8
0 / 1 / 0
4,497
450
2,442
5,008
1,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
DsMi0
Zhong Kui
9
0 / 2 / 1
4,963
496
2,184
6,629
4,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 3 / 0
4,498
450
3,354
7,695
4,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
2
2
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
4
1
0.38
L
Baron Samedi
ArturoBP
Baron Samedi
1
1
0
1
L
Anhur
Bravo1y2
Anhur
0
1
0
0
W
Hou Yi
Churrusca2
Hou Yi
0
1
2
1
W
Bastet
6
1
1
6.5
L
Zhong Kui
DsMi0
Zhong Kui
0
2
1
0.25
W
Artio
Ibnalene2
Artio
1
0
2
2
W
Bacchus
Sushixz
Bacchus
1
0
1
1.5
W
Discordia
trunks299
Discordia
1
0
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,728
Damage
13,381
29,750
Taken
33,998
13,551
Mitigated
17,354
14,078
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,126
639
0
1,103
8,252
2,621
0
671
7,495
22,585
0
L
Baron Samedi
ArturoBP
Baron Samedi
3,275
171
274
2,194
6,414
4,242
0
2,099
4,295
13,973
0
L
Anhur
Bravo1y2
Anhur
2,442
1,337
0
1,472
5,008
1,614
0
2,255
2,709
0
27,771
W
Hou Yi
Churrusca2
Hou Yi
3,761
2,083
0
1,154
4,230
1,358
0
2,120
2,110
0
24,063
W
Bastet
6,245
2,576
0
4,056
7,173
2,579
0
2,474
4,699
0
29,677
L
Zhong Kui
DsMi0
Zhong Kui
2,184
397
0
3,047
6,629
4,636
195
1,854
4,449
27,302
0
W
Artio
Ibnalene2
Artio
4,665
850
103
4,553
7,750
3,723
0
227
7,221
40,891
0
W
Bacchus
Sushixz
Bacchus
3,673
763
0
3,174
8,249
5,009
0
1,493
6,756
14,967
0
W
Discordia
trunks299
Discordia
3,384
590
0
1,038
2,348
882
780
1,271
1,077
34,861
0
L
3,354
1,763
0
1,965
7,695
4,241
0
3,964
3,328
0
24,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,814
Gold Earned
24,128
275
Minions Killed
176
0
Camps Cleared
0
999,873
Distance Traveled
912,048
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,011
501
34
3
0
204,664
0
L
Baron Samedi
5,159
516
17
2
0
189,988
0
L
Anhur
4,497
450
45
5
0
176,049
1
W
Hou Yi
4,877
488
54
5
0
163,547
1
W
Bastet
6,202
620
45
5
0
230,959
5
L
Zhong Kui
4,963
496
43
4
0
176,214
1
W
Artio
6,506
651
92
9
0
205,965
2
W
Bacchus
5,247
525
15
2
0
205,107
2
W
Discordia
5,982
598
69
7
0
194,295
1
L
Set
4,498
450
37
4
0
165,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role