Player Matchup

Merlin
Merlin
LordKorgoth
Merlin
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 62L
1,915 Elo+
Party 1
Shiva
Shiva
PumpkinStar412
Shiva
Level 27
God Stats
5W - 2L
1,898 SR
Queue Stats
220W - 62L
1,922 Elo+
Party 1
Nike
Nike
keags13
Nike
Level 29
God Stats
3W - 0L
1,714 SR
Queue Stats
246W - 66L
1,974 Elo+
Party 1
Team Averages
Level 56
1,704 SR
1,937 Elo+

VS

Team Averages
Level 82
1,475 SR
1,483 Elo+
Chaac
Chaac
FlavaFraz11
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Horus
Horus
Loves Juice
Horus
Level 147
God Stats
0W - 3L
1,304 SR
Queue Stats
130W - 120L
1,545 Elo+
Solo
Anubis
Anubis
PlusBEAST141
Anubis
Level 86
God Stats
5W - 5L
1,621 SR
Queue Stats
36W - 52L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
3 / 3 / 2
13,371
669
20,944
12,523
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 3 / 7
12,852
643
17,975
19,916
21,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
keags13
Nike
18
5 / 4 / 5
14,803
740
17,274
16,830
19,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 5
12,437
622
14,558
23,052
20,522
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 5
12,366
618
11,135
24,395
26,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Anubis
18
4 / 6 / 5
13,243
662
16,422
20,974
10,770
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
10
Kills
10
10
Deaths
10
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
1
5
5.5
W
Merlin
3
3
2
1.33
L
3
3
5
1.83
L
Anubis
4
6
5
1.08
W
2
3
7
1.83
W
Nike
keags13
Nike
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,193
Damage
42,115
49,269
Taken
68,421
45,796
Mitigated
57,803
12,010
Healing
23,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,558
3,906
0
4,581
23,052
20,522
336
9,576
13,476
0
44,476
W
Merlin
20,944
1,830
0
2,479
12,523
5,488
868
2,430
10,093
83,085
0
L
11,135
5,764
2,959
6,459
24,395
26,511
465
7,506
16,889
0
30,631
L
Anubis
16,422
847
0
9,772
20,974
10,770
698
4,251
16,723
72,519
0
W
17,975
5,688
1,314
3,473
19,916
21,100
653
8,236
11,680
0
41,663
W
Nike
keags13
Nike
17,274
2,132
610
4,134
16,830
19,208
159
6,025
10,805
0
41,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,026
Gold Earned
38,046
216
Minions Killed
225
9
Camps Cleared
7
1,101,065
Distance Traveled
1,094,248
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,437
622
85
4
0
400,712
0
W
Merlin
13,371
669
132
7
3
355,312
6
L
Horus
12,366
618
26
1
0
373,577
4
L
Anubis
13,243
662
114
6
7
319,959
3
W
Shiva
12,852
643
36
2
5
378,278
5
W
Nike
14,803
740
48
2
1
367,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role