Player Matchup

Anubis
Anubis
 
Anubis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Jmama
Ymir
Level 62
God Stats
2W - 1L
1,505 SR
Queue Stats
356W - 284L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Rossisberg
Sun Wukong
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 164L
1,440 Elo+
Party 1
Team Averages
Level 106
1,501 SR
1,493 Elo+

VS

Team Averages
Level 76
1,386 SR
1,466 Elo+
Hel
Hel
Diratos
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,429 Elo+
Solo
Sol
Sol
Karotten_Brot
Sol
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 135L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Remijotragon
Ah Muzen Cab
Level 30
God Stats
2W - 2L
1,268 SR
Queue Stats
112W - 90L
1,467 Elo+
Solo
Atlas
Atlas
Salopinho
Atlas
Level 68
God Stats
0W - 2L
1,257 SR
Queue Stats
86W - 79L
1,472 Elo+
Solo
Freya
Freya
UndeadL
Freya
Level 88
God Stats
1W - 7L
1,404 SR
Queue Stats
193W - 211L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
10 / 5 / 7
14,952
787
51,541
41,393
28,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
 
Morgan Le Fay
20
7 / 1 / 10
13,506
711
40,141
27,182
17,004
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hel
 
Hel
18
0 / 3 / 13
11,440
602
10,150
26,402
19,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Jmama
Ymir
19
2 / 8 / 14
12,290
647
9,944
38,226
58,660
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Rossisberg
Sun Wukong
17
0 / 6 / 13
11,169
588
18,803
34,760
35,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
1 / 3 / 16
10,521
554
6,826
19,944
19,034
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 3 / 18
12,239
644
40,481
22,484
13,480
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Remijotragon
Ah Muzen Cab
20
12 / 3 / 9
13,807
727
59,497
27,317
16,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Salopinho
Atlas
20
1 / 2 / 19
12,933
681
21,638
37,174
61,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
UndeadL
Freya
18
6 / 8 / 11
11,876
625
20,567
32,247
18,316
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
96
19
Kills
23
23
Deaths
19
57
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
5
7
2.7
W
Morgan Le Fay
 
Morgan Le Fay
7
1
10
12
W
Hel
 
Hel
0
3
13
2.17
L
Hel
1
3
16
3
W
Ymir
Jmama
Ymir
2
8
14
1.13
L
3
3
18
4
L
Ah Muzen Cab
Remijotragon
Ah Muzen Cab
12
3
9
5.5
W
Sun Wukong
Rossisberg
Sun Wukong
0
6
13
1.08
L
Atlas
Salopinho
Atlas
1
2
19
5.25
L
Freya
UndeadL
Freya
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,579
Damage
149,009
167,963
Taken
139,166
158,869
Mitigated
128,854
103,882
Healing
74,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
51,541
1,094
4,347
20,432
41,393
28,386
1,943
22,454
18,939
82,752
0
W
Morgan Le Fay
 
Morgan Le Fay
40,141
7,186
5,495
9,607
27,182
17,004
2,266
14,579
12,603
75,013
0
W
Hel
 
Hel
10,150
851
30,730
18,077
26,402
19,328
787
17,192
9,210
23,262
0
L
Hel
6,826
462
23,378
10,422
19,944
19,034
40
17,257
2,687
15,150
0
W
Ymir
Jmama
Ymir
9,944
1,770
2,664
3,495
38,226
58,660
627
17,372
20,854
17,947
0
L
40,481
7,883
1,530
6,288
22,484
13,480
1,972
16,866
5,618
63,227
0
L
Ah Muzen Cab
Remijotragon
Ah Muzen Cab
59,497
21,084
3,056
7,423
27,317
16,626
1,286
23,525
3,792
0
92,610
W
Sun Wukong
Rossisberg
Sun Wukong
18,803
2,195
1,189
7,846
34,760
35,491
1,980
17,915
16,845
0
37,783
L
Atlas
Salopinho
Atlas
21,638
6,068
2,669
6,019
37,174
61,398
139
28,471
8,703
45,857
0
L
Freya
UndeadL
Freya
20,567
6,830
4,356
9,160
32,247
18,316
484
25,657
6,590
47,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,357
Gold Earned
61,376
261
Minions Killed
225
0
Camps Cleared
0
1,755,218
Distance Traveled
1,795,581
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,952
787
90
5
0
332,279
3
W
Morgan Le Fay
13,506
711
67
4
0
385,341
4
W
Hel
11,440
602
34
2
0
387,612
0
L
Hel
10,521
554
15
1
0
390,198
0
W
Ymir
12,290
647
29
2
0
283,396
0
L
Sol
12,239
644
63
3
0
351,893
0
L
Ah Muzen Cab
13,807
727
75
4
0
357,770
0
W
Sun Wukong
11,169
588
41
2
0
366,590
2
L
Atlas
12,933
681
34
2
0
364,900
0
L
Freya
11,876
625
38
2
0
330,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role