Player Matchup

Chiron
Chiron
 
Chiron
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Jertzyyh
Anubis
Level 17
God Stats
0W - 1L
1,346 SR
Queue Stats
8W - 21L
1,500 Elo+
Solo
Cupid
Cupid
heroes1984
Cupid
Level 149
God Stats
1W - 3L
1,285 SR
Queue Stats
596W - 604L
1,413 Elo+
Solo
Chronos
Chronos
ruizsolal06
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,411 Elo+
Solo
Team Averages
Level 76
1,426 SR
1,465 Elo+

VS

Team Averages
Level 116
1,500 SR
1,722 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Bulletz44
Sun Wukong
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 46L
1,916 Elo+
Party 1
Ah Puch
Ah Puch
Just4U
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,742 Elo+
Party 1
Hachiman
Hachiman
f0stavoL
Hachiman
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,916 Elo+
Party 1
Cupid
Cupid
siChester
Cupid
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
6 / 2 / 5
11,451
818
20,889
13,456
6,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serqet
 
Serqet
17
1 / 6 / 6
9,922
709
8,003
18,319
23,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
Jertzyyh
Anubis
17
4 / 7 / 4
10,889
778
7,703
16,588
8,240
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
16
0 / 7 / 8
9,126
652
7,500
15,726
6,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chronos
ruizsolal06
Chronos
13
0 / 10 / 5
8,690
621
5,142
15,976
6,464
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
3 / 4 / 21
10,711
765
13,370
21,874
27,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Bulletz44
Sun Wukong
10
1 / 1 / 9
8,242
589
3,672
6,235
5,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Just4U
Ah Puch
19
7 / 2 / 18
11,839
846
20,390
16,713
8,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
f0stavoL
Hachiman
20
15 / 2 / 14
12,746
910
24,203
14,095
7,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cupid
siChester
Cupid
20
6 / 2 / 17
12,094
864
11,467
15,852
8,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
111
11
Kills
32
32
Deaths
11
28
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
2
5
4.25
L
Serqet
 
Serqet
1
6
6
0.67
W
Jormungandr
 
Jormungandr
3
4
21
3.38
W
Sun Wukong
Bulletz44
Sun Wukong
1
1
9
5.5
L
Anubis
Jertzyyh
Anubis
4
7
4
0.86
W
Ah Puch
Just4U
Ah Puch
7
2
18
8
W
Hachiman
f0stavoL
Hachiman
15
2
14
11
L
Cupid
0
7
8
0.57
L
Chronos
ruizsolal06
Chronos
0
10
5
0.25
W
Cupid
siChester
Cupid
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,237
Damage
73,102
80,065
Taken
74,769
51,427
Mitigated
57,545
25,798
Healing
37,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
20,889
5,068
2,875
4,083
13,456
6,808
1,830
8,760
4,696
0
45,930
L
Serqet
 
Serqet
8,003
1,022
1,342
1,595
18,319
23,339
172
6,873
11,446
0
8,686
W
Jormungandr
 
Jormungandr
13,370
1,199
2,505
2,751
21,874
27,147
401
3,245
18,451
28,693
0
W
Sun Wukong
Bulletz44
Sun Wukong
3,672
317
0
1,231
6,235
5,483
0
1,296
4,939
0
4,813
L
Anubis
Jertzyyh
Anubis
7,703
141
322
3,904
16,588
8,240
653
6,257
10,331
25,780
0
W
Ah Puch
Just4U
Ah Puch
20,390
722
3,282
6,796
16,713
8,535
1,583
1,254
14,537
38,530
0
W
Hachiman
f0stavoL
Hachiman
24,203
11,413
1,158
3,072
14,095
7,631
2,985
3,077
11,018
0
45,387
L
Cupid
7,500
3,092
5,204
3,181
15,726
6,576
1,035
6,484
9,242
0
16,133
L
Chronos
ruizsolal06
Chronos
5,142
1,097
1,836
1,456
15,976
6,464
1,110
5,386
10,590
13,430
0
W
Cupid
siChester
Cupid
11,467
4,711
9,743
6,843
15,852
8,749
3,210
3,973
11,879
0
36,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,078
Gold Earned
55,632
149
Minions Killed
168
0
Camps Cleared
0
1,172,888
Distance Traveled
1,197,967
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,451
818
58
4
0
269,644
0
L
Serqet
9,922
709
8
1
0
265,434
0
W
Jormungandr
10,711
765
24
2
0
294,437
0
W
Sun Wukong
8,242
589
3
0
0
94,665
0
L
Anubis
10,889
778
36
3
0
195,231
2
W
Ah Puch
11,839
846
37
3
0
284,000
1
W
Hachiman
12,746
910
42
3
0
267,121
0
L
Cupid
9,126
652
24
2
0
225,881
1
L
Chronos
8,690
621
23
2
0
216,698
0
W
Cupid
12,094
864
62
4
0
257,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role