Player Matchup

Baron Samedi
Baron Samedi
KassJinxedYa
Baron Samedi
Level 95
God Stats
13W - 12L
1,483 SR
Queue Stats
103W - 90L
1,381 Elo+
Solo
Lancelot
Lancelot
ULuv2_Hat3m3
Lancelot
Level 105
God Stats
1W - 3L
1,222 SR
Queue Stats
212W - 233L
1,333 Elo+
Solo
Danzaburou
Danzaburou
zl Kylee lz
Danzaburou
Level 129
God Stats
10W - 11L
1,468 SR
Queue Stats
429W - 395L
1,438 Elo+
Party 1
Eset
Eset
zl Stan lz
Eset
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
381W - 373L
1,462 Elo+
Party 1
Odin
Odin
zl Toayin lz
Odin
Level 145
God Stats
7W - 8L
1,473 SR
Queue Stats
446W - 474L
1,419 Elo+
Party 1
Team Averages
Level 124
1,429 SR
1,407 Elo+

VS

Team Averages
Level 93
1,473 SR
1,356 Elo+
Cthulhu
Cthulhu
AWSDG
Cthulhu
Level 79
God Stats
25W - 19L
1,506 SR
Queue Stats
248W - 253L
1,397 Elo+
Solo
Chaac
Chaac
PM_Technical
Chaac
Level 116
God Stats
4W - 3L
1,638 SR
Queue Stats
163W - 160L
1,349 Elo+
Solo
Skadi
Skadi
THEdominator198
Skadi
Level 126
God Stats
15W - 17L
1,386 SR
Queue Stats
247W - 263L
1,334 Elo+
Solo
Lancelot
Lancelot
churriadoro7
Lancelot
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 124L
1,345 Elo+
Solo
Janus
Janus
wanderingby
Janus
Level 89
God Stats
3W - 4L
1,334 SR
Queue Stats
41W - 39L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KassJinxedYa
Baron Samedi
16
3 / 0 / 3
10,853
543
4,680
7,443
10,817
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
ULuv2_Hat3m3
Lancelot
15
4 / 2 / 4
9,436
472
11,365
23,020
12,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
zl Kylee lz
Danzaburou
19
7 / 0 / 2
11,832
592
13,348
14,492
6,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 2
10,154
508
13,628
11,690
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 2 / 2
9,638
482
9,603
17,084
14,889
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AWSDG
Cthulhu
15
5 / 2 / 1
9,907
495
12,717
16,274
13,415
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
0 / 3 / 3
7,797
390
7,249
20,324
11,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 6 / 0
8,283
414
6,344
16,453
6,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
churriadoro7
Lancelot
8
0 / 2 / 0
6,744
337
2,310
7,698
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 3
7,502
375
6,488
13,333
4,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
6
6
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AWSDG
Cthulhu
5
2
1
2.75
W
Baron Samedi
KassJinxedYa
Baron Samedi
3
0
3
4.5
L
0
3
3
0.5
L
0
6
0
0
W
Lancelot
ULuv2_Hat3m3
Lancelot
4
2
4
3
L
Lancelot
churriadoro7
Lancelot
0
2
0
0
L
1
4
3
0.63
W
Danzaburou
zl Kylee lz
Danzaburou
7
0
2
8
W
3
2
2
2
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,624
Damage
35,108
73,729
Taken
74,082
50,728
Mitigated
38,844
24,343
Healing
16,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AWSDG
Cthulhu
12,717
2,136
417
6,432
16,274
13,415
0
2,114
14,160
68,970
0
W
Baron Samedi
KassJinxedYa
Baron Samedi
4,680
173
1,191
3,298
7,443
10,817
594
448
6,960
50,808
0
L
7,249
1,278
379
5,811
20,324
11,567
144
6,141
14,183
0
40,536
L
6,344
2,577
0
0
16,453
6,029
918
3,577
12,876
0
66,568
W
Lancelot
ULuv2_Hat3m3
Lancelot
11,365
3,287
233
8,054
23,020
12,933
51
7,583
15,194
0
48,411
L
Lancelot
churriadoro7
Lancelot
2,310
560
0
1,662
7,698
2,834
0
1,052
6,646
0
25,948
L
6,488
236
101
1,665
13,333
4,999
0
5,424
7,909
33,669
0
W
Danzaburou
zl Kylee lz
Danzaburou
13,348
6,082
0
4,506
14,492
6,816
4,891
0
14,492
0
135,208
W
13,628
381
1,067
2,364
11,690
5,273
1,047
3,725
7,673
85,418
0
W
9,603
2,369
0
3,630
17,084
14,889
198
6,821
10,205
0
72,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,913
Gold Earned
40,233
562
Minions Killed
373
0
Camps Cleared
0
1,833,485
Distance Traveled
1,586,345
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,907
495
103
5
0
329,404
0
W
Baron Samedi
10,853
543
66
3
0
355,415
3
L
Chaac
7,797
390
62
3
0
388,751
6
L
Skadi
8,283
414
105
5
0
322,861
0
W
Lancelot
9,436
472
62
3
0
433,951
2
L
Lancelot
6,744
337
59
3
0
251,144
2
L
Janus
7,502
375
44
2
0
294,185
2
W
Danzaburou
11,832
592
201
10
0
343,978
7
W
Eset
10,154
508
107
5
0
355,442
3
W
Odin
9,638
482
126
6
0
344,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role