Player Matchup

Ra
Ra
Athalwolf M
Ra
Level 123
God Stats
1W - 2L
1,437 SR
Queue Stats
221W - 220L
1,561 Elo+
Party 1
Bellona
Bellona
HFH PhAnToM GuN
Bellona
Level 123
God Stats
12W - 8L
1,605 SR
Queue Stats
201W - 194L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Oumashu84
Baron Samedi
Level 107
God Stats
20W - 13L
1,575 SR
Queue Stats
237W - 208L
1,522 Elo+
Party 1
Artio
Artio
SKIN Fergus
Artio
Level 62
God Stats
3W - 0L
1,818 SR
Queue Stats
296W - 275L
1,562 Elo+
Party 1
Neith
Neith
warrdon
Neith
Level 128
God Stats
298W - 324L
1,521 SR
Queue Stats
298W - 324L
1,424 Elo+
Solo
Team Averages
Level 109
1,591 SR
1,514 Elo+

VS

Team Averages
Level 90
1,582 SR
1,386 Elo+
Mulan
Mulan
Equ1_noxx
Mulan
Level 56
God Stats
7W - 4L
1,838 SR
Queue Stats
410W - 422L
1,381 Elo+
Solo
Cthulhu
Cthulhu
MADBIGDADDY76
Cthulhu
Level 83
God Stats
13W - 26L
1,472 SR
Queue Stats
118W - 137L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
SanroK13
Baron Samedi
Level 102
God Stats
4W - 3L
1,598 SR
Queue Stats
30W - 29L
1,300 Elo+
Solo
Da Ji
Da Ji
Strim14
Da Ji
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 131L
1,360 Elo+
Solo
Chiron
Chiron
jampool396
Chiron
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 75L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 0
7,833
603
8,243
5,329
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 5
7,435
572
7,339
11,378
9,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Oumashu84
Baron Samedi
13
4 / 2 / 2
8,072
621
7,213
8,303
6,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 5
6,693
515
3,994
11,582
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
warrdon
Neith
11
2 / 0 / 5
6,736
518
7,816
5,998
2,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Equ1_noxx
Mulan
11
1 / 4 / 1
6,788
522
6,095
11,746
7,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
11
0 / 1 / 0
6,077
467
3,659
7,613
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
SanroK13
Baron Samedi
8
0 / 3 / 0
5,405
416
4,239
9,828
8,546
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Strim14
Da Ji
10
1 / 4 / 1
6,259
481
5,247
12,094
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
jampool396
Chiron
10
2 / 3 / 0
6,085
468
7,975
9,464
3,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
4
4
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Mulan
Equ1_noxx
Mulan
1
4
1
0.38
W
3
1
5
5.5
L
Cthulhu
0
1
0
0
W
Baron Samedi
Oumashu84
Baron Samedi
4
2
2
2.5
W
1
1
5
3.5
L
Baron Samedi
SanroK13
Baron Samedi
0
3
0
0
L
Da Ji
Strim14
Da Ji
1
4
1
0.38
L
Chiron
jampool396
Chiron
2
3
0
0.67
W
Neith
warrdon
Neith
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,605
Damage
27,215
42,590
Taken
50,745
29,247
Mitigated
29,379
16,762
Healing
19,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,243
2,016
144
1,740
5,329
2,467
621
2,931
1,990
60,712
0
L
Mulan
Equ1_noxx
Mulan
6,095
1,358
0
4,994
11,746
7,858
0
4,579
6,583
0
48,416
W
7,339
2,983
0
4,205
11,378
9,336
0
527
10,542
0
59,373
L
Cthulhu
3,659
231
154
2,834
7,613
3,320
0
5,269
2,030
38,515
0
W
Baron Samedi
Oumashu84
Baron Samedi
7,213
901
389
2,901
8,303
6,751
993
0
8,001
51,803
0
W
3,994
606
1,158
3,843
11,582
8,499
0
2,490
8,751
13,941
0
L
Baron Samedi
SanroK13
Baron Samedi
4,239
742
383
3,312
9,828
8,546
0
2,618
7,163
22,553
0
L
Da Ji
Strim14
Da Ji
5,247
905
0
3,391
12,094
5,992
0
2,790
9,110
0
38,864
L
Chiron
jampool396
Chiron
7,975
3,687
519
4,259
9,464
3,663
24
3,051
6,378
0
42,928
W
Neith
warrdon
Neith
7,816
2,752
0
2,382
5,998
2,194
1,485
1,404
4,594
0
52,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,769
Gold Earned
30,614
408
Minions Killed
320
0
Camps Cleared
0
1,226,463
Distance Traveled
1,148,923
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,833
603
105
8
0
245,946
3
L
Mulan
6,788
522
81
6
0
217,700
2
W
Bellona
7,435
572
93
7
0
257,988
1
L
Cthulhu
6,077
467
76
6
0
268,997
7
W
Baron Samedi
8,072
621
105
8
0
220,356
3
W
Artio
6,693
515
21
2
0
269,497
1
L
Baron Samedi
5,405
416
26
2
0
215,211
3
L
Da Ji
6,259
481
73
6
0
229,069
2
L
Chiron
6,085
468
64
5
0
217,946
1
W
Neith
6,736
518
84
6
0
232,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role